int CLuaPlayerDefs::GetPlayerNametagColor(lua_State* luaVM) { // int, int, int getPlayerNametagColor ( player thePlayer ) CClientPlayer* pPlayer; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pPlayer); if (!argStream.HasErrors()) { // Grab his nametag color and return it unsigned char ucR, ucG, ucB; pPlayer->GetNametagColor(ucR, ucG, ucB); lua_pushnumber(luaVM, ucR); lua_pushnumber(luaVM, ucG); lua_pushnumber(luaVM, ucB); return 3; } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); // Failed lua_pushboolean(luaVM, false); return 1; }
int CLuaMarkerDefs::SetMarkerColor(lua_State* luaVM) { CElement* pElement; SColor color; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pElement); argStream.ReadNumber(color.R); argStream.ReadNumber(color.G); argStream.ReadNumber(color.B); argStream.ReadNumber(color.A); if (!argStream.HasErrors()) { if (CStaticFunctionDefinitions::SetMarkerColor(pElement, color)) { lua_pushboolean(luaVM, true); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); return 1; }
int ROC::LuaPhysicsDef::GetFloorEnabled(lua_State *f_vm) { // bool physicsGetFloorEnabled() ArgReader argStream(f_vm); argStream.PushBoolean(Core::GetCore()->GetPhysicsManager()->GetFloorEnabled()); return argStream.GetReturnValue(); }
int CLuaRadarAreaDefs::SetRadarAreaColor(lua_State* luaVM) { // bool setRadarAreaColor ( radararea theRadarArea, int r, int g, int b, int a ) CElement* pElement; float dRed; float dGreen; float dBlue; float dAlpha; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pElement); argStream.ReadNumber(dRed); argStream.ReadNumber(dGreen); argStream.ReadNumber(dBlue); argStream.ReadNumber(dAlpha, 255); if (!argStream.HasErrors()) { SColorRGBA color(dRed, dGreen, dBlue, dAlpha); if (CStaticFunctionDefinitions::SetRadarAreaColor(pElement, color)) { lua_pushboolean(luaVM, true); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); return 1; }
int CLuaMarkerDefs::GetMarkerColor(lua_State* luaVM) { CMarker* pMarker; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pMarker); if (!argStream.HasErrors()) { SColor color; if (CStaticFunctionDefinitions::GetMarkerColor(pMarker, color)) { lua_pushnumber(luaVM, static_cast<lua_Number>(color.R)); lua_pushnumber(luaVM, static_cast<lua_Number>(color.G)); lua_pushnumber(luaVM, static_cast<lua_Number>(color.B)); lua_pushnumber(luaVM, static_cast<lua_Number>(color.A)); return 4; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); return 1; }
int CLuaBlipDefs::SetBlipSize(lua_State* luaVM) { CClientEntity* pEntity = NULL; int iSize = 0; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pEntity); argStream.ReadNumber(iSize); if (iSize < 0 || iSize > 25) argStream.SetCustomWarning(SString("Blip size beyond 25 is no longer supported (got %i). It will be clamped between 0 and 25.", iSize)); if (!argStream.HasErrors()) { unsigned char ucSize = Clamp(0, iSize, 25); if (CStaticFunctionDefinitions::SetBlipSize(*pEntity, ucSize)) { lua_pushboolean(luaVM, true); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); return 1; }
int CLuaRadarAreaDefs::GetRadarAreaColor(lua_State* luaVM) { // int, int, int, int getRadarAreaColor ( radararea theRadararea ) CRadarArea* pRadarArea; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pRadarArea); if (!argStream.HasErrors()) { SColor color; if (CStaticFunctionDefinitions::GetRadarAreaColor(pRadarArea, color)) { lua_pushnumber(luaVM, static_cast<lua_Number>(color.R)); lua_pushnumber(luaVM, static_cast<lua_Number>(color.G)); lua_pushnumber(luaVM, static_cast<lua_Number>(color.B)); lua_pushnumber(luaVM, static_cast<lua_Number>(color.A)); return 4; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); return 1; }
static void configure(const void* tags, size_t tags_size, const void* args, size_t args_size, Methcla_SynthOptions* outOptions) { OSCPP::Server::ArgStream argStream(OSCPP::ReadStream(tags, tags_size), OSCPP::ReadStream(args, args_size)); Options* options = (Options*)outOptions; options->fftSize = argStream.int32(); }
