int main(void) { #ifdef HW_RVL L2Enhance(); #endif fatInitDefault(); #ifdef HAVE_FILE_LOGGER g_extern.verbose = true; log_fp = fopen("/retroarch-log.txt", "w"); #endif config_set_defaults(); g_settings.audio.rate_control = true; g_settings.audio.rate_control_delta = 0.004; g_console.block_config_read = true; wii_video_init(); input_wii.init(); rgui_handle_t *rgui = rgui_init("", menu_framebuf, RGUI_WIDTH * sizeof(uint16_t), _binary_console_font_bmp_start, folder_cb, NULL); rgui_iterate(rgui, RGUI_ACTION_REFRESH); int ret = 0; while (get_rom_path(rgui) && ret == 0) { bool repeat = false; input_wii.poll(NULL); do{ repeat = rarch_main_iterate(); }while(repeat && !g_console.frame_advance_enable); audio_stop_func(); } if(g_console.emulator_initialized) rarch_main_deinit(); wii_video_deinit(); input_wii.free(NULL); #ifdef HAVE_FILE_LOGGER fclose(log_fp); #endif rgui_free(rgui); return ret; }
int main(int argc, char *argv[]) #endif { frontend_ctx = (frontend_ctx_driver_t*)frontend_ctx_init_first(); if (frontend_ctx && frontend_ctx->init) frontend_ctx->init(); rarch_main_clear_state(); #ifndef __APPLE__ rarch_get_environment(argc, argv); #endif #if !defined(RARCH_CONSOLE) #if defined(__APPLE__) struct rarch_main_wrap* argdata = (struct rarch_main_wrap*)args; int init_ret = rarch_main_init_wrap(argdata); apple_free_main_wrap(argdata); if (init_ret) { rarch_main_clear_state(); dispatch_async_f(dispatch_get_main_queue(), (void*)1, apple_rarch_exited); return 0; } #else rarch_init_msg_queue(); int init_ret; if ((init_ret = rarch_main_init(argc, argv))) return init_ret; #endif #endif #ifdef HAVE_MENU menu_init(); #ifndef __APPLE__ if (frontend_ctx && frontend_ctx->process_args) frontend_ctx->process_args(argc, argv); #endif #ifdef RARCH_CONSOLE g_extern.lifecycle_mode_state |= 1ULL << MODE_LOAD_GAME; #else g_extern.lifecycle_mode_state |= 1ULL << MODE_GAME; #endif #ifndef RARCH_CONSOLE // If we started a ROM directly from command line, // push it to ROM history. if (!g_extern.libretro_dummy) menu_rom_history_push_current(); #endif for (;;) { if (g_extern.system.shutdown) break; else if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME)) { load_menu_game_prepare(); // If ROM load fails, we exit RetroArch. On console it might make more sense to go back to menu though ... if (load_menu_game()) g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME); else { #if defined(RARCH_CONSOLE) || defined(__QNX__) g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU); #else if (frontend_ctx && frontend_ctx->shutdown) frontend_ctx->shutdown(true); return 1; #endif } g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME); } else if (g_extern.lifecycle_mode_state & (1ULL << MODE_GAME)) { #ifdef RARCH_CONSOLE driver.input->poll(NULL); #endif if (driver.video_poke->set_aspect_ratio) driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx); while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate()) { if (frontend_ctx && frontend_ctx->process_events) frontend_ctx->process_events(); if (!(g_extern.lifecycle_mode_state & (1ULL << MODE_GAME))) break; } g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME); } else if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU)) { g_extern.lifecycle_mode_state |= 1ULL << MODE_MENU_PREINIT; // Menu should always run with vsync on. video_set_nonblock_state_func(false); if (driver.audio_data) audio_stop_func(); while (!g_extern.system.shutdown && menu_iterate()) { if (frontend_ctx && frontend_ctx->process_events) frontend_ctx->process_events(); if (!