Esempio n. 1
0
void playStream (int a, bool isMOD, bool loopy) {
	if (! soundOK) return;
	ALboolean ok;
	ALuint src;
	soundThing *st;
	void (*eos_callback)(void *userdata, ALuint source);

	if (isMOD) {
		st = &modCache[a];
		eos_callback = mod_eos_callback;
	}
	else {
		st = &soundCache[a];
		eos_callback = sound_eos_callback;
	}

	alGenSources(1, &src);
	if(alGetError() != AL_NO_ERROR)
	{
		debugOut( "Failed to create OpenAL source!\n");
		return;
	}

	if (isMOD) {
		alSourcef (src, AL_GAIN, (float) modLoudness * defVol / 256);
	} else {
		alSourcef (src, AL_GAIN, (float) soundCache[a].vol / 256);
	}

	if (loopy) {
		ok = alurePlaySourceStream(src, (*st).stream,
				NUM_BUFS, -1, eos_callback, &intpointers[a]);
	} else {
		ok = alurePlaySourceStream(src, (*st).stream,
				NUM_BUFS, 0, eos_callback, &intpointers[a]);
	}

	if(!ok) {
		debugOut("Failed to play stream: %s\n", alureGetErrorString());
		alDeleteSources(1, &src);
		if(alGetError() != AL_NO_ERROR)
		{
			debugOut("Failed to delete OpenAL source!\n");
		}
		(*st).playingOnSource = 0;
	} else {
		(*st).playingOnSource = src;
		(*st).playing = true;
	}
}
Esempio n. 2
0
void SoundPlayer::play(std::string filename) {
	if(__SoundPlayer_audio_is_disabled) {
		return;
	}

	pthread_mutex_lock(&control_mutex);
	_player_stop();
	pthread_mutex_lock(&player_mutex);

	stop = true;

	stream = alureCreateStreamFromFile(filename.c_str(), 19200, 2, buf);

	if(stream == AL_NONE) {
		printf("Error loading file %s: %s\n", filename.c_str(), alureGetErrorString());
	}else if(!ALSources::get(sourceID)) {
		printf("No OpenAL sources available\n");
		alureDestroyStream(stream, 1, buf);
	} else {
		stop = paused = false;
		alSourcef(sourceID, AL_GAIN, volume);
		alSource3f(sourceID, AL_POSITION, x, y, z);
		alurePlaySourceStream(sourceID, stream, 2, 0, stopped_callback, this);
	}

	pthread_mutex_unlock(&control_mutex);
}
Esempio n. 3
0
void playMovieStream (int a) {
	if (! soundOK) return;
	ALboolean ok;
	ALuint src;
	
	alGenSources(1, &src);
	if(alGetError() != AL_NO_ERROR)
	{
		debugOut( "Failed to create OpenAL source!\n");
		return;
	}
	
	alSourcef (src, AL_GAIN, (float) soundCache[a].vol / 256);
	
	ok = alurePlaySourceStream(src, soundCache[a].stream,
								   10, 0, sound_eos_callback, &intpointers[a]);
	
	if(!ok) {
		debugOut("Failed to play stream: %s\n", alureGetErrorString());
		alDeleteSources(1, &src);
		if(alGetError() != AL_NO_ERROR)
		{
			debugOut("Failed to delete OpenAL source!\n");
		}
		soundCache[a].playingOnSource = 0;
	} else {
		soundCache[a].playingOnSource = src;
		soundCache[a].playing = true;
	}
}
Esempio n. 4
0
void PlayMusic(const std::string& name)
{
	StopMusic();
	size_t length;
	ALubyte* data = GetSoundData("Music/" + name, length);
	currentMusicName = name;
	currentMusicStream = alureCreateStreamFromStaticMemory(data, length, CHUNK_LENGTH, 2, musicBufs);
	alurePlaySourceStream(musicSource, currentMusicStream, 2, 1, MusicEndCallback, data);
	LOG("Sound", LOG_MESSAGE, "Music: %s", name.c_str());
	if (!data)
		LOG("Sound", LOG_WARNING, "failed to find music");
}
Esempio n. 5
0
void playSoundList(soundList *s) {
	if (soundOK) {

		cacheLoopySound = true;
		int a = cacheSound (s->sound);
		if (a == -1) {
			debugOut("Failed to cache sound!\n");
			return;
		}
		soundCache[a].looping = false;
		if (s->vol < 0)
			soundCache[a].vol = defSoundVol;
		else
			soundCache[a].vol = s->vol;
		s-> cacheIndex = a;

