Esempio n. 1
0
AudicleFont * 
AudicleFont::loadFont ( const char * name ) { 

    AudicleFont * font = check_pool ( name );

    if ( !font ) { 
        
        if ( strncmp ( name, "OpenGL:", 7 ) == 0 ) { 
            bool mono = ( strcmp ( name+7, "mono" ) == 0 ); 
            font = new AudicleOpenGLFont ( mono );
        }
        
#ifdef _USE_FTGL_FONTS_ 
        else if ( strncmp ( name, "FTGL:", 5 ) == 0 ) { 
            font = new AudicleFTGLFont ( name + 5 );
        }
#endif
        else { 
            fprintf( stderr, "Audicle::loadFont - font not found, using OpenGL mono\n" );
            font = check_pool( "OpenGL:mono" ); 
            if ( !font ) font = new AudicleOpenGLFont ( true );
        }
        
        if ( font ) m_font_pool.push_back( font );
    }
    
    if ( font ) { 
        font->m_ref++;
        return font;
    }
    return NULL;
}
Esempio n. 2
0
void AllocPool::FreeAll()
{
	check_pool();
	AllocAreaPtr area = mAreas;
	if (area) {
		AllocAreaPtr firstArea = area;
		do {
			AllocAreaPtr nextarea = area->mNext;
			(mFreeArea)(area->mUnalignedPointerToThis);
			area = nextarea;
		} while (area != firstArea);
		mAreas = NULL;
	}
	InitBins();
	check_pool();
}
Esempio n. 3
0
int send_uuid(int sock_con) {
  char uuid[37];
  int rtn;

  next_uuid(uuid);
  rtn = write(sock_con, uuid, sizeof(uuid));
  check_pool(); // Refresh the pool if necessary
  return rtn;
}
Esempio n. 4
0
void AllocPool::FreeAllInternal()
{
	check_pool();
	InitBins();

	AllocAreaPtr area = mAreas;
	if (area) {
		AllocAreaPtr firstArea = area;
		do {
			AllocAreaPtr nextarea = area->mNext;
			size_t size = area->mSize;
		AllocChunkPtr chunk = &area->mChunk;
			chunk->SetSizeFree(size);
			chunk->SetNeighborsInUse(size);
			LinkFree(chunk);
			area = nextarea;
		} while (area != firstArea);
	}
	check_pool();
}
Esempio n. 5
0
void AllocPool::Free(void *inPtr)
{
#ifdef DISABLE_MEMORY_POOLS
	free(inPtr);
	return;
#endif

	check_pool();
	if (inPtr == 0) return;                   /* free(0) has no effect */

	AllocChunkPtr chunk = MemToChunk(inPtr);

	check_inuse_chunk(chunk);
	garbage_fill(chunk);

	size_t size = chunk->Size();

	if (!chunk->PrevInUse()) /* consolidate backward */
	{
		size_t prevSize = chunk->PrevSize();
		chunk = chunk->ChunkAtOffset(0L-prevSize);
		size += prevSize;
		UnlinkFree(chunk);
	}

	AllocChunkPtr next = chunk->ChunkAtOffset(size);
	if (!next->InUse())   /* consolidate forward */
	{
		size += next->Size();
		UnlinkFree(next);
	}

	chunk->SetSizeFree(size);
	if (mAreaMoreSize && chunk->IsArea()) {
		// whole area is free
		FreeArea(chunk);
	} else {
		LinkFree(chunk);
	}
	check_pool();
}
Esempio n. 6
0
// amqp_destroy_context
int  amqp_destroy_context(amqp_context_t *context)
{
    int rc = true;
    if (context != 0)
    {
        if (((amqp__context_with_guard_t *) context)->multiple_delete_protection != random_sequence)
        {
            amqp_fatal_program_error("Attempting to destroy a Context twice.");
        }
        ((amqp__context_with_guard_t *) context)->multiple_delete_protection = 0;

        amqp_deallocate_buffer(context, context->encode.buffer);
        amqp_deallocate_buffer(context, context->decode.buffer);

        rc = check_pool(context, &context->pools.amqp_buffer_t_pool) &&
                check_pool(context, &context->pools.amqp_type_t_pool);

