Esempio n. 1
0
void PlayMusic(const std::string& name)
{
	StopMusic();
	size_t length;
	ALubyte* data = GetSoundData("Music/" + name, length);
	currentMusicName = name;
	currentMusicStream = alureCreateStreamFromStaticMemory(data, length, CHUNK_LENGTH, 2, musicBufs);
	alurePlaySourceStream(musicSource, currentMusicStream, 2, 1, MusicEndCallback, data);
	LOG("Sound", LOG_MESSAGE, "Music: %s", name.c_str());
	if (!data)
		LOG("Sound", LOG_WARNING, "failed to find music");
}
Esempio n. 2
0
void PlayMusic(const std::string& name)
{
	StopMusic();
	size_t length;
	ALubyte* data = GetSoundData("Music/" + name, length);
	currentMusicName = name;
	currentMusicStream = alureCreateStreamFromStaticMemory(data, length, CHUNK_LENGTH, 2, musicBufs);
	alurePlaySourceStream(musicSource, currentMusicStream, 2, 1, MusicEndCallback, data);
	LOG("Sound", LOG_MESSAGE, "Music: %s", name.c_str());
	if (!data)
		LOG("Sound", LOG_WARNING, "failed to find music");
#ifndef NDEBUG
    if (alGetError())
        LOG("Sound", LOG_ERROR, "OpenAL error");
    const ALchar* err = alureGetErrorString();
    if (strcmp(err, "No error"))
    {
        LOG("Sound", LOG_ERROR, "ALURE error attempting to play song %s: %s", name.c_str(), err);
        exit(1);
    }
#endif
}