Esempio n. 1
0
File: ocl.c Progetto: aosp/dvp
ocl_t *ocl_init()
{
    ocl_t *ocl = (ocl_t *)calloc(1, sizeof(ocl_t));
    if (ocl)
    {
        ocl->env = clCreateEnvironment(OCL_ROOT"kernels.cl", clGetTypeFromString(CL_USER_DEVICE_TYPE), CL_USER_DEVICE_COUNT, cl_notifier, CL_ARGS);
    }
    return ocl;
}
Esempio n. 2
0
int main(int argc, char *argv[])
{
    const cl_uint numBodies = 10;
    float *m     = cl_malloc_array(float, numBodies);
    float *t     = cl_malloc_array(float, numBodies);
    cl_float4 *a = cl_malloc_array(cl_float4, numBodies);
    cl_float4 *v = cl_malloc_array(cl_float4, numBodies);
    cl_float4 *p = cl_malloc_array(cl_float4, numBodies);

#ifdef CL_BUILD_RUNTIME
    cl_uint type = clGetTypeFromString(CL_USER_DEVICE_TYPE);
    cl_uint count = CL_USER_DEVICE_COUNT;
    cl_environment_t *pEnv = clCreateEnvironment(KDIR"kernel_nbody.cl",type,count,notify,CL_ARGS);
#else
    cl_environment_t *pEnv = clCreateEnvironmentFromBins(&gKernelBins, notify, CL_ARGS);
#endif
    if (pEnv)
    {
        cl_uint i = 0, j = 0;
        cl_uint numIterations = (argc > 1?atoi(argv[1]):10);
        for (i = 0; i < numBodies; i++)
        {
            m[i] = frand() * ipow(10,rrand(4,27)); // masses should be 10^4 - 10^27 ("Earth heavy")
            frand4(a[i], 1, 3);
            frand4(v[i], 1, 2);
            frand4(p[i], 4, 8);
            t[i] = 0.001f; // 1 millisecond.
        }
        i = 0;
        for (j = 0; j < numIterations; j++)
        {
            nbodies(pEnv, m, a, v, p, t, numBodies);
#if defined(DARWIN)
            printf("[%6u] p={%lf,%lf,%lf} v={%lf,%lf,%lf} a={%lf,%lf,%lf}\n", i,
                    p[i][0], p[i][1], p[i][2],
                    v[i][0], v[i][1], v[i][2],
                    a[i][0], a[i][1], a[i][2]);
#else
            printf("[%6u] p={%lf,%lf,%lf} v={%lf,%lf,%lf} a={%lf,%lf,%lf}\n", i,
                    p[i].s[0], p[i].s[1], p[i].s[2],
                    v[i].s[0], v[i].s[1], v[i].s[2],
                    a[i].s[0], a[i].s[1], a[i].s[2]);
#endif     
        }
        clDeleteEnvironment(pEnv);
        cl_free(t);
        cl_free(m);
        cl_free(v);
        cl_free(a);
        cl_free(p);
    }
    return 0;
}
Esempio n. 3
0
int main(int argc, char *argv[])
{
    // initialize the default values
    numDevices = 1;
    verbose = CL_FALSE;
    no_print_logo = CL_FALSE;
    strncpy(filename, "kernels.cl", CL_MAX_PATHSIZE);
    //strncpy(outfile,  "a.out", CL_MAX_PATHSIZE);
    memset(outfile, 0, sizeof(outfile));
    //strncpy(precomp,  "kernels.h", CL_MAX_PATHSIZE);
    memset(precomp, 0, sizeof(precomp));
    if (argc > 1)
    {
        cl_environment_t *pEnv = NULL;
        cl_uint dev_type = CL_DEVICE_TYPE_DEFAULT;
        clOptions(argc, argv);
        print_logo();

        if (verbose && filename[0] != '\0')
            printf("Compiling File: %s\n",filename);

        if (verbose && cl_args[0] != '\0')
            printf("CL ARGS: %s\n",cl_args);

        if (verbose && precomp[0] != '\0')
            printf("Precompiled Header: %s\n", precomp);

        dev_type = clGetTypeFromString(cl_device_types);
        if (verbose)
            printf("%u devices as type 0x%08x\n",numDevices,dev_type);

