/* Stop current voice clip from playing */ void mp3_play_stop(void) { if(!audio_is_thread_ready()) return; mutex_lock(&voice_mutex); /* Sync against voice_stop */ LOGFQUEUE("mp3 >| voice Q_VOICE_STOP: 1"); queue_send(&voice_queue, Q_VOICE_STOP, 1); mutex_unlock(&voice_mutex); }
void radio_screen(void) { bool done = false; int button; int i; bool stereo = false, last_stereo = false; int update_type = 0; bool screen_freeze = false; bool keep_playing = false; bool talk = false; #ifdef FM_RECORD_DBLPRE int lastbutton = BUTTON_NONE; unsigned long rec_lastclick = 0; #endif #if CONFIG_CODEC != SWCODEC int timeout = current_tick + HZ/10; unsigned int last_seconds = 0; #if !defined(SIMULATOR) unsigned int seconds = 0; struct audio_recording_options rec_options; #endif /* SIMULATOR */ #endif /* CONFIG_CODEC != SWCODEC */ #ifndef HAVE_NOISY_IDLE_MODE int button_timeout = current_tick + (2*HZ); #endif /* change status to "in screen" */ in_screen = true; if(radio_preset_count() <= 0) { radio_load_presets(global_settings.fmr_file); } skin_get_global_state()->id3 = NULL; #ifdef HAVE_ALBUMART radioart_init(true); #endif if(radio_status == FMRADIO_OFF) audio_stop(); #ifndef SIMULATOR #if CONFIG_CODEC != SWCODEC rec_create_directory(); audio_init_recording(talk_get_bufsize()); sound_settings_apply(); /* Yes, we use the D/A for monitoring */ peak_meter_playback(true); peak_meter_enable(true); rec_init_recording_options(&rec_options); rec_options.rec_source = AUDIO_SRC_LINEIN; rec_set_recording_options(&rec_options); audio_set_recording_gain(sound_default(SOUND_LEFT_GAIN), sound_default(SOUND_RIGHT_GAIN), AUDIO_GAIN_LINEIN); #endif /* CONFIG_CODEC != SWCODEC */ #endif /* ndef SIMULATOR */ /* turn on radio */ #if CONFIG_CODEC == SWCODEC /* This should be done before touching audio settings */ while (!audio_is_thread_ready()) sleep(0); audio_set_input_source(AUDIO_SRC_FMRADIO, (radio_status == FMRADIO_PAUSED) ? SRCF_FMRADIO_PAUSED : SRCF_FMRADIO_PLAYING); #else if (radio_status == FMRADIO_OFF) radio_start(); #endif if(radio_preset_count() < 1 && yesno_pop(ID2P(LANG_FM_FIRST_AUTOSCAN))) presets_scan(NULL); fms_fix_displays(FMS_ENTER); FOR_NB_SCREENS(i) skin_update(FM_SCREEN, i, SKIN_REFRESH_ALL); preset_set_current(preset_find(curr_freq)); if(radio_current_preset() != -1) radio_mode = RADIO_PRESET_MODE; #ifndef HAVE_NOISY_IDLE_MODE cpu_idle_mode(true); #endif while(!done) { if(search_dir != 0) { curr_freq = step_freq(curr_freq, search_dir); update_type = SKIN_REFRESH_ALL; if(tuner_set(RADIO_SCAN_FREQUENCY, curr_freq)) { preset_set_current(preset_find(curr_freq)); remember_frequency(); end_search(); talk = true; } trigger_cpu_boost(); } if (!update_type) { cancel_cpu_boost(); } button = fms_do_button_loop(update_type>0); #ifndef HAVE_NOISY_IDLE_MODE if (button != ACTION_NONE) { cpu_idle_mode(false); button_timeout = current_tick + (2*HZ); } #endif switch(button) { case ACTION_FM_STOP: #if CONFIG_CODEC != SWCODEC && !defined(SIMULATOR) if(audio_status() == AUDIO_STATUS_RECORD) { audio_stop(); } else #endif { done = true; if(presets_have_changed()) { if(yesno_pop(ID2P(LANG_FM_SAVE_CHANGES))) { presets_save(); } } } update_type = SKIN_REFRESH_NON_STATIC; break; #ifdef