static int a2xx_create_gpustate_shadow(struct adreno_device *adreno_dev,
			struct adreno_context *drawctxt)
{
	drawctxt->flags |= CTXT_FLAGS_STATE_SHADOW;

	
	build_regrestore_cmds(adreno_dev, drawctxt);
	build_regsave_cmds(adreno_dev, drawctxt);

	build_shader_save_restore_cmds(adreno_dev, drawctxt);

	return 0;
}
Esempio n. 2
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/* create buffers for saving/restoring registers, constants, & GMEM */
static int a2xx_ctxt_gpustate_shadow(struct adreno_device *adreno_dev,
			struct adreno_context *drawctxt)
{
	int result;

	/* Allocate vmalloc memory to store the gpustate */
	result = kgsl_allocate(&drawctxt->gpustate,
		drawctxt->pagetable, _context_size(adreno_dev));

	if (result)
		return result;

	drawctxt->flags |= CTXT_FLAGS_STATE_SHADOW;

	/* Blank out h/w register, constant, and command buffer shadows. */
	kgsl_sharedmem_set(&drawctxt->gpustate, 0, 0,
			   _context_size(adreno_dev));

	/* set-up command and vertex buffer pointers */
	tmp_ctx.cmd = tmp_ctx.start
	    = (unsigned int *)((char *)drawctxt->gpustate.hostptr + CMD_OFFSET);

	/* build indirect command buffers to save & restore regs/constants */
	adreno_idle(&adreno_dev->dev, KGSL_TIMEOUT_DEFAULT);
	build_regrestore_cmds(adreno_dev, drawctxt);
	build_regsave_cmds(adreno_dev, drawctxt);

	build_shader_save_restore_cmds(adreno_dev, drawctxt);

	kgsl_cache_range_op(&drawctxt->gpustate,
			    KGSL_CACHE_OP_FLUSH);

	kgsl_cffdump_syncmem(NULL, &drawctxt->gpustate,
			drawctxt->gpustate.gpuaddr,
			drawctxt->gpustate.size, false);
	return 0;
}
Esempio n. 3
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/* create buffers for saving/restoring registers, constants, & GMEM */
static int
create_gpustate_shadow(struct kgsl_device *device,
		       struct adreno_context *drawctxt,
		       struct tmp_ctx *ctx)
{
	struct adreno_device *adreno_dev = ADRENO_DEVICE(device);
	int result;

	/* Allocate vmalloc memory to store the gpustate */
	result = kgsl_allocate(&drawctxt->gpustate,
		drawctxt->pagetable, CONTEXT_SIZE);

	if (result)
		return result;

	drawctxt->flags |= CTXT_FLAGS_STATE_SHADOW;

	/* Blank out h/w register, constant, and command buffer shadows. */
	kgsl_sharedmem_set(&drawctxt->gpustate, 0, 0, CONTEXT_SIZE);

	/* set-up command and vertex buffer pointers */
	ctx->cmd = ctx->start
	    = (unsigned int *)((char *)drawctxt->gpustate.hostptr + CMD_OFFSET);

	/* build indirect command buffers to save & restore regs/constants */
	adreno_idle(device, KGSL_TIMEOUT_DEFAULT);
	build_regrestore_cmds(adreno_dev, drawctxt, ctx);
	build_regsave_cmds(adreno_dev, drawctxt, ctx);

	build_shader_save_restore_cmds(drawctxt, ctx);

	kgsl_cache_range_op(&drawctxt->gpustate,
			    KGSL_CACHE_OP_FLUSH);

	return 0;
}