void GLES2TextureBuffer::upload(const PixelBox &data, const Image::Box &dest)
    {
        OGRE_CHECK_GL_ERROR(glBindTexture(mTarget, mTextureID));

        if (PixelUtil::isCompressed(data.format))
        {
            if(data.format != mFormat || !data.isConsecutive())
                OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
                            "Compressed images must be consecutive, in the source format",
                            "GLES2TextureBuffer::upload");

            GLenum format = GLES2PixelUtil::getClosestGLInternalFormat(mFormat);
            // Data must be consecutive and at beginning of buffer as PixelStorei not allowed
            // for compressed formats
            if (dest.left == 0 && dest.top == 0)
            {
                OGRE_CHECK_GL_ERROR(glCompressedTexImage2D(mFaceTarget, mLevel,
                                       format,
                                       dest.getWidth(),
                                       dest.getHeight(),
                                       0,
                                       data.getConsecutiveSize(),
                                       data.data));
            }
            else
            {
                OGRE_CHECK_GL_ERROR(glCompressedTexSubImage2D(mFaceTarget, mLevel,
                                          dest.left, dest.top,
                                          dest.getWidth(), dest.getHeight(),
                                          format, data.getConsecutiveSize(),
                                          data.data));
            }
        }
        else if (mSoftwareMipmap)
        {
            if (data.getWidth() != data.rowPitch)
            {
#if OGRE_NO_GLES3_SUPPORT == 0
                OGRE_CHECK_GL_ERROR(glPixelStorei(GL_UNPACK_ROW_LENGTH, data.rowPitch));
#else
                OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
                            "Unsupported texture format",
                            "GLES2TextureBuffer::upload");
#endif
            }

            if (data.getHeight() * data.getWidth() != data.slicePitch)
            {
#if OGRE_NO_GLES3_SUPPORT == 0
                OGRE_CHECK_GL_ERROR(glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, (data.slicePitch/data.getWidth())));
#else
                OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
                            "Unsupported texture format",
                            "GLES2TextureBuffer::upload");
#endif
            }

#if OGRE_NO_GLES3_SUPPORT == 0
            if(data.left > 0 || data.top > 0 || data.front > 0)
                OGRE_CHECK_GL_ERROR(glPixelStorei(GL_UNPACK_SKIP_PIXELS, data.left + data.rowPitch * data.top + data.slicePitch * data.front));
#endif
            OGRE_CHECK_GL_ERROR(glPixelStorei(GL_UNPACK_ALIGNMENT, 1));
            buildMipmaps(data);
        }
        else
        {
            if (data.getWidth() != data.rowPitch)
            {
#if OGRE_NO_GLES3_SUPPORT == 0
                OGRE_CHECK_GL_ERROR(glPixelStorei(GL_UNPACK_ROW_LENGTH, data.rowPitch));
#else
                OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
                            "Unsupported texture format",
                            "GLES2TextureBuffer::upload");
#endif
            }

            if (data.getHeight() * data.getWidth() != data.slicePitch)
            {
#if OGRE_NO_GLES3_SUPPORT == 0
                OGRE_CHECK_GL_ERROR(glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, (data.slicePitch/data.getWidth())));
#else
                OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
                            "Unsupported texture format",
                            "GLES2TextureBuffer::upload");
#endif
            }

#if OGRE_NO_GLES3_SUPPORT == 0
            if(data.left > 0 || data.top > 0 || data.front > 0)
                OGRE_CHECK_GL_ERROR(glPixelStorei(GL_UNPACK_SKIP_PIXELS, data.left + data.rowPitch * data.top + data.slicePitch * data.front));
#endif

            if ((data.getWidth() * PixelUtil::getNumElemBytes(data.format)) & 3) {
                // Standard alignment of 4 is not right
                OGRE_CHECK_GL_ERROR(glPixelStorei(GL_UNPACK_ALIGNMENT, 1));
            }

//            LogManager::getSingleton().logMessage("GLES2TextureBuffer::upload - ID: " + StringConverter::toString(mTextureID) +
//                                                  " Format: " + PixelUtil::getFormatName(data.format) +
//                                                  " Origin format: " + StringConverter::toString(GLES2PixelUtil::getGLOriginFormat(data.format), 0, std::ios::hex) +
//                                                  " Data type: " + StringConverter::toString(GLES2PixelUtil::getGLOriginDataType(data.format), 0, ' ', std::ios::hex));
            OGRE_CHECK_GL_ERROR(glTexSubImage2D(mFaceTarget,
                            mLevel,
                            dest.left, dest.top,
                            dest.getWidth(), dest.getHeight(),
                            GLES2PixelUtil::getGLOriginFormat(data.format),
                            GLES2PixelUtil::getGLOriginDataType(data.format),
                            data.data));
        }

#if OGRE_NO_GLES3_SUPPORT == 0
        OGRE_CHECK_GL_ERROR(glPixelStorei(GL_UNPACK_ROW_LENGTH, 0));
        OGRE_CHECK_GL_ERROR(glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, 0));
        OGRE_CHECK_GL_ERROR(glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0));
#endif
        OGRE_CHECK_GL_ERROR(glPixelStorei(GL_UNPACK_ALIGNMENT, 4));
    }
    void GLESTextureBuffer::upload(const PixelBox &data, const Image::Box &dest)
    {
        glBindTexture(mTarget, mTextureID);
        GL_CHECK_ERROR;

        if (PixelUtil::isCompressed(data.format))
        {
            if(data.format != mFormat || !data.isConsecutive())
                OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
                            "Compressed images must be consecutive, in the source format",
                            "GLESTextureBuffer::upload");