FM_RECORD case ACTION_FM_RECORD: #ifdef FM_RECORD_DBLPRE if (lastbutton != ACTION_FM_RECORD_DBLPRE) { rec_lastclick = 0; break; } if (current_tick - rec_lastclick > HZ/2) { rec_lastclick = current_tick; break; } #endif /* FM_RECORD_DBLPRE */ #ifndef SIMULATOR if(audio_status() == AUDIO_STATUS_RECORD) { rec_command(RECORDING_CMD_START_NEWFILE); update_type = SKIN_REFRESH_ALL; } else { rec_command(RECORDING_CMD_START); update_type = SKIN_REFRESH_ALL; } #endif /* SIMULATOR */ last_seconds = 0; break; #endif /* #ifdef FM_RECORD */ case ACTION_FM_EXIT: #if CONFIG_CODEC != SWCODEC && !defined(SIMULATOR) if(audio_status() == AUDIO_STATUS_RECORD) audio_stop(); #endif keep_playing = true; done = true; if(presets_have_changed()) { if(yesno_pop(ID2P(LANG_FM_SAVE_CHANGES))) { presets_save(); } } break; case ACTION_STD_PREV: case ACTION_STD_NEXT: next_station(button == ACTION_STD_PREV ? -1 : 1); end_search(); update_type = SKIN_REFRESH_ALL; talk = true; break; case ACTION_STD_PREVREPEAT: case ACTION_STD_NEXTREPEAT: { int dir = search_dir; search_dir = button == ACTION_STD_PREVREPEAT ? -1 : 1; if (radio_mode != RADIO_SCAN_MODE) { preset_next(search_dir); end_search(); talk = true; } else if (dir == 0) { /* Starting auto scan */ tuner_set(RADIO_MUTE, 1); } update_type = SKIN_REFRESH_ALL; break; } case ACTION_SETTINGS_INC: case ACTION_SETTINGS_INCREPEAT: global_settings.volume++; setvol(); update_type = SKIN_REFRESH_NON_STATIC; break; case ACTION_SETTINGS_DEC: case ACTION_SETTINGS_DECREPEAT: global_settings.volume--; setvol(); update_type = SKIN_REFRESH_NON_STATIC; break; case ACTION_FM_PLAY: if (radio_status == FMRADIO_PLAYING) radio_pause(); else radio_start(); update_type = SKIN_REFRESH_NON_STATIC; talk = false; talk_shutup(); break; case ACTION_FM_MENU: fms_fix_displays(FMS_EXIT); do_menu(&radio_settings_menu, NULL, NULL, false); preset_set_current(preset_find(curr_freq)); fms_fix_displays(FMS_ENTER); update_type = SKIN_REFRESH_ALL; break; #ifdef FM_PRESET case ACTION_FM_PRESET: if(radio_preset_count() < 1) { splash(HZ, ID2P(LANG_FM_NO_PRESETS)); update_type = SKIN_REFRESH_ALL; break; } fms_fix_displays(FMS_EXIT); handle_radio_presets(); fms_fix_displays(FMS_ENTER); update_type = SKIN_REFRESH_ALL; break; #endif /* FM_PRESET */ #ifdef FM_FREEZE case ACTION_FM_FREEZE: if(!screen_freeze) { splash(HZ, str(LANG_FM_FREEZE)); screen_freeze = true; } else { update_type = SKIN_REFRESH_ALL; screen_freeze = false; } break; #endif /* FM_FREEZE */ case SYS_USB_CONNECTED: #if CONFIG_CODEC != SWCODEC /* Only accept USB connection when not recording */ if(audio_status() != AUDIO_STATUS_RECORD) #endif { default_event_handler(SYS_USB_CONNECTED); screen_freeze = true; /* Cosmetic: makes sure the radio screen doesn't redraw */ done = true; } break; #ifdef FM_MODE case ACTION_FM_MODE: if(radio_mode == RADIO_SCAN_MODE) { /* Force scan mode if there are no presets. */ if(radio_preset_count() > 0) radio_mode = RADIO_PRESET_MODE; } else radio_mode = RADIO_SCAN_MODE; update_type = SKIN_REFRESH_ALL; cond_talk_ids_fq(radio_mode ? LANG_PRESET : LANG_RADIO_SCAN_MODE); talk = true; break; #endif /* FM_MODE */ #ifdef FM_NEXT_PRESET case ACTION_FM_NEXT_PRESET: preset_next(1); end_search(); update_type = SKIN_REFRESH_ALL; talk = true; break; #endif #ifdef FM_PREV_PRESET case ACTION_FM_PREV_PRESET: preset_next(-1); end_search(); update_type = SKIN_REFRESH_ALL; talk = true; break; #endif case ACTION_NONE: update_type = SKIN_REFRESH_NON_STATIC; break; default: default_event_handler(button); #ifdef HAVE_RDS_CAP if (tuner_get(RADIO_EVENT)) update_type = SKIN_REFRESH_ALL; #endif if (!tuner_get(RADIO_PRESENT)) { #if CONFIG_CODEC != SWCODEC && !defined(SIMULATOR) if(audio_status() == AUDIO_STATUS_RECORD) audio_stop(); #endif keep_playing = false; done = true; if(presets_have_changed()) { if(yesno_pop(ID2P(LANG_FM_SAVE_CHANGES))) { radio_save_presets(); } } /* Clear the preset list on exit. */ preset_list_clear(); } break; } /*switch(button)*/ #ifdef FM_RECORD_DBLPRE if (button != ACTION_NONE) lastbutton = button; #endif #if CONFIG_CODEC != SWCODEC peak_meter_peek(); #endif if(!screen_freeze) { /* Only display the peak meter when not recording */ #if CONFIG_CODEC != SWCODEC if(TIME_AFTER(current_tick, timeout)) { timeout = current_tick + HZ; #else /* SWCODEC */ { #endif /* CONFIG_CODEC == SWCODEC */ /* keep "mono" from always being displayed when paused */ if (radio_status != FMRADIO_PAUSED) { stereo = tuner_get(RADIO_STEREO) && !global_settings.fm_force_mono; if(stereo != last_stereo) { update_type = SKIN_REFRESH_ALL; last_stereo = stereo; } } } #if CONFIG_CODEC != SWCODEC && !defined(SIMULATOR) seconds = audio_recorded_time() / HZ; if (update_type || seconds > last_seconds) { last_seconds = seconds; #else if (update_type) { #endif FOR_NB_SCREENS(i) skin_update(FM_SCREEN, i, update_type); } } update_type = 0; if (global_settings.talk_file && talk && radio_status == FMRADIO_PAUSED) { talk = false; bool enqueue = false; if (radio_mode == RADIO_SCAN_MODE) { talk_freq(curr_freq, enqueue); enqueue = true; } if (radio_current_preset() >= 0) preset_talk(radio_current_preset(), radio_mode == RADIO_PRESET_MODE, enqueue); } #if CONFIG_CODEC != SWCODEC if(audio_status() & AUDIO_STATUS_ERROR) { done = true; } #endif #ifndef HAVE_NOISY_IDLE_MODE if (TIME_AFTER(current_tick, button_timeout)) { cpu_idle_mode(true); } #endif } /*while(!done)*/ #ifndef SIMULATOR #if CONFIG_CODEC != SWCODEC if(audio_status() & AUDIO_STATUS_ERROR) { splash(0, str(LANG_DISK_FULL)); audio_error_clear(); while(1) { button = get_action(CONTEXT_FM, TIMEOUT_BLOCK); if(button == ACTION_FM_STOP) break; } } audio_init_playback(); #endif /* CONFIG_CODEC != SWCODEC */ sound_settings_apply(); #endif /* SIMULATOR */ if(keep_playing) { /* Catch FMRADIO_PLAYING status for the sim. */ #ifndef SIMULATOR #if CONFIG_CODEC != SWCODEC /* Enable the Left and right A/D Converter */ audio_set_recording_gain(sound_default(SOUND_LEFT_GAIN), sound_default(SOUND_RIGHT_GAIN), AUDIO_GAIN_LINEIN); mas_codec_writereg(6, 0x4000); #endif end_search(); #endif /* SIMULATOR */ } else { #if CONFIG_CODEC == SWCODEC audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK); #else radio_stop(); #endif } #ifndef HAVE_NOISY_IDLE_MODE cpu_idle_mode(false); #endif fms_fix_displays(FMS_EXIT); in_screen = false; } /* radio_screen */ void toggle_mono_mode(bool mono) { tuner_set(RADIO_FORCE_MONO, mono); } void set_radio_region(int region) { #ifdef HAVE_RADIO_REGION tuner_set(RADIO_REGION, region); #endif next_station(0); remember_frequency(); (void)region; }