(g_extern.lifecycle_mode_state & (1ULL << MODE_MENU))) break; } driver_set_nonblock_state(driver.nonblock_state); if (driver.audio_data && !audio_start_func()) { RARCH_ERR("Failed to resume audio driver. Will continue without audio.\n"); g_extern.audio_active = false; } g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU); } else break; } g_extern.system.shutdown = false; menu_free(); if (g_extern.config_save_on_exit && *g_extern.config_path) config_save_file(g_extern.config_path); #ifdef GEKKO /* Per-core input config saving */ config_save_keybinds(g_extern.input_config_path); #endif #ifdef RARCH_CONSOLE global_uninit_drivers(); #endif #else while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate()); #endif rarch_main_deinit(); rarch_deinit_msg_queue(); #ifdef PERF_TEST rarch_perf_log(); #endif #if defined(HAVE_LOGGER) logger_shutdown(); #elif defined(HAVE_FILE_LOGGER) if (g_extern.log_file) fclose(g_extern.log_file); g_extern.log_file = NULL; #endif if (frontend_ctx && frontend_ctx->deinit) frontend_ctx->deinit(); if (g_extern.lifecycle_mode_state & (1ULL << MODE_EXITSPAWN) && frontend_ctx && frontend_ctx->exitspawn) frontend_ctx->exitspawn(); rarch_main_clear_state(); if (frontend_ctx && frontend_ctx->shutdown) frontend_ctx->shutdown(false); return 0; }
int main(int argc, char *argv[]) { #ifdef HW_RVL IOS_ReloadIOS(IOS_GetVersion()); L2Enhance(); gx_init_mem2(); #endif fatInitDefault(); #ifdef HAVE_LOGGER g_extern.verbose = true; logger_init(); devoptab_list[STD_OUT] = &dotab_stdout; devoptab_list[STD_ERR] = &dotab_stdout; dotab_stdout.write_r = gx_logger_net; #elif defined(HAVE_FILE_LOGGER) g_extern.verbose = true; log_fp = fopen("/retroarch-log.txt", "w"); devoptab_list[STD_OUT] = &dotab_stdout; devoptab_list[STD_ERR] = &dotab_stdout; dotab_stdout.write_r = gx_logger_file; #endif #ifdef HW_RVL lwp_t gx_device_thread; gx_devices[GX_DEVICE_SD].interface = &__io_wiisd; gx_devices[GX_DEVICE_SD].name = "sd"; gx_devices[GX_DEVICE_SD].mounted = fatMountSimple(gx_devices[GX_DEVICE_SD].name, gx_devices[GX_DEVICE_SD].interface); gx_devices[GX_DEVICE_USB].interface = &__io_usbstorage; gx_devices[GX_DEVICE_USB].name = "usb"; gx_devices[GX_DEVICE_USB].mounted = fatMountSimple(gx_devices[GX_DEVICE_USB].name, gx_devices[GX_DEVICE_USB].interface); LWP_MutexInit(&gx_device_mutex, false); LWP_CreateThread(&gx_device_thread, gx_devthread, NULL, NULL, 0, 66); #endif get_environment_settings(); make_directories(); config_set_defaults(); input_gx.init(); video_gx.start(); driver.video = &video_gx; gx_video_t *gx = (gx_video_t*)driver.video_data; gx->menu_data = (uint32_t *) menu_framebuf; char tmp_path[PATH_MAX]; const char *extension = default_paths.executable_extension; snprintf(tmp_path, sizeof(tmp_path), "%s/", default_paths.core_dir); const char *path_prefix = tmp_path; char full_path[1024]; snprintf(full_path, sizeof(full_path), "%sCORE%s", path_prefix, extension); bool find_libretro_file = rarch_configure_libretro_core(full_path, path_prefix, path_prefix, default_paths.config_file, extension); rarch_settings_set_default(&input_gx); rarch_config_load(default_paths.config_file, path_prefix, extension, find_libretro_file); char core_name[64]; rarch_console_name_from_id(core_name, sizeof(core_name)); char input_path[1024]; snprintf(input_path, sizeof(input_path), "%s/%s.cfg", default_paths.input_presets_dir, core_name); config_read_keybinds(input_path); init_libretro_sym(); input_gx.post_init(); menu_init(); if (argc > 2 && argv[1] != NULL && argv[2] != NULL) { char rom[PATH_MAX]; g_console.external_launcher_support = EXTERN_LAUNCHER_CHANNEL; snprintf(rom, sizeof(rom), "%s%s", argv[1], argv[2]); g_console.zip_extract_mode = ZIP_EXTRACT_TO_CURRENT_DIR_AND_LOAD_FIRST_FILE; rarch_console_load_game_wrap(rom, g_console.zip_extract_mode, S_DELAY_1); rgui_iterate(rgui, RGUI_ACTION_MESSAGE); gx->menu_render = true; rarch_render_cached_frame(); gx->menu_render = false; rarch_startup(default_paths.config_file); } else { g_console.external_launcher_support = EXTERN_LAUNCHER_SALAMANDER; } begin_loop: if(g_console.mode_switch == MODE_EMULATION) { bool repeat = false; input_gx.poll(NULL); video_set_aspect_ratio_func(g_console.aspect_ratio_index); audio_start_func(); do{ repeat = rarch_main_iterate(); }while(repeat && !g_console.frame_advance_enable); audio_stop_func(); } else if(g_console.mode_switch == MODE_MENU) { menu_loop(); if (g_console.mode_switch != MODE_EXIT) rarch_startup(default_paths.config_file); } else goto begin_shutdown; goto begin_loop; begin_shutdown: rarch_config_save(default_paths.config_file); config_save_keybinds(input_path); if(g_console.emulator_initialized) rarch_main_deinit(); input_gx.free(NULL); video_gx.stop(); menu_free(); #ifdef HAVE_LOGGER logger_shutdown(); #elif defined(HAVE_FILE_LOGGER) fclose(log_fp); #endif if(g_console.return_to_launcher) rarch_console_exec(g_console.launch_app_on_exit); exit(0); }
static void *android_app_entry(void *data) { struct android_app* android_app = (struct android_app*)data; android_app->config = AConfiguration_new(); AConfiguration_fromAssetManager(android_app->config, android_app->activity->assetManager); print_cur_config(android_app); ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS); ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL, NULL); android_app->looper = looper; pthread_mutex_lock(&android_app->mutex); android_app->running = 1; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); memset(&g_android, 0, sizeof(g_android)); g_android = android_app; RARCH_LOG("Native Activity started.\n"); rarch_main_clear_state(); while (!android_app->window) { if (!android_run_events(android_app)) goto exit; } rarch_init_msg_queue(); if (!android_app_start_main(android_app)) { g_settings.input.overlay[0] = 0; // threaded video doesn't work right for just displaying one frame g_settings.video.threaded = false; init_drivers(); driver.video_poke->set_aspect_ratio(driver.video_data, ASPECT_RATIO_SQUARE); rarch_render_cached_frame(); sleep(2); goto exit; } if (!g_extern.libretro_dummy) menu_rom_history_push_current(); for (;;) { if (g_extern.system.shutdown) break; else if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME)) { load_menu_game_prepare(); // If ROM load fails, we exit RetroArch. On console it might make more sense to go back to menu though ... if (load_menu_game()) g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME); else { #ifdef RARCH_CONSOLE g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU); #else return NULL; #endif } g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME); } else if (g_extern.lifecycle_mode_state & (1ULL << MODE_GAME)) { driver.input->poll(NULL); if (driver.video_poke->set_aspect_ratio) driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx); if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_THROTTLE_ENABLE)) audio_start_func(); // Main loop while (rarch_main_iterate()); if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_THROTTLE_ENABLE)) audio_stop_func(); g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME); } else if(g_extern.lifecycle_mode_state & (1ULL << MODE_MENU)) { g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_PREINIT); while((input_key_pressed_func(RARCH_PAUSE_TOGGLE)) ? android_run_events(android_app) : menu_iterate()); g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU); } else break; } exit: android_app->activityState = APP_CMD_DEAD; RARCH_LOG("Deinitializing RetroArch...