            GLenum format = GLESPixelUtil::getClosestGLInternalFormat(mFormat);
            // Data must be consecutive and at beginning of buffer as PixelStorei not allowed
            // for compressed formats
            if (dest.left == 0 && dest.top == 0)
            {
                glCompressedTexImage2D(mFaceTarget, mLevel,
                                       format,
                                       dest.getWidth(),
                                       dest.getHeight(),
                                       0,
                                       data.getConsecutiveSize(),
                                       data.data);
                GL_CHECK_ERROR;
            }
            else
            {
                glCompressedTexSubImage2D(mFaceTarget, mLevel,
                                          dest.left, dest.top,
                                          dest.getWidth(), dest.getHeight(),
                                          format, data.getConsecutiveSize(),
                                          data.data);

                GL_CHECK_ERROR;
            }
        }
        else if (mSoftwareMipmap)
        {
            if (data.getWidth() != data.rowPitch)
            {
                // TODO
                OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
                            "Unsupported texture format",
                            "GLESTextureBuffer::upload");
            }

            if (data.getHeight() * data.getWidth() != data.slicePitch)
            {
                // TODO
                OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
                            "Unsupported texture format",
                            "GLESTextureBuffer::upload");
            }

            glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
            GL_CHECK_ERROR;
            buildMipmaps(data);
        }
        else
        {
            if(data.getWidth() != data.rowPitch)
            {
                // TODO
                OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
                            "Unsupported texture format",
                            "GLESTextureBuffer::upload");
            }

            if(data.getHeight()*data.getWidth() != data.slicePitch)
            {
                // TODO
                OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
                            "Unsupported texture format",
                            "GLESTextureBuffer::upload");
            }

            if ((data.getWidth() * PixelUtil::getNumElemBytes(data.format)) & 3) {
                // Standard alignment of 4 is not right
                glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
                GL_CHECK_ERROR;
            }

//            LogManager::getSingleton().logMessage("GLESTextureBuffer::upload - ID: " + StringConverter::toString(mTextureID) +
//                                                  " Format: " + PixelUtil::getFormatName(data.format) +
//                                                  " Origin format: " + StringConverter::toString(GLESPixelUtil::getGLOriginFormat(data.format, 0, ' ', std::ios::hex)) +
//                                                  " Data type: " + StringConverter::toString(GLESPixelUtil::getGLOriginDataType(data.format, 0, ' ', std::ios::hex))
//                                                  );
            glTexSubImage2D(mFaceTarget,
                            mLevel,
                            dest.left, dest.top,
                            dest.getWidth(), dest.getHeight(),
                            GLESPixelUtil::getGLOriginFormat(data.format),
                            GLESPixelUtil::getGLOriginDataType(data.format),
                            data.data);
            GL_CHECK_ERROR;
        }

        glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
        GL_CHECK_ERROR;
    }
    void GLES2TextureBuffer::upload(const PixelBox &data, const Image::Box &dest)
    {
        glBindTexture(mTarget, mTextureID);
        GL_CHECK_ERROR;

        if (PixelUtil::isCompressed(data.format))
        {
            if(data.format != mFormat || !data.isConsecutive())
                OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
                            "Compressed images must be consecutive, in the source format",
                            "GLES2TextureBuffer::upload");

            GLenum format = GLES2PixelUtil::getClosestGLInternalFormat(mFormat);
            // Data must be consecutive and at beginning of buffer as PixelStorei not allowed
            // for compressed formats
            if (dest.left == 0 && dest.top == 0)
            {
                glCompressedTexImage2D(mFaceTarget, mLevel,
                                       format,
                                       dest.getWidth(),
                                       dest.getHeight(),
                                       0,
                                       data.getConsecutiveSize(),
                                       data.data);
                GL_CHECK_ERROR;
            }
            else
            {
                glCompressedTexSubImage2D(mFaceTarget, mLevel,
                                          dest.left, dest.top,
                                          dest.getWidth(), dest.getHeight(),
                                          format, data.getConsecutiveSize(),
                                          data.data);

                GL_CHECK_ERROR;
            }
        }
        else if (mSoftwareMipmap)
        {
            if (data.getWidth() != data.rowPitch)
            {
                // TODO
                OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
                            "Unsupported texture format",
                            "GLES2TextureBuffer::upload");
            }

            if (data.getHeight() * data.getWidth() != data.slicePitch)
            {
                // TODO
                OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
                            "Unsupported texture format",
                            "GLES2TextureBuffer::upload");
            }

            glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
            GL_CHECK_ERROR;
            buildMipmaps(data);
        }
        else
        {
            if(data.getWidth() != data.rowPitch)
            {
                // TODO
                OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
                            "Unsupported texture format",
                            "GLES2TextureBuffer::upload");
            }

            if(data.getHeight()*data.getWidth() != data.slicePitch)
            {
                // TODO
                OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
                    "Unsupported texture format",
                    "GLES2TextureBuffer::upload");
            }

            if ((data.getWidth() * PixelUtil::getNumElemBytes(data.format)) & 3) {
                // Standard alignment of 4 is not right
                glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
                GL_CHECK_ERROR;
            }

            glTexSubImage2D(mFaceTarget,
                            mLevel,
                            dest.left, dest.top,
                            dest.getWidth(), dest.getHeight(),
                            GLES2PixelUtil::getGLOriginFormat(data.format),
                            GLES2PixelUtil::getGLOriginDataType(data.format),
                            data.data);
        }
        
        if ((mUsage & TU_AUTOMIPMAP) && !mSoftwareMipmap && (mLevel == 0))
        {
            glGenerateMipmap(mFaceTarget);
            GL_CHECK_ERROR;
        }

        glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
        GL_CHECK_ERROR;
    }