void buyingstore_close(struct map_session_data *sd) { if(sd->state.buyingstore) { // invalidate data sd->state.buyingstore = false; memset(&sd->buyingstore, 0, sizeof(sd->buyingstore)); // notify other players clif_buyingstore_disappear_entry(sd); } }
void buyingstore_close(struct map_session_data* sd) { if( sd->state.buyingstore ) { // invalidate data sd->state.buyingstore = false; memset(&sd->buyingstore, 0, sizeof(sd->buyingstore)); // notify other players clif_buyingstore_disappear_entry(sd); if( map[sd->bl.m].flag.vending_cell ) // Cell becomes available again. map_setcell(sd->bl.m, sd->bl.x, sd->bl.y, CELL_NOVENDING, true); } }
void buyingstore_close(struct map_session_data* sd) { if( sd->state.buyingstore ) { if( !sd->state.autotrade ) if( Sql_Query(mmysql_handle, "DELETE FROM `%s` WHERE buyingstore_id = %d;", buyingstore_items_db, sd->buyer_id) != SQL_SUCCESS || Sql_Query(mmysql_handle, "DELETE FROM `%s` WHERE `id` = %d;", buyingstore_db, sd->buyer_id) != SQL_SUCCESS ) Sql_ShowDebug(mmysql_handle); // Invalidate data sd->state.buyingstore = false; memset(&sd->buyingstore, 0, sizeof(sd->buyingstore)); // Notify other players clif_buyingstore_disappear_entry(sd); } }
/** * Close buying store and clear buying store data from tables * @param sd */ void buyingstore_close(struct map_session_data *sd) { nullpo_retv(sd); if( sd->state.buyingstore ) { if( Sql_Query(mmysql_handle, "DELETE FROM `%s` WHERE buyingstore_id = %d;", buyingstore_items_db, sd->buyer_id) != SQL_SUCCESS || Sql_Query(mmysql_handle, "DELETE FROM `%s` WHERE `id` = %d;", buyingstores_db, sd->buyer_id) != SQL_SUCCESS ) Sql_ShowDebug(mmysql_handle); sd->state.buyingstore = 0; sd->buyer_id = 0; memset(&sd->buyingstore, 0, sizeof(sd->buyingstore)); idb_remove(buyingstore_db, sd->status.char_id); // Notify other players clif_buyingstore_disappear_entry(sd); } }