		ALboolean ok;
		ALuint src;
		soundThing *st;

		st = &soundCache[a];

		alGenSources(1, &src);
		if(alGetError() != AL_NO_ERROR)
		{
			debugOut("Failed to create OpenAL source!\n");
			return;
		}

		alSourcef (src, AL_GAIN, (float) soundCache[a].vol / 256);

		ok = alurePlaySourceStream(src, (*st).stream,
									   NUM_BUFS, 0, list_eos_callback, s);

		if(!ok) {
			debugOut("Failed to play stream: %s\n", alureGetErrorString());
			alDeleteSources(1, &src);
			if(alGetError() != AL_NO_ERROR)
			{
				debugOut("Failed to delete OpenAL source!\n");
			}
			(*st).playingOnSource = 0;
		} else {
			(*st).playingOnSource = src;
			(*st).playing = true;
		}
	}
}
Esempio n. 6
0
void PlayMusic(const std::string& name)
{
	StopMusic();
	size_t length;
	ALubyte* data = GetSoundData("Music/" + name, length);
	currentMusicName = name;
	currentMusicStream = alureCreateStreamFromStaticMemory(data, length, CHUNK_LENGTH, 2, musicBufs);
	alurePlaySourceStream(musicSource, currentMusicStream, 2, 1, MusicEndCallback, data);
	LOG("Sound", LOG_MESSAGE, "Music: %s", name.c_str());
	if (!data)
		LOG("Sound", LOG_WARNING, "failed to find music");
#ifndef NDEBUG
    if (alGetError())
        LOG("Sound", LOG_ERROR, "OpenAL error");
    const ALchar* err = alureGetErrorString();
    if (strcmp(err, "No error"))
    {
        LOG("Sound", LOG_ERROR, "ALURE error attempting to play song %s: %s", name.c_str(), err);
        exit(1);
    }
#endif
}
Esempio n. 7
0
int main () {
  if (!alureInitDevice(NULL, NULL)) {
    std::fprintf(stderr, "Failed to open OpenAL device: %s\n", alureGetErrorString());
    return 1;
  }

  alGenSources(1, &src);
  if (alGetError() != AL_NO_ERROR) {
    std::fprintf(stderr, "Failed to create OpenAL source!\n");
    alureShutdownDevice();
    return 1;
  }

  // Seeting Blip Buffer

  synth.treble_eq( -18.0f );

  synth.volume (0.80);
  synth.output (&blipbuf);

  // Init Blip Buffer with a buffer of 250ms (second paramter is time in ms)
  if ( blipbuf.set_sample_rate( SR, 1000 / 4 ) ) {
    std::fprintf(stderr, "Failed to create Blip Buffer! Our of Memory\n");
    alureShutdownDevice();
    return 1;
  }
  blipbuf.clock_rate( blipbuf.sample_rate() );
  blipbuf.bass_freq(300); // Equalization like a TV speaker

  stream = alureCreateStreamFromCallback (StreamCB, nullptr, AL_FORMAT_MONO16, SR, SR/2, 0, nullptr);

  if(!stream) {
    std::fprintf(stderr, "Error creating stream! %s\n",  alureGetErrorString());
    alDeleteSources(1, &src);

    alureShutdownDevice();
    return 1;
  }

  if (!alurePlaySourceStream(src, stream, 4, 0, eos_callback, NULL)) {
    std::fprintf(stderr, "Failed to play stream: %s\n", alureGetErrorString());
    isdone = 1;
  }

  alureUpdateInterval(0.005f); // Should be a independint thread  playing the stream

  while(!isdone) {
    freq -= 1;
    if (freq < 1) {
      freq = 600;
    }

    alureSleep(0.02f);
  }
  alureStopSource(src, AL_FALSE);

  alDeleteSources(1, &src);
  alureDestroyStream(stream, 0, NULL);

  alureShutdownDevice();
  return 0;
}