void audiohw_init(void) { udacodec_reset(); audiohw_set_bass (0); audiohw_set_treble (0); audiohw_set_master_vol (26, 26); /* -25 dB */ }
void sound_set_bass(int value) { if (!audio_is_initialized) return; audiohw_set_bass(value); #if !defined(AUDIOHW_HAVE_CLIPPING) sound_prescaler.bass = sound_value_to_cb(SOUND_BASS, value); set_prescaled_volume(); #endif }
void sound_set_bass(int value) { if(!audio_is_initialized) return; #if !defined(AUDIOHW_HAVE_CLIPPING) #if defined(HAVE_WM8750) || defined(HAVE_WM8751) || defined(HAVE_CS42L55) current_bass = value; #else current_bass = value * 10; #endif #endif #if defined(HAVE_SW_TONE_CONTROLS) dsp_callback(DSP_CALLBACK_SET_BASS, current_bass); #else audiohw_set_bass(value); #endif #if !defined(AUDIOHW_HAVE_CLIPPING) set_prescaled_volume(); #endif }