Esempio n. 1
0
void NetPlayDialog::OnChangeGame(wxCommandEvent&)
{
    ChangeGameDialog cgd(this, m_game_list);
    cgd.ShowModal();

    wxString game_name = cgd.GetChosenGameName();
    if (game_name.empty())
        return;

    m_selected_game = WxStrToStr(game_name);
    netplay_server->ChangeGame(m_selected_game);
    m_game_btn->SetLabel(game_name.Prepend(_(" Game : ")));
}
Esempio n. 2
0
void NetPlayDialog::OnChangeGame(wxCommandEvent&)
{
	wxString game_name;

	ChangeGameDialog cgd(this, m_game_list, game_name);
	cgd.ShowModal();

	if (game_name.length())
	{
		m_selected_game = WxStrToStr(game_name);
		netplay_server->ChangeGame(m_selected_game);
		m_game_btn->SetLabel(game_name.Prepend(_(" Game : ")));
	}
}