void DisplayItemList::beginScope() { ASSERT_WITH_SECURITY_IMPLICATION(m_nextScope < UINT_MAX); m_scopeStack.append(m_nextScope++); beginSkippingCache(); }
void PaintController::beginScope() { ASSERT_WITH_SECURITY_IMPLICATION(m_nextScope < UINT_MAX); m_scopeStack.append(m_nextScope++); beginSkippingCache(); }