        // process the kernel
        pEnv = clCreateEnvironment(filename, dev_type, numDevices, notify, cl_args);
        if (pEnv == NULL)
        {
            printf("ERROR: Failed to compile %s\n", filename);
        }
        clDeleteEnvironment(pEnv);
    }
    else
    {
        cl_uint i;
        print_logo();
        printf("Usage:\n$ %s [OPTIONS] \n", argv[0]);
        for (i = 0; i < numOpts; i++)
        {
            printf("Option %s\t\t%s\n",options[i].arg, options[i].description);
        }
        printf("Example:\n$ %s -f %s -d %u -o %s\n",argv[0],filename,numDevices,outfile);
    }
    return 0;
}
Esempio n. 4
0
int main(int argc, char *argv[])
{
    if (argc == 1)
    {
        const cl_uint width = 1920;
        const cl_uint height = 1080;
        const cl_uint numPixels = height * width;
        cl_int err = CL_SUCCESS;

        float *r = cl_malloc_array(float, numPixels);
        float *g = cl_malloc_array(float, numPixels);
        float *b = cl_malloc_array(float, numPixels);
        float *y = cl_malloc_array(float, numPixels);
        float *u = cl_malloc_array(float, numPixels);
        float *v = cl_malloc_array(float, numPixels);
        cl_uchar *Yp = cl_malloc_array(cl_uchar, numPixels);
        cl_uchar *Up = cl_malloc_array(cl_uchar, numPixels);
        cl_uchar *Vp = cl_malloc_array(cl_uchar, numPixels);

        float bt601[9] = {0.257f, 0.504f, 0.098f, -0.148f, -0.291f, 0.439f, 0.439f, -0.368f, -0.071f};
        time_t start, diff;
        clock_t c_start, c_diff1, c_diff2;

#ifdef CL_BUILD_RUNTIME
        cl_environment_t *pEnv = clCreateEnvironment(KDIR"kernel_yuv.cl",CL_DEVICE_TYPE_GPU,1,notify, CL_ARGS);
#else
        cl_environment_t *pEnv = clCreateEnvironmentFromBins(&gKernelBins, notify, CL_ARGS);
#endif
		printf("Processing %ux%u => %u pixels\n", width, height, numPixels);
        
        if (pEnv && r && g && b && y && u && v)
        {
            cl_uint i = 0;

            srand((unsigned int)time(NULL));
            // initialize the data
            for (i = 0; i < numPixels; i++)
            {
                r[i] = frrand(0.0,1.0); // [0-1]
                g[i] = frrand(0.0,1.0); // [0-1]
                b[i] = frrand(0.0,1.0); // [0-1]
                y[i] = 0.00;
                u[i] = 0.00;
                v[i] = 0.00;
            }

            start = time(NULL);
            c_start = clock();
            err = cl_convert_rgbf_to_yuvf_bt601(pEnv, r, g, b, y, u, v, numPixels);
            cl_assert(err == CL_SUCCESS,printf("Error = %d\n",err));
            c_diff1 = clock() - c_start;
            diff = time(NULL) - start;
            printf("With Constants Version Ran in %lu seconds (%lu ticks)\n", diff, c_diff1);

            // initialize the data
            for (i = 0; i < numPixels; i++)
            {
                r[i] = frrand(0.0,1.0); // [0-1]
                g[i] = frrand(0.0,1.0); // [0-1]
                b[i] = frrand(0.0,1.0); // [0-1]
                y[i] = 0.00;
                u[i] = 0.00;
                v[i] = 0.00;
            }

            start = time(NULL);
            c_start = clock();
            cl_convert_rgbf_to_yuvf(pEnv, r, g, b, y, u, v, bt601, numPixels);
            c_diff2 = clock() - c_start;
            diff = time(NULL) - start;
            printf("With No Constants Version Ran in %lu seconds (%lu ticks)\n", diff, c_diff2);

            normalize_float(y,   16, 235, Yp, numPixels);
            normalize_float(u, -128, 128, Up, numPixels);
            normalize_float(v, -128, 128, Vp, numPixels);

