/*--------------------------/ ステージ選択時 /--------------------------*/ void StageSelectActionLayer::stageSelected(int tag){ //ローカルレイヤー生成 auto layer = Layer::create(); //メニュー母体生成 auto menu = Menu::create(); menu->setPosition( Vec2::ZERO ); //layer->addChild(menu); //各自追加 drawMask(layer); drawExplain(layer); buttonYes(layer,menu,tag); buttonNo(layer,menu); layer->addChild(menu); //タッチの無効化 isButton(false); //レイヤーに追加 this->addChild(layer); }
QvvConfirmDeleteDialog::QvvConfirmDeleteDialog() : QDialog() { cd.setupUi( this ); activated_button = QDialogButtonBox::NoButton; connect( cd.buttonBox->button( QDialogButtonBox::Yes ), SIGNAL(clicked()), this, SLOT(buttonYes()) ); connect( cd.buttonBox->button( QDialogButtonBox::YesToAll ), SIGNAL(clicked()), this, SLOT(buttonYesToAll()) ); connect( cd.buttonBox->button( QDialogButtonBox::No ), SIGNAL(clicked()), this, SLOT(buttonNo()) ); connect( cd.buttonBox->button( QDialogButtonBox::Cancel ), SIGNAL(clicked()), this, SLOT(buttonCancel()) ); }