Esempio n. 1
0
int
client_init_Client(Client *client, const char *path) {

    CLIENT_H_RET_VAL client_ret_val = E_CLIENT_OK;

    if (!client || !path) {
        fprintf(stderr, "%s(): Error initializing client: no client\n",
            __func__);
        return E_CLIENT_ERR_FARG;
    }

    client_ret_val = client_init_path(client, path);
    if (client_ret_val != E_CLIENT_OK) {
        return client_ret_val;
    }

    client_ret_val = client_init_socket(client);
    if (client_ret_val != E_CLIENT_OK) {
        return client_ret_val;
    }

    client_ret_val = client_connect_socket(client);
    if (client_ret_val != E_CLIENT_OK) {
        return client_ret_val;
    }
    memset(&client->sh_mem_fds,
            -2, sizeof(int) * VHOST_MEMORY_MAX_NREGIONS);

    return E_CLIENT_OK;
}
Esempio n. 2
0
int main(int argc, char *argv[])
{

    char buffer[256];

    int client_socketfd;
    int bytes_read;


    if (argc < 3) {
       fprintf(stderr,"usage %s hostname port\n", argv[0]);
       exit(0);
    }

    client_socketfd = client_connect_socket(argv[1], argv[2]);


    /// send message to server
    fprintf(stdout, "enter a message to send to the server: ");
    memset(buffer, 0, 256);
    fgets(buffer, 255,stdin);               /// read message from keyboard

    fprintf(stderr, "main, buffer: %s\n", buffer);

    if(send_data(client_socketfd, buffer, strlen(buffer)) == -1)
    {
        fprintf(stderr, "error, send_data returned -1, socket closed\n");
    }

    memset(buffer, 0, 256);

    /// read server response

    bytes_read = recv(client_socketfd, buffer, 255, 0);
    if(  bytes_read < 0)
    {
        perror("recv ");
        fprintf(stderr, "bytes_read: %d\n", bytes_read);
    }
    else if (bytes_read > 0)
    {
        printf("%s\n",buffer);
    }


    close(client_socketfd);

    return 0;

}