    #ifdef CL_DEBUG
            for (i = 0; i < numPixels; i++)
                printf("YUV = {0x%02x, 0x%02x, 0x%02x}\n", Yp[i], Up[i], Vp[i]);
    #endif
            clDeleteEnvironment(pEnv);
        }

        cl_free(r); cl_free(g); cl_free(b);
        cl_free(y); cl_free(u); cl_free(v);
    }
    else if (argc >= 6)
Esempio n. 5
0
int main(int argc, char *argv[])
{
    if (argc >= 5)
    {
        FILE *fi = NULL;
        FILE *fo = NULL;
        cl_uint width = atoi(argv[2]);
        cl_uint height = atoi(argv[3]);
        cl_int err = CL_SUCCESS;

#ifdef CL_BUILD_RUNTIME
		cl_environment_t *pEnv = clCreateEnvironment(KDIR"kernel_imgfilter.cl", CL_DEVICE_TYPE_GPU, 2, notify, CL_ARGS);
#else
        cl_environment_t *pEnv = clCreateEnvironmentFromBins(&gKernelBins, notify, CL_ARGS);
#endif
        if (!pEnv)
        {
            clDeleteEnvironment(pEnv);
            return -1;
        }

        clPrintAllKernelInfo(pEnv->kernels[0]);

        fi = fopen(argv[1], "rb");
        fo = fopen(argv[4], "wb+");
        if (fi && fo)
        {
            cl_char sobel[2][3][3] = { { {1,2,1}, {0,0,0}, {-1,-2,-1} }, { {-1,0,1}, {-2,0,2}, {-1,0,1} } };
            size_t numBytes = width * height * sizeof(unsigned char);
            cl_uchar *input_image = (cl_uchar *)malloc(numBytes);
            cl_uchar *output_image = (cl_uchar *)malloc(numBytes);
            clock_t c_start, c_diff;
            cl_uint limit = 255;
            cl_uint range = range_of_operator((cl_char *)sobel, 3, limit);
            printf("Range of Sobel = %u, Limit = %u\n",range,limit);
            do {
                numBytes = fread(input_image, 1, numBytes, fi);
                if (numBytes == 0)
                    break;
                c_start = clock();
                err = imgfilter1d_opt(pEnv, width, height,
                                  input_image, width,
                                  output_image, width,
                                  (cl_char *)sobel, 3,
                                  range, limit);
                c_diff = clock() - c_start;
                printf("Sobel took %lu ticks\n", c_diff);
                numBytes = fwrite(output_image, 1, numBytes, fo);
            } while (err == CL_SUCCESS);

            free(input_image);
            free(output_image);

            fclose(fi);
            fclose(fo);
        }
        clDeleteEnvironment(pEnv);
    }
    else
    {
        printf("%s <filename> <width> <height> <outfile>\n",argv[0]);
    }
    return 0;
}
Esempio n. 6
0
int main(int argc, char *argv[])
{
    spacetime = (spacetime_t *)calloc(1, sizeof(spacetime_t));
    if (spacetime)
    {
        char title[80];

