/*
 * Handle an IPI sent to this processor.
 */
intrmask_t
smp_handle_ipi(struct trapframe *frame)
{
	cpumask_t cpumask;		/* This cpu mask */
	u_int	ipi, ipi_bitmap;

	ipi_bitmap = atomic_readandclear_int(PCPU_PTR(pending_ipis));
	cpumask = PCPU_GET(cpumask);

	CTR1(KTR_SMP, "smp_handle_ipi(), ipi_bitmap=%x", ipi_bitmap);
	while (ipi_bitmap) {
		/*
		 * Find the lowest set bit.
		 */
		ipi = ipi_bitmap & ~(ipi_bitmap - 1);
		ipi_bitmap &= ~ipi;
		switch (ipi) {
		case IPI_INVLTLB:
			CTR0(KTR_SMP, "IPI_INVLTLB");
			break;

		case IPI_RENDEZVOUS:
			CTR0(KTR_SMP, "IPI_RENDEZVOUS");
			smp_rendezvous_action();
			break;

		case IPI_AST:
			CTR0(KTR_SMP, "IPI_AST");
			break;

		case IPI_STOP:

			/*
			 * IPI_STOP_HARD is mapped to IPI_STOP so it is not
			 * necessary to add it in the switch.
			 */
			CTR0(KTR_SMP, "IPI_STOP or IPI_STOP_HARD");
			atomic_set_int(&stopped_cpus, cpumask);

			while ((started_cpus & cpumask) == 0)
			    ;
			atomic_clear_int(&started_cpus, cpumask);
			atomic_clear_int(&stopped_cpus, cpumask);
			break;
		}
	}
	return CR_INT_IPI;
}
Esempio n. 2
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/*
 * Reschedule call back. Nothing to do,
 * all the work is done automatically when
 * we return from the interrupt.
 */
static int
smp_reschedule_interrupt(void *unused)
{
	int cpu = PCPU_GET(cpuid);
	u_int ipi_bitmap;

	ipi_bitmap = atomic_readandclear_int(&cpu_ipi_pending[cpu]);

	if (ipi_bitmap & (1 << IPI_PREEMPT)) {
#ifdef COUNT_IPIS
		(*ipi_preempt_counts[cpu])++;
#endif
		sched_preempt(curthread);
	}

	if (ipi_bitmap & (1 << IPI_AST)) {
#ifdef COUNT_IPIS
		(*ipi_ast_counts[cpu])++;
#endif
		/* Nothing to do for AST */
	}	
	return (FILTER_HANDLED);
}