int CLuaAccountDefs::GetAccountData(lua_State* luaVM) { // string getAccountData ( account theAccount, string key ) CAccount* pAccount; SString strKey; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pAccount); argStream.ReadString(strKey); if (!argStream.HasErrors()) { auto pArgument = CStaticFunctionDefinitions::GetAccountData(pAccount, strKey); if (pArgument) { pArgument->Push(luaVM); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); return 1; }
int CLuaVector3Defs::Dot(lua_State* luaVM) { CLuaVector3D* pVector1 = NULL; CLuaVector3D* pVector2 = NULL; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pVector1); argStream.ReadUserData(pVector2); if (!argStream.HasErrors()) { CVector vector(*pVector1); float fProduct = vector.DotProduct(pVector2); lua_pushnumber(luaVM, fProduct); return 1; } else { m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); } lua_pushboolean(luaVM, false); return 1; }
int CLuaVector3Defs::Div(lua_State* luaVM) { CLuaVector3D* pVector1 = NULL; CLuaVector3D* pVector2 = NULL; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pVector1); if (argStream.NextIsNumber()) { float fValue = 0.0f; argStream.ReadNumber(fValue); lua_pushvector(luaVM, *pVector1 / fValue); return 1; } else { argStream.ReadUserData(pVector2); if (!argStream.HasErrors()) { lua_pushvector(luaVM, *pVector1 / *pVector2); return 1; } else { m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); } } lua_pushboolean(luaVM, false); return 1; }
int CLuaPlayerDefs::SetPlayerNametagShowing(lua_State* luaVM) { // bool setPlayerNametagShowing ( player thePlayer, bool showing ) CClientEntity* pPlayer; bool bShowing; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pPlayer); argStream.ReadBool(bShowing); if (!argStream.HasErrors()) { // Set the new rotation if (CStaticFunctionDefinitions::SetPlayerNametagShowing(*pPlayer, bShowing)) { lua_pushboolean(luaVM, true); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); // Failed lua_pushboolean(luaVM, false); return 1; }
int CLuaPlayerDefs::ShowPlayerHudComponent(lua_State* luaVM) { // bool showPlayerHudComponent ( string component, bool show ) eHudComponent component; bool bShow; CScriptArgReader argStream(luaVM); argStream.ReadEnumString(component); argStream.ReadBool(bShow); if (!argStream.HasErrors()) { if (CStaticFunctionDefinitions::ShowPlayerHudComponent(component, bShow)) { lua_pushboolean(luaVM, true); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); // Failed lua_pushboolean(luaVM, false); return 1; }
int CLuaPlayerDefs::GetPlayerTeam(lua_State* luaVM) { // team getPlayerTeam ( player thePlayer ) CClientPlayer* pPlayer; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pPlayer); if (!argStream.HasErrors()) { // Grab his team and return it CClientTeam* pTeam = pPlayer->GetTeam(); if (pTeam) { lua_pushelement(luaVM, pTeam); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); // Failed lua_pushboolean(luaVM, false); return 1; }
int CLuaAccountDefs::LogIn(lua_State* luaVM) { // bool logIn ( player thePlayer, account theAccount, string thePassword ) CPlayer* pPlayer; CAccount* pAccount; SString strPassword; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pPlayer); argStream.ReadUserData(pAccount); argStream.ReadString(strPassword); if (!argStream.HasErrors()) { // Log him in if (CStaticFunctionDefinitions::LogIn(pPlayer, pAccount, strPassword)) { // Success lua_pushboolean(luaVM, true); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); // Failed lua_pushboolean(luaVM, false); return 1; }
int CLuaAccountDefs::GetAccount(lua_State* luaVM) { // account getAccount ( string username, [ string password ] ) SString strName; SString strPassword; bool bUsePassword = false; CScriptArgReader argStream(luaVM); argStream.ReadString(strName); if (!argStream.NextIsNil() && !argStream.NextIsNone()) { argStream.ReadString(strPassword); bUsePassword = true; } if (!argStream.HasErrors()) { CAccount* pAccount = CStaticFunctionDefinitions::GetAccount(strName, bUsePassword ? strPassword.c_str() : NULL); if (pAccount) { lua_pushaccount(luaVM, pAccount); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); return 1; }