/* Voice thread entrypoint */ static void voice_thread(void) { struct voice_thread_data td; voice_data_init(&td); /* audio thread will only set this once after it finished the final * audio hardware init so this little construct is safe - even * cross-core. */ while (!audio_is_thread_ready()) sleep(0); goto message_wait; while (1) { td.state = TSTATE_DECODE; if (!queue_empty(&voice_queue)) { message_wait: queue_wait(&voice_queue, &td.ev); message_process: voice_message(&td); /* Branch to initial start point or branch back to previous * operation if interrupted by a message */ switch (td.state) { case TSTATE_DECODE: goto voice_decode; case TSTATE_BUFFER_INSERT: goto buffer_insert; default: goto message_wait; } } voice_decode: /* Decode the data */ if (speex_decode_int(td.st, &td.bits, voice_output_buf) < 0) { /* End of stream or error - get next clip */ td.vi.size = 0; if (td.vi.get_more != NULL) td.vi.get_more(&td.vi.start, &td.vi.size); if (td.vi.start != NULL && (ssize_t)td.vi.size > 0) { /* Make bit buffer use our own buffer */ speex_bits_set_bit_buffer(&td.bits, td.vi.start, td.vi.size); /* Don't skip any samples when we're stringing clips together */ td.lookahead = 0; /* Paranoid check - be sure never to somehow get stuck in a * loop without listening to the queue */ yield(); if (!queue_empty(&voice_queue)) goto message_wait; else goto voice_decode; } /* If all clips are done and not playing, force pcm playback. */ if (!pcm_is_playing()) pcmbuf_play_start(); /* Synthesize a stop request */ /* NOTE: We have no way to know when the pcm data placed in the * buffer is actually consumed and playback has reached the end * so until the info is available or inferred somehow, this will * not be accurate and the stopped signal will come too soon. * ie. You may not hear the "Shutting Down" splash even though * it waits for voice to stop. */ td.ev.id = Q_VOICE_STOP; td.ev.data = 0; /* Let PCM drain by itself */ yield(); goto message_process; } yield(); /* Output the decoded frame */ td.count = VOICE_FRAME_SIZE - td.lookahead; td.src[0] = (const char *)&voice_output_buf[td.lookahead]; td.src[1] = NULL; td.lookahead -= MIN(VOICE_FRAME_SIZE, td.lookahead); buffer_insert: /* Process the PCM samples in the DSP and send out for mixing */ td.state = TSTATE_BUFFER_INSERT; while (td.count > 0) { int out_count = dsp_output_count(td.dsp, td.count); int inp_count; char *dest; while (1) { if (!queue_empty(&voice_queue)) goto message_wait; if ((dest = pcmbuf_request_voice_buffer(&out_count)) != NULL) break; yield(); } /* Get the real input_size for output_size bytes, guarding * against resampling buffer overflows. */ inp_count = dsp_input_count(td.dsp, out_count); if (inp_count <= 0) break; /* Input size has grown, no error, just don't write more than * length */ if (inp_count > td.count) inp_count = td.count; out_count = dsp_process(td.dsp, dest, td.src, inp_count); if (out_count <= 0) break; pcmbuf_write_voice_complete(out_count); td.count -= inp_count; } yield(); } /* end while */ } /* voice_thread */