void Polygonizer::assignHolesToShells(vector<polygonizeEdgeRing*> *holeList,vector<polygonizeEdgeRing*> *shellList) { for (int i=0;i<(int)holeList->size();i++) { polygonizeEdgeRing *holeER=(*holeList)[i]; assignHoleToShell(holeER,shellList); } }
/* private */ void Polygonizer::assignHolesToShells(const vector<EdgeRing*>& holeList, vector<EdgeRing*>& shellList) { for (unsigned int i=0, n=holeList.size(); i<n; ++i) { EdgeRing *holeER=holeList[i]; assignHoleToShell(holeER, shellList); } }