Esempio n. 1
0
void injectSpecialKey(awe_webview* webview, int keyCode)
{
	// Key Down
	awe_webkeyboardevent e;
	e.is_system_key = false;
	e.modifiers = 0;

	e.text[0] = keyCode;
	e.text[1] = 0;
	e.text[2] = 0;
	e.text[3] = 0;
	e.unmodified_text[0] = keyCode;
	e.unmodified_text[1] = 0;
	e.unmodified_text[2] = 0;
	e.unmodified_text[3] = 0;
	e.virtual_key_code = keyCode;
	e.native_key_code = keyCode;
	e.type = AWE_WKT_KEYDOWN;
	awe_webview_inject_keyboard_event(webview, e);

	// Key Up
	e.type = AWE_WKT_KEYUP;
	awe_webview_inject_keyboard_event(webview, e);

	// update immediately
	awe_webcore_update();
}
Esempio n. 2
0
void awe_webview_inject_keyboard_event_wrapper (awe_webview* wv, awe_webkeyboardevent* ev) {
    awe_webview_inject_keyboard_event(wv, *ev);
}
Esempio n. 3
0
void GameEditor::KeyPressed( unsigned char key, int x, int y )
{
	if(key == 8 || key == 127) // Backspace or Delete key
	{
		injectSpecialKey(_uiview->GetWebview(), VK_BACK);
		return;
	}
	else if(key == 9) // Tab key
	{
		injectSpecialKey(_uiview->GetWebview(), VK_TAB);
		return;
	}
	else if(key == 13){
		// enter key
		injectSpecialKey(_uiview->GetWebview(), 13);
		return;
	}

	// special key
	switch(key)
	{
	case VK_LEFT:
		injectSpecialKey(_uiview->GetWebview(), VK_LEFT);
		break;
	case VK_UP:
		injectSpecialKey(_uiview->GetWebview(), VK_UP);
		return;
	case VK_RIGHT:
		injectSpecialKey(_uiview->GetWebview(), VK_RIGHT);
		return;
	case VK_DOWN:
		injectSpecialKey(_uiview->GetWebview(), VK_DOWN);
		return;
	case VK_PRIOR:
		injectSpecialKey(_uiview->GetWebview(), VK_PRIOR);
		return;
	case VK_NEXT:
		injectSpecialKey(_uiview->GetWebview(), VK_NEXT);
		return;
	case VK_HOME:
		injectSpecialKey(_uiview->GetWebview(), VK_HOME);
		return;
	case VK_END:
		injectSpecialKey(_uiview->GetWebview(), VK_END);
		return;
	}

	// injection of normal character keys
	awe_webkeyboardevent e;
	e.type = AWE_WKT_CHAR;
	e.is_system_key = false;
	e.text[0] = key;
	e.text[1] = 0;
	e.text[2] = 0;
	e.text[3] = 0;
	e.unmodified_text[0] = 0;
	e.unmodified_text[1] = 0;
	e.unmodified_text[2] = 0;
	e.unmodified_text[3] = 0;
	e.virtual_key_code = 0;
	e.native_key_code = 0;
	awe_webview_inject_keyboard_event(_uiview->GetWebview(), e);
}