        AMQP_FREE(context);
    }
    return rc;
}
Esempio n. 7
0
AllocPool::AllocPool(NewAreaFunc inAllocArea, FreeAreaFunc inFreeArea,
					size_t inAreaInitSize, size_t inAreaMoreSize)
{
	InitBins();
	mAreaInitSize = inAreaInitSize;
	mAreaMoreSize = inAreaMoreSize;
	mAllocArea = inAllocArea;
	mFreeArea = inFreeArea;
	mAreas = 0;
	check_pool();

	InitAlloc();
}
Esempio n. 8
0
/*
void* allocmem(AllocPool *pool, int32 size);
void* allocmem(AllocPool *pool, int32 size)
{
	return pool->Alloc(size);
}

void* reallocmem(AllocPool *pool, void* ptr, int32 size);
void* reallocmem(AllocPool *pool, void* ptr, int32 size)
{
	return pool->Realloc(ptr, size);
}

void freemem(AllocPool *pool, void* ptr);
void freemem(AllocPool *pool, void* ptr)
{
	pool->Free(ptr);
}
*/
void AllocPool::InitAlloc()
{
	if (mAreaInitSize == 0) return;

	/* alloc initial area */
	NewArea(mAreaInitSize);
	/* get chunk */
	AllocAreaPtr area = mAreas;
	AllocChunkPtr chunk = &area->mChunk;
	LinkFree(chunk);

	check_pool();
}
Esempio n. 9
0
Domain::DataKey DEKPool::get_active_data_key() {
    DEKPoolStatus pool_status = check_pool();
    if (!pool_status.active_count)
        throw std::runtime_error("DEK pool is exhausted");
    auto active_deks = Yb::query<Domain::DataKey>(session_)
            .filter_by(Domain::DataKey::c.counter < dek_use_count_);
    int choice = rand() % pool_status.active_count;
    for(auto &dek : active_deks.all()) {
        if (--choice <= 0)
            return dek;
    }
    throw std::runtime_error("Cannot obtain active DEK");
}
Esempio n. 10
0
char *EMalloc(unsigned long nbytes)
/* storage allocator */
/* Always returns a pointer that has 8-byte alignment (essential for our
   internal representation of an object). */
{
    unsigned char *p;
    unsigned char *temp;
    register struct block_list *list;
    int alignment;
    int min_align;

#ifdef ELINUX
#ifndef EBSD62
	return malloc(nbytes);
#else
	p = malloc( nbytes + 8 );
	if( (unsigned long)p & 7 ){
		*(int *)p = MAGIC_FILLER;
		p += 4;
	}
	else{
	       *(int  *)(p+4) = 0;
	        p += 8;
	}
	return p;
#endif
#else
#ifdef HEAP_CHECK
    long size;

    check_pool();
#endif
    nbytes += align4; // allow for possible 4-aligned malloc pointers

    if (nbytes <= MAX_CACHED_SIZE) {
	/* See if we have a block of this size in our cache.
	   Every block in the cache is 8-aligned. */

	list = pool_map[(nbytes + (RESOLUTION - 1)) >> LOG_RESOLUTION];
#ifdef HEAP_CHECK
	if (list->size < nbytes || list->size > nbytes * 2) {
	    sprintf(msg, "Alloc - size is %d, nbytes is %d", list->size, nbytes);
	    RTInternal(msg);
	}
#endif
	temp = (char *)list->first;

	if (temp != NULL) {
	    /* a cache hit */

#ifdef EXTRA_STATS
	    a_hit++;
#endif
	    list->first = ((free_block_ptr)temp)->next;
	    cache_size -= 2;

