bool SWTrack::checkButtons(int x, int y) { int fold = focusStatus; checkClose(x, y); checkMore (x, y); if (fold != focusStatus) return true; x -= pX; y -= pY; for (int i = 0; i < NPAR; i++) { if (fitPar[i] && i != fID && (drawStatus & (FOCUS_OPT*(1 << i)))) { int mx = BFP_X+BFP_W*i; int my = tHei-MORE_H-MORE_Y; if (mx <= x && x < mx+BFP_W && my <= y && y <= my+MORE_H) { focusStatus |= FOCUS_OPT; focusStatus |= FOCUS_OPT*(i+1)*2; } } } for (int i = 0; i < 2; i++) { int mx = BLY_X+BLY_W*i; int my = tHei-MORE_H-MORE_Y; if (mx <= x && x < mx+BLY_W && my <= y && y <= my+MORE_H) { focusStatus |= FOCUS_OPT; focusStatus |= FOCUS_OPT*(i+NPAR+1)*2; } } return (fold != focusStatus); }
void Astar::starSearch(int fid) { auto item = (AstarItem*)_close->getObjectAtIndex(fid); int col = item->getCol(); int row = item->getRow(); // 搜索目前的点的上,下,左,右四个方向 // 下 int mycol = col; int myrow = row - 1; if(myrow >= 0 && checkMap(mycol, myrow)) { if(checkOpen(mycol, myrow, fid) && checkClose(mycol, myrow)) { addToOpen(mycol, myrow, fid); } } // 左 mycol = col - 1; myrow = row; if(mycol >= 0 && checkMap(mycol, myrow)) { if(checkOpen(mycol, myrow, fid) && checkClose(mycol, myrow)) { addToOpen(mycol, myrow, fid); } } // 上 mycol = col; myrow = row + 1; if(myrow < _map->getMapSize().height && checkMap(mycol, myrow)) { if(checkOpen(mycol, myrow, fid) &&checkClose(myrow, myrow)) { addToOpen(mycol, myrow, fid); } } // 右 mycol = col + 1; myrow = row; if(mycol < _map->getMapSize().height && checkMap(mycol, myrow)) { if(checkOpen(mycol, myrow, fid) &&checkClose(myrow, myrow)) { addToOpen(mycol, myrow, fid); } } }
bool SWLadder::checkFocus(int x, int y) { int fold = focusStatus; focusStatus = 0; checkClose(x, y); checkMore (x, y); x -= pX; y -= pY; int llen = nSen*SEN_DX; int px = (wWid-llen)/2; int py = (wHei-tHei-AXIS_H-SEN_SY)/2+tHei; int fobj = -1, dmin = 0, drng = 5; for (int i = 0; i < drawObj.size(); i++) { DrawObj dobj = drawObj.at(i); drawObj[i].atrb &= ~ATR_SEL; int d = -1; if (dobj.atrb & ATR_CLSX) { if (px+dobj.x-drng <= x && x <= px+dobj.x+drng && py <= y && y <= py+SEN_SY) d = abs(x-px-dobj.x); } else if (dobj.atrb & ATR_CLSY) { if (px <= x && x <= px+nSen*SEN_DX && py+dobj.y-drng <= y && y <= py+dobj.y+drng) d = abs(y-py-dobj.y); } else if ((dobj.atrb & ATR_HIT) || (dobj.atrb & ATR_TRK)) { if (px+dobj.x-drng <= x && x <= px+dobj.x+drng && py+dobj.y-drng <= y && y <= py+dobj.y+drng) d = qMin(abs(x-px-dobj.x), abs(y-py-dobj.y)); } if (d >= 0 && (fobj < 0 || d <= dmin)) { fobj = i; dmin = d; } } if (fobj >= 0) { focusStatus |= FOCUS_DOBJ; focusStatus |= FOCUS_DOBJ*(fobj+1)*2; drawObj[fobj].atrb |= ATR_SEL; } return (fold != focusStatus); }
void grille::checkClose(int x, int y) { if(x >= 0 && x < (this->getSizeMap().getX()/10) && y >= 0 && y < (this->getSizeMap().getY()/10) && this->listeCases[x][y] == 0) { if(!this->is_checkClose) this->is_checkClose = true; this->listeCases[x][y] = 2; checkClose(x+1, y); checkClose(x-1, y); checkClose(x, y+1); checkClose(x, y-1); checkClose(x+1, y+1); checkClose(x+1, y-1); checkClose(x-1, y+1); checkClose(x-1, y-1); } if(x < (this->getSizeMap().getX()/10) && !this->is_checkClose) checkClose(x+1,y); }
int main(){ low(26); low(27); while(1){ checkClose(); if (end == 1){ break; } } print("Rotation:%f Distance:%f\n", degrees, moved); return 1; }
void PacketDumper::dumpPacket(const struct pcap_pkthdr *h, const u_char *packet, dump_reason reason, int sampling_rate, unsigned int max_pkts_per_file, unsigned int max_sec_per_file) { // ntop->getTrace()->traceEvent(TRACE_WARNING, "%s(len=%u)", __FUNCTION__, h->len); if(!dumper) openDump(h->ts.tv_sec, sampling_rate, max_pkts_per_file, max_sec_per_file); int rate_dump_ok = reason != ATTACK || num_dumped_packets % sampling_rate == 0; if(dumper && rate_dump_ok) { pcap_dump((u_char*)dumper, h, packet); num_dumped_packets++; checkClose(h->ts.tv_sec); } }
