MSIndexVector & MSIndexVector::append (const unsigned int value_) { _pImpl->append ((void *) &value_); appendUpdate (_pImpl->length(), 1); return *this; }
MSIndexVector & MSIndexVector::append (const MSIndexVector & vect_) { if (_pImpl->append (*vect_._pImpl) == MSError::MSSuccess) appendUpdate (_pImpl->length(), vect_._pImpl->length()); return *this; }
MSTypeVector<MSString> & MSTypeVector<MSString>::append (const char *pString_, const char delimiter_) { unsigned int numEls = _pImpl->append (pString_, delimiter_); if (numEls) appendUpdate (_pImpl->length(), numEls); return *this; }
void CCTextureUpdater::appendPartialUpdate(LayerTextureUpdater::Texture* texture, const IntRect& sourceRect, const IntRect& destRect) { appendUpdate(texture, sourceRect, destRect, m_partialEntries); }