\n"); menu_free(); if (g_extern.config_save_on_exit && *g_extern.config_path) config_save_file(g_extern.config_path); if (g_extern.main_is_init) rarch_main_deinit(); rarch_deinit_msg_queue(); #ifdef PERF_TEST rarch_perf_log(); #endif rarch_main_clear_state(); RARCH_LOG("android_app_destroy!"); if (android_app->inputQueue != NULL) AInputQueue_detachLooper(android_app->inputQueue); AConfiguration_delete(android_app->config); // exit() here is nasty. // pthread_exit(NULL) or return NULL; causes hanging ... // Should probably called ANativeActivity_finsih(), but it's bugged, it will hang our app. exit(0); }
int rarch_main(int argc, char *argv[]) { system_init(); rarch_main_clear_state(); verbose_log_init(); get_environment_settings(argc, argv); config_load(); init_libretro_sym(); rarch_init_system_info(); global_init_drivers(); #ifdef HAVE_LIBRETRO_MANAGEMENT char core_exe_path[PATH_MAX]; char path_prefix[PATH_MAX]; const char *extension = DEFAULT_EXE_EXT; char slash; #if defined(_WIN32) slash = '\\'; #else slash = '/'; #endif snprintf(path_prefix, sizeof(path_prefix), "%s%c", default_paths.core_dir, slash); snprintf(core_exe_path, sizeof(core_exe_path), "%sCORE%s", path_prefix, extension); if (path_file_exists(core_exe_path)) { RARCH_LOG("core_exe_path: %s\n", core_exe_path); if (install_libretro_core(core_exe_path, path_prefix, extension)) { RARCH_LOG("New default libretro core saved to config file: %s.\n", g_settings.libretro); config_save_file(g_extern.config_path); } } #endif init_libretro_sym(); system_post_init(); menu_init(); system_process_args(argc, argv); begin_loop: if(g_extern.lifecycle_mode_state & (1ULL << MODE_GAME)) { driver.input->poll(NULL); if (driver.video_poke->set_aspect_ratio) driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx); if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_THROTTLE_ENABLE)) audio_start_func(); while(rarch_main_iterate()); if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_THROTTLE_ENABLE)) audio_stop_func(); g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME); } else if (g_extern.lifecycle_mode_state & (1ULL << MODE_INIT)) { if(g_extern.main_is_init) rarch_main_deinit(); struct rarch_main_wrap args = {0}; args.verbose = g_extern.verbose; args.sram_path = (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) ? g_extern.console.main_wrap.default_sram_dir : NULL; args.state_path = (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) ? g_extern.console.main_wrap.default_savestate_dir : NULL; args.rom_path = g_extern.fullpath; args.libretro_path = g_settings.libretro; if (path_file_exists(g_extern.config_path)) args.config_path = g_extern.config_path; else args.config_path = NULL; if (rarch_main_init_wrap(&args) == 0) { RARCH_LOG("rarch_main_init succeeded.\n"); g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME); } else { RARCH_ERR("rarch_main_init failed.\n"); g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU); menu_settings_msg(S_MSG_ROM_LOADING_ERROR, 180); } g_extern.lifecycle_mode_state &= ~(1ULL << MODE_INIT); } else if(g_extern.lifecycle_mode_state & (1ULL << MODE_MENU)) { g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_PREINIT); while (menu_iterate()); g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU); } else goto begin_shutdown; goto begin_loop; begin_shutdown: config_save_file(g_extern.config_path); system_deinit_save(); if(g_extern.main_is_init) rarch_main_deinit(); menu_free(); global_uninit_drivers(); #ifdef PERF_TEST rarch_perf_log(); #endif system_deinit(); if (g_extern.lifecycle_mode_state & (1ULL << MODE_EXITSPAWN)) system_exitspawn(); return 1; }