/***** loads all sounds *****/ void loadSounds(Main *main, int *flap) { Mix_OpenAudio(44100,MIX_DEFAULT_FORMAT,2,2048); Mix_VolumeMusic(64); int num = *flap; changeSound(num, &*main); }
void SoundEditWidget::contextMenuEvent( QContextMenuEvent *event ) { QMenu menu; if ( mHasSound ) { menu.addAction( i18n( "Play" ), this, SLOT(playSound()) ); } if ( !mReadOnly ) { menu.addAction( i18n( "Change..." ), this, SLOT(changeSound()) ); } if ( mHasSound ) { menu.addAction( i18n( "Save..." ), this, SLOT(saveSound()) ); if ( !mReadOnly ) { menu.addAction( i18n( "Remove" ), this, SLOT(deleteSound()) ); } } menu.exec( event->globalPos() ); }