int CLuaAccountDefs::LogOut(lua_State* luaVM) { // bool logOut ( player thePlayer ) CPlayer* pPlayer; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pPlayer); if (!argStream.HasErrors()) { // Log out if (CStaticFunctionDefinitions::LogOut(pPlayer)) { // Success lua_pushboolean(luaVM, true); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); // Failed lua_pushboolean(luaVM, false); return 1; }
int CLuaAccountDefs::GetAccountsByIP(lua_State* luaVM) { // table getAccountsByIP ( string ip ) SString strIP; CScriptArgReader argStream(luaVM); argStream.ReadString(strIP); if (!argStream.HasErrors()) { lua_newtable(luaVM); std::vector<CAccount*> accounts; CStaticFunctionDefinitions::GetAccountsByIP(strIP, accounts); for (unsigned int i = 0; i < accounts.size(); ++i) { lua_pushnumber(luaVM, i + 1); lua_pushaccount(luaVM, accounts[i]); lua_settable(luaVM, -3); } return 1; } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); return 1; }
int CLuaBlipDefs::SetBlipColor(lua_State* luaVM) { CClientEntity* pEntity = NULL; SColor color; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pEntity); argStream.ReadNumber(color.R); argStream.ReadNumber(color.G); argStream.ReadNumber(color.B); argStream.ReadNumber(color.A); if (!argStream.HasErrors()) { if (CStaticFunctionDefinitions::SetBlipColor(*pEntity, color)) { lua_pushboolean(luaVM, true); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); return 1; }
int CLuaAccountDefs::AddAccount(lua_State* luaVM) { // account addAccount ( string name, string pass[, bool allowCaseVariations = false ] ) SString strName; SString strPassword; bool bAllowCaseVariations; CScriptArgReader argStream(luaVM); argStream.ReadString(strName); argStream.ReadString(strPassword); argStream.ReadBool(bAllowCaseVariations, false); SString strError; if (!argStream.HasErrors()) { CAccount* pAccount; if ((pAccount = CStaticFunctionDefinitions::AddAccount(strName, strPassword, bAllowCaseVariations, strError))) { lua_pushaccount(luaVM, pAccount); return 1; } } if (argStream.HasErrors()) m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); lua_pushstring(luaVM, strError); return 2; }
int CLuaRadarAreaDefs::IsInsideRadarArea(lua_State* luaVM) { // bool isInsideRadarArea ( radararea theArea, float posX, float posY ) CRadarArea* pRadarArea; CVector2D vecPosition; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pRadarArea); argStream.ReadVector2D(vecPosition); if (!argStream.HasErrors()) { bool bInside = false; if (CStaticFunctionDefinitions::IsInsideRadarArea(pRadarArea, vecPosition, bInside)) { lua_pushboolean(luaVM, bInside); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); return 1; }
int CLuaAccountDefs::RemoveAccount(lua_State* luaVM) { // bool removeAccount ( account theAccount ) CAccount* pAccount; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pAccount); if (!argStream.HasErrors()) { if (CStaticFunctionDefinitions::RemoveAccount(pAccount)) { lua_pushboolean(luaVM, true); return 1; } CClient* pClient = pAccount->GetClient(); if (pClient) argStream.SetCustomError("Unable to remove account as unable to log out client. (Maybe onPlayerLogout is cancelled)"); } if (argStream.HasErrors()) m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); return 1; }
int CLuaMatrixDefs::SetRotation(lua_State* luaVM) { CLuaMatrix* pMatrix = NULL; CVector vecRotation; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pMatrix); argStream.ReadVector3D(vecRotation); if (!argStream.HasErrors()) { ConvertRadiansToDegreesNoWrap(vecRotation); pMatrix->SetRotation(vecRotation); lua_pushboolean(luaVM, true); return 1; } else { m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); } lua_pushboolean(luaVM, false); return 1; }
