bool MgCmdErase::cancel(const MgMotion* sender) { m_boxsel = false; bool ret = backStep(sender); ret = backStep(sender) || ret; return backStep(sender) || ret; }
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); connect(ui->backStepButton, SIGNAL(clicked()), ui->playScreen, SLOT(backStep())); connect(ui->failButton, SIGNAL(clicked()), ui->playScreen, SLOT(loseGame())); connect(ui->startButton, SIGNAL(clicked()),ui->playScreen, SLOT(startGame())); ui->help->hide(); ui->hostChose->hide(); ui->playScreen->hide(); }