#ifdef HEAP_CHECK
	    if (cache_size > 100000000)
		RTInternal("cache size is bad");
	    p = temp;
	    if (align4 && *(int *)(p-4) == MAGIC_FILLER)
		p = p - 4;
	    if (((unsigned long)temp) & 3)
		RTInternal("unaligned address in storage cache");
	    Allocated(block_size(p));
#endif
	    return temp; /* will be 8-aligned */
	}
	else {
	    nbytes = list->size; /* better to grab bigger size
				    so it can be reused for same purpose */
#ifdef EXTRA_STATS
	    a_miss++;
#endif
	}
    }
Esempio n. 11
0
void* AllocPool::Realloc(void* inPtr, size_t inReqSize)
{
#ifdef DISABLE_MEMORY_POOLS
	return realloc(inPtr, inReqSize);
#endif


	void *outPtr;
	AllocChunkPtr prev;
	check_pool();
	bool docopy = false;

	/* realloc of null is supposed to be same as malloc */
	if (inPtr == 0) return Alloc(inReqSize);

	AllocChunkPtr oldChunk = MemToChunk(inPtr);
	AllocChunkPtr newChunk = oldChunk;
	size_t oldsize = oldChunk->Size();
	size_t newsize = oldsize;
	size_t size = RequestToSize(inReqSize);
	size_t nextsize, prevsize;
		check_inuse_chunk(oldChunk);

	if (oldsize < size) {
		/* Try expanding forward */
		AllocChunkPtr next = oldChunk->NextChunk();
		if (!next->InUse()) {
			nextsize = next->Size();
			/* Forward into next chunk */
			if (nextsize + newsize >= size) {
				UnlinkFree(next);
				newsize  += nextsize;
				goto split;
			}
		} else {
			next = 0;
			nextsize = 0;
		}


		/* Try shifting backwards. */
		prev = oldChunk->PrevChunk();
		if (!prev->InUse()) {
			prevsize = prev->Size();

			/* try forward + backward first to save a later consolidation */
			if (next != 0) {
				/* into next chunk */
				if (nextsize + prevsize + newsize >= size) {
					newsize += nextsize + prevsize;
					UnlinkFree(next);
					goto alloc_prev;
				}
			}

			/* backward only */
			if (prev != 0 && prevsize + newsize >= size) {
				newsize += prevsize;
				goto alloc_prev;
			}
		}

		/* Must allocate */

		outPtr = Alloc(inReqSize);

		check_pool();
		if (outPtr == 0) {
			//ipostbuf("realloc failed. size: %d\n", inReqSize);
			throw std::runtime_error("realloc failed, increase server's memory allocation (e.g. via ServerOptions)");
		}

		/* Otherwise copy, free, and exit */
		memcpy(outPtr, inPtr, oldsize - sizeof(AllocChunk));
		Free(inPtr);
		return outPtr;
	} else goto split;

	alloc_prev:
		UnlinkFree(prev);
		newChunk = prev;
		docopy = true;
		// FALL THROUGH
	split:  /* split off extra room in old or expanded chunk */
		//check_pool();
		if (newsize - size >= kMinAllocSize) { /* split off remainder */
			size_t remainder_size = newsize - size;
			AllocChunkPtr remainder = newChunk->ChunkAtOffset(size);
			remainder->SetSizeInUse(remainder_size);
			newChunk->SetSizeInUse(size);
			Free(remainder->ToPtr()); /* let free() deal with it */
		} else {
			newChunk->SetSizeInUse(newsize);
		}
		outPtr = newChunk->ToPtr();
		if (docopy) {
			memmove(outPtr, inPtr, oldsize - sizeof(AllocChunk));
		}
	  	check_inuse_chunk(newChunk);
		check_pool();
		garbage_fill(newChunk);
	return outPtr;
}
Esempio n. 12
0
void* AllocPool::Alloc(size_t inReqSize)
{
#ifdef DISABLE_MEMORY_POOLS
	return malloc(inReqSize);
#endif

	// OK it has a lot of gotos, but these remove a whole lot of common code
	// that was obfuscating the original version of this function.
	// So here I am choosing the OnceAndOnlyOnce principle over the caveats on gotos.
	// The gotos only jump forward and only to the exit paths of the function

	// The old bin block scheme has been replaced by 4 x 32 bit words so that each bin has a bit
	// and the next bin is found using a count leading zeroes instruction. Much faster.
	// Also now each bin's flag can be kept accurate. This simplifies the searching code quite a bit.