int CLuaAccountDefs::SetAccountName(lua_State* luaVM) { // bool setAccountPassword ( account theAccount, string name[, bool allowCaseVariations = false ] ) CAccount* pAccount; SString strNewName; bool bAllowCaseVariations; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pAccount); argStream.ReadString(strNewName); argStream.ReadBool(bAllowCaseVariations, false); SString strError; if (!argStream.HasErrors()) { if (CStaticFunctionDefinitions::SetAccountName(pAccount, strNewName, bAllowCaseVariations, strError)) { lua_pushboolean(luaVM, true); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); return 1; }
int CLuaMarkerDefs::OOP_GetMarkerTarget(lua_State* luaVM) { CMarker* pMarker = NULL; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pMarker); if (!argStream.HasErrors()) { CVector vecPosition; if (CStaticFunctionDefinitions::GetMarkerTarget(pMarker, vecPosition)) { lua_pushvector(luaVM, vecPosition); } else lua_pushboolean(luaVM, false); return 1; } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); return 1; }
int CLuaAccountDefs::SetAccountPassword(lua_State* luaVM) { // bool setAccountPassword ( account theAccount, string password ) CAccount* pAccount; SString strPassword; CAccountPassword::EAccountPasswordType ePasswordType; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pAccount); argStream.ReadString(strPassword); argStream.ReadEnumString(ePasswordType, CAccountPassword::PLAINTEXT); if (!argStream.HasErrors()) { if (CStaticFunctionDefinitions::SetAccountPassword(pAccount, strPassword, ePasswordType)) { lua_pushboolean(luaVM, true); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); return 1; }
int CLuaMarkerDefs::SetMarkerTarget(lua_State* luaVM) { CElement* pElement; CVector vecTarget; CVector* pvecTarget = NULL; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pElement); if (argStream.NextIsVector3D()) { argStream.ReadVector3D(vecTarget); pvecTarget = &vecTarget; } if (!argStream.HasErrors()) { if (CStaticFunctionDefinitions::SetMarkerTarget(pElement, pvecTarget)) { lua_pushboolean(luaVM, true); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); return 1; }
int CLuaAccountDefs::SetAccountData(lua_State* luaVM) { // bool setAccountData ( account theAccount, string key, string value ) CAccount* pAccount; SString strKey; CLuaArgument Variable; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pAccount); argStream.ReadString(strKey); argStream.ReadLuaArgument(Variable); if (!argStream.HasErrors()) { if (CStaticFunctionDefinitions::SetAccountData(pAccount, strKey, &Variable)) { lua_pushboolean(luaVM, true); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); lua_pushboolean(luaVM, false); return 1; }
int ROC::LuaPhysicsDef::RayCast(lua_State *f_vm) { // float float float float float float element physicsRayCast(float startX, float startY, float startZ, float endX, float endY, float endZ) glm::vec3 l_start, l_end; ArgReader argStream(f_vm); for(int i = 0; i < 3; i++) argStream.ReadNumber(l_start[i]); for(int i = 0; i < 3; i++) argStream.ReadNumber(l_end[i]); if(!argStream.HasErrors()) { glm::vec3 l_hitNormal; Element *l_hitElement = nullptr; if(Core::GetCore()->GetPhysicsManager()->RayCast(l_start, l_end, l_hitNormal, l_hitElement)) { argStream.PushNumber(l_end.x); argStream.PushNumber(l_end.y); argStream.PushNumber(l_end.z); argStream.PushNumber(l_hitNormal.x); argStream.PushNumber(l_hitNormal.y); argStream.PushNumber(l_hitNormal.z); l_hitElement ? argStream.PushElement(l_hitElement) : argStream.PushBoolean(false); } else argStream.PushBoolean(false); } else argStream.PushBoolean(false); return argStream.GetReturnValue(); }
int CLuaPlayerDefs::GetPlayerNametagText(lua_State* luaVM) { // string getPlayerNametagText ( player thePlayer ) CClientPlayer* pPlayer; CScriptArgReader argStream(luaVM); argStream.ReadUserData(pPlayer); if (!argStream.HasErrors()) { // Grab his nametag text and return it const char* szName = pPlayer->GetNametagText(); if (szName) { lua_pushstring(luaVM, szName); return 1; } } else m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage()); // Failed lua_pushboolean(luaVM, false); return 1; }