Esempio n. 1
0
void WRITE(pin_t pin, bool s) {
  bool old_state = state[pin];
  uint64_t nseconds = sim_runtime_ns();
  sim_assert(pin < PIN_NB, "WRITE: Pin number out of range");

  if (direction[pin] == out) {
    state[pin] = s;
  }

  if (old_state != s) {
    record_pin(TRACE_PINS + pin, s, nseconds);
    #ifdef TRACE_ALL_PINS
      fgreen();
      for (int i = 0; i < PIN_NB; i++) {
        if (state[i]) bred(); else bblack();
        fputc('A' + i, stdout);
      }
      fbreset();
      printf("\n");
    #else
      bred();
      if (s)
        sim_tick('A' + pin);
      else
        sim_tick('a' + pin);
      fbreset();
    #endif
  }

  if (s && !old_state) { /* rising edge */
    int axis = AXIS_NONE;
    int dir;
    switch (pin) {
    case X_STEP_PIN:
      dir = state[X_DIR_PIN] ? 1 : -1;
      axis = X_AXIS;
      break;
    case Y_STEP_PIN:
      dir = state[Y_DIR_PIN] ? 1 : -1;
      axis = Y_AXIS;
      break;
    case Z_STEP_PIN:
      dir = state[Z_DIR_PIN] ? 1 : -1;
      axis = Z_AXIS;
      break;
    case E_STEP_PIN:
      dir = state[E_DIR_PIN] ? 1 : -1;
      axis = E_AXIS;
      break;
    default:
      break;
    }
    if ( axis != AXIS_NONE ) {
      pos[axis] += dir;
      record_pin(TRACE_POS + axis, pos[axis], nseconds);
      print_pos();
    }
  }
}
Esempio n. 2
0
void _WRITE(pin_t pin, bool s) {
  bool old_state = state[pin];
  uint64_t nseconds = sim_runtime_ns();
  sim_assert(pin < PIN_NB, "WRITE: Pin number out of range");

  if (direction[pin] == out) {
    state[pin] = s;
  }

  if (old_state != s) {
    record_pin(TRACE_PINS + pin, s, nseconds);
    #ifdef TRACE_ALL_PINS
      fgreen();
      for (int i = 0; i < PIN_NB; i++) {
        if (state[i]) bred(); else bblack();
        fputc('A' + i, stdout);
      }
      fbreset();
      printf("\n");
    #else
      bred();
      if (s)
        sim_tick('A' + pin);
      else
        sim_tick('a' + pin);
      fbreset();
    #endif
  }

  if (s && !old_state) { /* rising edge */
    int axis = AXIS_NONE;
    int dir;
    switch (pin) {
    case X_STEP_PIN:
      dir = state[X_DIR_PIN] ? 1 : -1;
      #ifdef X_INVERT_DIR
        dir = -dir;
      #endif
      axis = X_AXIS;
      break;
    case Y_STEP_PIN:
      dir = state[Y_DIR_PIN] ? 1 : -1;
      #ifdef Y_INVERT_DIR
        dir = -dir;
      #endif
      axis = Y_AXIS;
      break;
    case Z_STEP_PIN:
      dir = state[Z_DIR_PIN] ? 1 : -1;
      #ifdef Z_INVERT_DIR
        dir = -dir;
      #endif
      axis = Z_AXIS;
      break;
    case E_STEP_PIN:
      dir = state[E_DIR_PIN] ? 1 : -1;
      #ifdef E_INVERT_DIR
        dir = -dir;
      #endif
      axis = E_AXIS;
      break;
    default:
      break;
    }
    switch ( axis ) {
      #ifdef KINEMATICS_COREXY
        case X_AXIS:
          pos[X_AXIS] += dir;
          pos[Y_AXIS] += dir;
          break;
        case Y_AXIS:
          pos[X_AXIS] += dir;
          pos[Y_AXIS] -= dir;
          break;
      #endif
      case Z_AXIS:
      case E_AXIS:
      default:
        pos[axis] += 2 * dir;
        break;
      case AXIS_NONE:
        break;
    }
    if ( axis != AXIS_NONE ) {
      for (int a = X_AXIS; a <= E_AXIS; a++)
        record_pin(TRACE_POS + axis, pos[axis] / 2, nseconds);

      static uint64_t prev_ns = -1;
      if (prev_ns != nseconds)
        print_pos();
      prev_ns = nseconds;

      for (int a = X_AXIS; a < E_AXIS; a++)
        sim_endstop(a);
    }
  }
}