Esempio n. 1
0
static void conf_paint(int id, float st)
{
    video_push_persp((float) config_get_d(CONFIG_VIEW_FOV), 0.1f, FAR_DIST);
    {
        back_draw_easy();
    }
    video_pop_matrix();
    gui_paint(id);
}
Esempio n. 2
0
static void name_paint(int id, float t)
{
    if (draw_back)
    {
        video_push_persp((float) config_get_d(CONFIG_VIEW_FOV), 0.1f, FAR_DIST);
        {
            back_draw_easy();
        }
        video_pop_matrix();
    }
    else
        game_client_draw(0, t);

    gui_paint(id);
}