/* display() draws an icosahedron. */ void display(void) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glIndexi(RAMPSTART); auxWireIcosahedron(1.0); glFlush(); }
CEE3DINPROC_API void _stdcall CeE3DWireIcosahedron(GLdouble a) { auxWireIcosahedron(a); }