	// Also fwiw, changed 'victim' in the original code to 'candidate'. 'victim' just bothered me.


	AllocChunkPtr 	candidate;        /* inspected/selected chunk */
	size_t			candidate_size;   /* its size */
	AllocChunkPtr 	remainder;        /* remainder from a split */
	int32			remainder_size;   /* its size */
	AllocAreaPtr	area;
	size_t			areaSize;

	size_t size = RequestToSize(inReqSize);
	int index = BinIndex(size);
	assert(index < 128);
	AllocChunkPtr bin = mBins + index;

	check_pool();

	/* Check for exact match in a bin */
	if (index < kMaxSmallBin) { /* Faster version for small requests */
		/* No traversal or size check necessary for small bins.  */
		candidate = bin->Prev();

		/* Also scan the next one, since it would have a remainder < kMinAllocSize */
		if (candidate == bin) candidate = (++bin)->Prev();
		if (candidate != bin) {
			candidate_size = candidate->Size();
			goto found_exact_fit;
		}

		index += 2; /* Set for bin scan below. We've already scanned 2 bins. */
	} else {
		for (candidate = bin->Prev(); candidate != bin; candidate = candidate->Prev()) {

			candidate_size = candidate->Size();
			remainder_size = (int)(candidate_size - size);
			if (remainder_size >= (int32)kMinAllocSize) { /* too big */
				--index; /* adjust to rescan below after checking last remainder */
				break;
			} else if (remainder_size >= 0) { /* exact fit */
				goto found_exact_fit;
			}
		}
		++index;
	}

	for(; (index = NextFullBin(index)) >= 0; ++index) {
		bin = mBins + index;

		/* Find and use first big enough chunk ... */
		for (candidate = bin->Prev(); candidate != bin; candidate = candidate->Prev()) {
			candidate_size = candidate->Size();
			remainder_size = (int)(candidate_size - size);
			if (remainder_size >= (int32)kMinAllocSize) { /* split */
				UnlinkFree(candidate);
				goto found_bigger_fit;
			} else if (remainder_size >= 0) goto found_exact_fit;
		}
	}
	check_pool();

	if (mAreaMoreSize == 0) { /* pool has a non-growable area */
		if (mAreas != NULL /* fixed size area exhausted */
				|| size > mAreaInitSize)  /* too big anyway */
			goto found_nothing;
		areaSize = mAreaInitSize;
		goto split_new_area;
	}

	if (size > mAreaMoreSize) {
		areaSize = size;
		goto whole_new_area;
	} else {
		areaSize = mAreaMoreSize;
		goto split_new_area;
	}

	// exit paths:
	found_nothing:
		//ipostbuf("alloc failed. size: %d\n", inReqSize);
		throw std::runtime_error("alloc failed, increase server's memory allocation (e.g. via ServerOptions)");

	whole_new_area:
		//ipostbuf("whole_new_area\n");
		area = NewArea(areaSize);
		if (!area) return 0;
		candidate = &area->mChunk;
		candidate_size = candidate->Size();
		goto return_chunk;

	split_new_area:
		//ipostbuf("split_new_area\n");
		area = NewArea(areaSize);
		if (!area) return 0;
		candidate = &area->mChunk;
		candidate_size = candidate->Size();
		remainder_size = (int)(areaSize - size);
		//	FALL THROUGH
	found_bigger_fit:
		//ipostbuf("found_bigger_fit\n");
		remainder = candidate->ChunkAtOffset(size);
		remainder->SetSizeFree(remainder_size);
		candidate_size -= remainder_size;
		LinkFree(remainder);
		goto return_chunk;

	found_exact_fit:
			check_pool();
		UnlinkFree(candidate);
		//	FALL THROUGH
	return_chunk:

		candidate->SetSizeInUse(candidate_size);
			check_malloced_chunk(candidate, candidate_size);
			check_pool();
			garbage_fill(candidate);
		return candidate->ToPtr();
}