Esempio n. 1
0
void rawSocketProcessEthPacket(NetInterface *interface,
   EthHeader *ethFrame, size_t length)
{
   uint_t i;
   Socket *socket;
   SocketQueueItem *queueItem;
   ChunkedBuffer *p;

   //Enter critical section
   osAcquireMutex(&socketMutex);

   //Loop through opened sockets
   for(i = 0; i < SOCKET_MAX_COUNT; i++)
   {
      //Point to the current socket
      socket = socketTable + i;

      //Raw socket found?
      if(socket->type != SOCKET_TYPE_RAW_ETH)
         continue;
      //Check whether the socket is bound to a particular interface
      if(socket->interface && socket->interface != interface)
         continue;
      //Check protocol field
      if(socket->protocol != SOCKET_ETH_PROTO_ALL && socket->protocol != ntohs(ethFrame->type))
         continue;

      //The current socket meets all the criteria
      break;
   }

   //Drop incoming packet if no matching socket was found
   if(i >= SOCKET_MAX_COUNT)
   {
      //Leave critical section
      osReleaseMutex(&socketMutex);
      //Return immediately
      return;
   }

   //Empty receive queue?
   if(!socket->receiveQueue)
   {
      //Allocate a memory buffer to hold the data and the associated descriptor
      p = chunkedBufferAlloc(sizeof(SocketQueueItem) + length);

      //Successful memory allocation?
      if(p != NULL)
      {
         //Point to the newly created item
         queueItem = chunkedBufferAt(p, 0);
         queueItem->buffer = p;
         //Add the newly created item to the queue
         socket->receiveQueue = queueItem;
      }
      else
      {
         //Memory allocation failed
         queueItem = NULL;
      }
   }
   else
   {
      //Point to the very first item
      queueItem = socket->receiveQueue;
      //Reach the last item in the receive queue
      for(i = 1; queueItem->next; i++)
         queueItem = queueItem->next;

      //Make sure the receive queue is not full
      if(i >= RAW_SOCKET_RX_QUEUE_SIZE)
      {
         //Leave critical section
         osReleaseMutex(&socketMutex);
         //Return immediately
         return;
      }

      //Allocate a memory buffer to hold the data and the associated descriptor
      p = chunkedBufferAlloc(sizeof(SocketQueueItem) + length);

      //Successful memory allocation?
      if(p != NULL)
      {
         //Add the newly created item to the queue
         queueItem->next = chunkedBufferAt(p, 0);
         //Point to the newly created item
         queueItem = queueItem->next;
         queueItem->buffer = p;
      }
      else
      {
         //Memory allocation failed
         queueItem = NULL;
      }
   }

   //Failed to allocate memory?
   if(!queueItem)
   {
      //Leave critical section
      osReleaseMutex(&socketMutex);
      //Return immediately
      return;
   }

   //Initialize next field
   queueItem->next = NULL;
   //Other fields are meaningless
   queueItem->srcPort = 0;
   queueItem->srcIpAddr = IP_ADDR_ANY;
   queueItem->destIpAddr = IP_ADDR_ANY;

   //Offset to the raw datagram
   queueItem->offset = sizeof(SocketQueueItem);
   //Copy the raw data
   chunkedBufferWrite(queueItem->buffer, queueItem->offset, ethFrame, length);

   //Notify user that data is available
   rawSocketUpdateEvents(socket);

   //Leave critical section
   osReleaseMutex(&socketMutex);
}
Esempio n. 2
0
Ipv6FragDesc *ipv6SearchFragQueue(NetInterface *interface,
   Ipv6Header *packet, Ipv6FragmentHeader *header)
{
   error_t error;
   uint_t i;
   Ipv6Header *datagram;
   Ipv6FragDesc *frag;
   Ipv6HoleDesc *hole;

   //Search for a matching IP datagram being reassembled
   for(i = 0; i < IPV6_MAX_FRAG_DATAGRAMS; i++)
   {
      //Point to the current entry in the reassembly queue
      frag = &interface->ipv6FragQueue[i];

      //Check whether the current entry is used?
      if(frag->buffer.chunkCount > 0)
      {
         //Point to the corresponding datagram
         datagram = chunkedBufferAt((ChunkedBuffer *) &frag->buffer, 0);

         //Check source and destination addresses
         if(!ipv6CompAddr(&datagram->srcAddr, &packet->srcAddr))
            continue;
         if(!ipv6CompAddr(&datagram->destAddr, &packet->destAddr))
            continue;
         //Compare fragment identification fields
         if(frag->identification != header->identification)
            continue;