void dialog_inputs::on_btn_ok_clicked() { writeXml(); checkClose(); }
int main(){ int rst; // Return status of functions. int cfd; // File descriptor for the client. /***************DESERIALISE****************/ //THIS NEEDS TO BE DONE /**************** Create a socket. *******************************/ int sfd; // Socket file descriptor. sfd = socket (AF_INET, SOCK_STREAM, 0); /* AF_INET --> IPv4, * SOCK_STREAM --> TCP Protocol, 0 --> for the protocol. */ if (sfd == -1) { perror ("Server: socket error"); exit (1); } printf ("Socket fd = %d\n", sfd); /***************** Assign an address to the server **************/ struct sockaddr_in srv_addr, cli_addr; // Addresses of the server and the client. socklen_t addrlen = sizeof (struct sockaddr_in); // size of the addresses. // Clear the two addresses. memset (&srv_addr, 0, addrlen); memset (&cli_addr, 0, addrlen); // Assign values to the server address. srv_addr.sin_family = AF_INET; // IPv4. srv_addr.sin_port = htons (28962); // Port Number. rst = inet_pton (AF_INET, "127.0.0.1", &srv_addr.sin_addr); /* To * type conversion of the pointer here. */ if (rst <= 0) { perror ("Server Presentation to network address conversion.\n"); exit (1); } /****************** Bind the server to an address. ***************/ rst = bind (sfd, (struct sockaddr *) &srv_addr, addrlen); /* Note * the type casting of the pointer to the server's address. */ if (rst == -1) { perror ("Server: Bind failed"); exit (1); } char buf[BUF_SIZE]={'\0'}; for(int numberOfIterations=0;numberOfIterations<=3;numberOfIterations++){ printf("Max connections allowed to wait: %d\n",SOMAXCONN); rst=listen(sfd,6); if(rst==-1){ perror("Server: Listen Failed"); exit(1); } printf("Waiting___waiting\n"); cfd = accept (sfd, (struct sockaddr *) &cli_addr, &addrlen); if(cfd==-1){ perror("Server: Accept Failed"); exit(1); } pid_t childProcess=fork(); if(childProcess==0){ rst=recv(cfd,buf,BUF_SIZE,0); checkRecieve(rst); printf("Message from client->%s\n",buf); std::string message="hello world"; memset(buf,'\0',BUF_SIZE); strcpy(buf,message.c_str()); rst=send(cfd,buf,BUF_SIZE,0); return 0; } } rst=close(sfd); checkClose(rst); }
void Node::connect(Node * n, Game * g) { Q_ASSERT_X(n->getTerrain() == this->getTerrain(), "Node::connect", "TerrainType does not match"); Q_ASSERT_X(typeid(*n) == typeid(*this), "Node::connect", "classes do not match"); Q_ASSERT(getScored() == NotScored); Q_ASSERT(n->getScored() == NotScored); Q_ASSERT(data.scored == NotScored); Q_ASSERT(n->data.scored == NotScored); #if PRINT_CONNECTIONS qDebug() << " connect:" << n->id() << "->" << id() << " BEFORE"; // for (Tile const * t : d->tiles) // qDebug() << " " << id() << t->id; // for (Tile const * t : n->d->tiles) // qDebug() << " " << n->id() << t->id; #endif if (!isSame(n)) { // for (Node ** & p : n->pointers) // { // *p = this; // pointers.push_back(p); //// p = 0; // } d->tiles.insert(n->d->tiles.begin(), n->d->tiles.end()); for (uchar * tm = d->meeples, * end = d->meeples + (g->getPlayerCount()), * nm = n->d->meeples; tm < end; ++tm, ++nm) { *tm = (uchar)(*tm + *nm); if (*tm > d->maxMeples) d->maxMeples = *tm; } d->nodes.insert(n->d->nodes.begin(), n->d->nodes.end()); #if PRINT_CONNECTIONS // qDebug() << " connect:" << n->id() << "->" << id(); #endif } #if PRINT_CONNECTIONS else { // qDebug() << " connect:" << n->id() << "->" << id() << "skipped"; qDebug() << " skpped"; } // qDebug() << " connect:" << n->id() << "->" << id() << " AFTER"; // for (Tile const * t : d->tiles) // qDebug() << " " << id() << t->id; // for (Tile const * t : n->d->tiles) // qDebug() << " " << n->id() << t->id; #endif // Q_ASSERT(n->d == &n->data); for (Node * o : d->nodes) { if (o == this) continue; o->ds.push_back(d); o->d = d; } if (isOccupied()) checkClose(g); }
void PacketDumper::idle(time_t when) { checkClose(when); }
void dialog_delftParams::on_btn_ok_clicked() { writeXml(); checkClose(); }