void SpikeViewer::resized() { xBox = getWidth()/4; yBox = getHeight()/2; yPadding = 5; xPadding = 5; glClear(GL_COLOR_BUFFER_BIT); clearWaveforms(); clearProjections(); }
SingleParticle2dx::Methods::CachedProjectionMethod::~CachedProjectionMethod () { clearProjections(); }