         //A matching entry has been found in the reassembly queue
         return frag;
      }
   }

   //If the current packet does not match an existing entry
   //in the reassembly queue, then create a new entry
   for(i = 0; i < IPV6_MAX_FRAG_DATAGRAMS; i++)
   {
      //Point to the current entry in the reassembly queue
      frag = &interface->ipv6FragQueue[i];

      //The current entry is free?
      if(!frag->buffer.chunkCount)
      {
         //Number of chunks that comprise the reassembly buffer
         frag->buffer.maxChunkCount = arraysize(frag->buffer.chunk);

         //Allocate sufficient memory to hold the IPv6 header and
         //the first hole descriptor
         error = chunkedBufferSetLength((ChunkedBuffer *) &frag->buffer,
            MEM_POOL_BUFFER_SIZE + sizeof(Ipv6HoleDesc));

         //Failed to allocate memory?
         if(error)
         {
            //Clean up side effects
            chunkedBufferSetLength((ChunkedBuffer *) &frag->buffer, 0);
            //Exit immediately
            return NULL;
         }

         //Initial length of the reconstructed datagram
         frag->unfragPartLength = sizeof(Ipv6Header);
         frag->fragPartLength = 0;

         //Fix the length of the first chunk
         frag->buffer.chunk[0].length = frag->unfragPartLength;
         //Copy IPv6 header from the incoming fragment
         chunkedBufferWrite((ChunkedBuffer *) &frag->buffer, 0, packet, frag->unfragPartLength);

         //Save current time
         frag->timestamp = osGetSystemTime();
         //Record fragment identification field
         frag->identification = header->identification;
         //Create a new entry in the hole descriptor list
         frag->firstHole = 0;

         //Point to first hole descriptor
         hole = ipv6FindHole(frag, frag->firstHole);
         //The entry describes the datagram  as  being completely missing
         hole->first = 0;
         hole->last = IPV6_INFINITY;
         hole->next = IPV6_INFINITY;

         //Dump hole descriptor list
         ipv6DumpHoleList(frag);

         //Return the matching fragment descriptor
         return frag;
      }
   }

   //The reassembly queue is full
   return NULL;
}
Esempio n. 3
0
void ipv4ReassembleDatagram(NetInterface *interface,
   const MacAddr *srcMacAddr, const Ipv4Header *packet, size_t length)
{
   error_t error;
   uint16_t offset;
   uint16_t dataFirst;
   uint16_t dataLast;
   Ipv4FragDesc *frag;
   Ipv4HoleDesc *hole;
   Ipv4HoleDesc *prevHole;

   //Get the length of the payload
   length -= packet->headerLength * 4;
   //Convert the fragment offset from network byte order
   offset = ntohs(packet->fragmentOffset);

   //Every fragment except the last must contain a multiple of 8 bytes of data
   if((offset & IPV4_FLAG_MF) && (length % 8))
   {
      //Drop incoming packet
      return;
   }

   //Calculate the index of the first byte
   dataFirst = (offset & IPV4_OFFSET_MASK) * 8;
   //Calculate the index immediately following the last byte
   dataLast = dataFirst + length;

   //Search for a matching IP datagram being reassembled
   frag = ipv4SearchFragQueue(interface, packet);
   //No matching entry in the reassembly queue?
   if(!frag) return;

   //The very first fragment requires special handling
   if(!(offset & IPV4_OFFSET_MASK))
   {
      //Calculate the length of the IP header including options
      frag->headerLength = packet->headerLength * 4;

      //Enforce the size of the reconstructed datagram
      if((frag->headerLength + frag->dataLength) > IPV4_MAX_FRAG_DATAGRAM_SIZE)
      {
         //Drop any allocated resources
         chunkedBufferSetLength((ChunkedBuffer *) &frag->buffer, 0);
         //Exit immediately
         return;
      }

      //Make sure the IP header entirely fits in the first chunk
      if(frag->headerLength > frag->buffer.chunk[0].size)
      {
         //Drop the reconstructed datagram
         chunkedBufferSetLength((ChunkedBuffer *) &frag->buffer, 0);
         //Exit immediately
         return;
      }

      //Fix the length of the first chunk
      frag->buffer.chunk[0].length = frag->headerLength;
      //Always take the IP header from the first fragment
      chunkedBufferWrite((ChunkedBuffer *) &frag->buffer, 0, packet, frag->headerLength);
   }