        // initialize the spacetime info
        spacetime->m_fps = 30;
        spacetime->m_body.m_mass = MASS_MOON;
        spacetime->m_body.m_radius = 2.0f;
        SUBREF(spacetime->m_body.m_position,X) = -GRID_DIM/2;
        SUBREF(spacetime->m_body.m_velocity,X) = 1;
        spacetime->m_camera.m_radius = 20.0f;
        spacetime->m_camera.m_theta = -M_PI/2;
        spacetime->m_camera.m_phi = M_PI/2;
        SUBREF(spacetime->m_camera.m_up,Z) = 1.0f;
        spacetime->m_width = 640;
        spacetime->m_height = 480;
        spacetime->m_camera.m_fov = 40.0f;
        spacetime->m_camera.m_ratio = (float)spacetime->m_width/spacetime->m_height;
        spacetime->m_camera.m_near = 1.0f;
        spacetime->m_camera.m_far = 7000.0f;
        // initialize the grid points (from -GRID_DIM/2 to GRID_DIM/2)
        for (int iz = 0; iz < GRID_DIM; iz++) {
            for (int iy = 0; iy < GRID_DIM; iy++) {
                for (int ix = 0; ix < GRID_DIM; ix++) {
                    int i = (iz*GRID_DIM*GRID_DIM) + (iy*GRID_DIM) + (ix);
                    SUBREF(spacetime->m_grid.m_position[i],X) = (cl_double)(ix - GRID_DIM/2);
                    SUBREF(spacetime->m_grid.m_position[i],Y) = (cl_double)(iy - GRID_DIM/2);
                    SUBREF(spacetime->m_grid.m_position[i],Z) = (cl_double)(iz - GRID_DIM/2);
                    spacetime->m_grid.m_mass[i] = MASS_IOTA;
                }
            }
        }

#ifdef CL_BUILD_RUNTIME
        spacetime->m_pEnv = clCreateEnvironment(KDIR "kernel_spacetime.cl", CL_DEVICE_TYPE_GPU, 1, ocl_notify, CL_ARGS);
#else
        spacetime->m_pEnv = clCreateEnvironmentFromBins(&gKernelBins, ocl_notify, CL_ARGS);
#endif
        if (!spacetime->m_pEnv) {
            printf("OpenCL Environment failure!\n");
            free(spacetime);
            return -1;
        }

        sprintf(title,"Space-Time Warping Due to Mass; Simulation by Erik Rainey");
        glutInitDisplayMode(GLUT_RGBA|GLUT_DEPTH|GLUT_DOUBLE|GLUT_MULTISAMPLE);
        glutInitWindowPosition(100, 100);
        glutInitWindowSize(spacetime->m_width, spacetime->m_height);
        glutInit(&argc, argv);
        glutCreateWindow(title);

        // initialize the display settings
        glEnable(GL_CULL_FACE);
        glClearColor(0,0,0,0); // set the background color to the blackness of space ... !

        // initialize each light
        for (size_t i = 0; i < dimof(spacetime->m_lights); i++) {
            GLfloat arr[4];

            SUBREF(spacetime->m_lights[i].m_ambient,A) = 1.0f;
            SUBREF(spacetime->m_lights[i].m_diffuse,R) = 1.0f;
            SUBREF(spacetime->m_lights[i].m_diffuse,G) = 1.0f;
            SUBREF(spacetime->m_lights[i].m_diffuse,B) = 1.0f;
            SUBREF(spacetime->m_lights[i].m_diffuse,A) = 1.0f;
            SUBREF(spacetime->m_lights[i].m_position,X) = 20.0f;
            SUBREF(spacetime->m_lights[i].m_position,Y) = 20.0f;
            SUBREF(spacetime->m_lights[i].m_position,Z) = 20.0f;
            spacetime->m_lights[i].m_light = GL_LIGHT0 + ((GLenum)i);

            clftoglf(arr, spacetime->m_lights[i].m_ambient);
            glLightfv(spacetime->m_lights[i].m_light, GL_AMBIENT, arr);

            clftoglf(arr, spacetime->m_lights[i].m_diffuse);
            glLightfv(spacetime->m_lights[i].m_light, GL_DIFFUSE, arr);

            clftoglf(arr, spacetime->m_lights[i].m_position);
            glLightfv(spacetime->m_lights[i].m_light, GL_POSITION, arr);
        }
        // install the hooks
        glutDisplayFunc(glut_display);
        glutReshapeFunc(glut_reshape);
        glutIdleFunc(NULL);
        uint32_t ms = 1000 / (int)spacetime->m_fps;
        glutTimerFunc(ms,glut_timer,0); // give initial count as zero
        glutPassiveMotionFunc(glut_passive);
        glutKeyboardFunc(glut_keyfunc);

        // install the main loop, I don't think we return from this until killed
        glutMainLoop();

        free(spacetime);
        clDeleteEnvironment(spacetime->m_pEnv);
    }
    return 0;
}