   //It may be necessary to increase the size of the buffer...
   if(dataLast > frag->dataLength)
   {
      //Enforce the size of the reconstructed datagram
      if((frag->headerLength + dataLast) > IPV4_MAX_FRAG_DATAGRAM_SIZE)
      {
         //Drop any allocated resources
         chunkedBufferSetLength((ChunkedBuffer *) &frag->buffer, 0);
         //Exit immediately
         return;
      }

      //Adjust the size of the reconstructed datagram
      error = chunkedBufferSetLength((ChunkedBuffer *) &frag->buffer,
         frag->headerLength + dataLast + sizeof(Ipv4HoleDesc));

      //Any error to report?
      if(error)
      {
         //Drop the reconstructed datagram
         chunkedBufferSetLength((ChunkedBuffer *) &frag->buffer, 0);
         //Exit immediately
         return;
      }

      //Actual length of the payload
      frag->dataLength = dataLast;
   }

   //Select the first hole descriptor from the list
   hole = ipv4FindHole(frag, frag->firstHole);
   //Keep track of the previous hole in the list
   prevHole = NULL;

   //Iterate through the hole descriptors
   while(hole != NULL)
   {
      //Save lower and upper boundaries for later use
      uint16_t holeFirst = hole->first;
      uint16_t holeLast = hole->last;

      //Check whether the newly arrived fragment
      //interacts with this hole in some way
      if(dataFirst < holeLast && dataLast > holeFirst)
      {
         //The current descriptor is no longer valid. We will destroy
         //it, and in the next two steps, we will determine whether
         //or not it is necessary to create any new hole descriptors
         if(prevHole != NULL)
            prevHole->next = hole->next;
         else
            frag->firstHole = hole->next;

         //Is there still a hole at the beginning of the segment?
         if(dataFirst > holeFirst)
         {
            //Create a new entry that describes this hole
            hole = ipv4FindHole(frag, holeFirst);
            hole->first = holeFirst;
            hole->last = dataFirst;

            //Insert the newly created entry into the hole descriptor list
            if(prevHole != NULL)
            {
               hole->next = prevHole->next;
               prevHole->next = hole->first;
            }
            else
            {
               hole->next = frag->firstHole;
               frag->firstHole = hole->first;
            }

            //Always keep track of the previous hole
            prevHole = hole;
         }

         //Is there still a hole at the end of the segment?
         if(dataLast < holeLast && (offset & IPV4_FLAG_MF))
         {
            //Create a new entry that describes this hole
            hole = ipv4FindHole(frag, dataLast);
            hole->first = dataLast;
            hole->last = holeLast;

            //Insert the newly created entry into the hole descriptor list
            if(prevHole != NULL)
            {
               hole->next = prevHole->next;
               prevHole->next = hole->first;
            }
            else
            {
               hole->next = frag->firstHole;
               frag->firstHole = hole->first;
            }

            //Always keep track of the previous hole
            prevHole = hole;
         }
      }
      else
      {
         //The newly arrived fragment does not interact with the current hole
         prevHole = hole;
      }

      //Select the next hole descriptor from the list
      hole = ipv4FindHole(frag, prevHole ? prevHole->next : frag->firstHole);
   }

   //Copy data from the fragment to the reassembly buffer
   chunkedBufferWrite((ChunkedBuffer *) &frag->buffer,
      frag->headerLength + dataFirst, IPV4_DATA(packet), length);

   //Dump hole descriptor list
   ipv4DumpHoleList(frag);

   //If the hole descriptor list is empty, the reassembly process is now complete
   if(!ipv4FindHole(frag, frag->firstHole))
   {
      //Discard the extra hole descriptor that follows the reconstructed datagram
      error = chunkedBufferSetLength((ChunkedBuffer *) &frag->buffer,
         frag->headerLength + frag->dataLength);

      //Check status code
      if(!error)
      {
         //Point to the IP header
         Ipv4Header *datagram = chunkedBufferAt((ChunkedBuffer *) &frag->buffer, 0);

         //Fix IP header
         datagram->totalLength = htons(frag->headerLength + frag->dataLength);
         datagram->fragmentOffset = 0;
         datagram->headerChecksum = 0;

         //Recalculate IP header checksum
         datagram->headerChecksum = ipCalcChecksum(datagram, frag->buffer.chunk[0].length);

         //Pass the original IPv4 datagram to the higher protocol layer
         ipv4ProcessDatagram(interface, srcMacAddr, (ChunkedBuffer *) &frag->buffer);
      }

      //Release previously allocated memory
      chunkedBufferSetLength((ChunkedBuffer *) &frag->buffer, 0);
   }
}