static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *dm, int UNUSED(useRenderParams), int UNUSED(isFinalCalc)) { ClothModifierData *clmd = (ClothModifierData*) md; DerivedMesh *result=NULL; /* check for alloc failing */ if(!clmd->sim_parms || !clmd->coll_parms) { initData(md); if(!clmd->sim_parms || !clmd->coll_parms) return dm; } result = clothModifier_do(clmd, md->scene, ob, dm); if(result) { CDDM_calc_normals(result); return result; } return dm; }
static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int UNUSED(numVerts), ModifierApplyFlag UNUSED(flag)) { DerivedMesh *dm; ClothModifierData *clmd = (ClothModifierData *) md; DerivedMesh *result = NULL; /* check for alloc failing */ if (!clmd->sim_parms || !clmd->coll_parms) { initData(md); if (!clmd->sim_parms || !clmd->coll_parms) return; } dm = get_dm(ob, NULL, derivedData, NULL, 0); if (dm == derivedData) dm = CDDM_copy(dm); CDDM_apply_vert_coords(dm, vertexCos); DM_ensure_tessface(dm); /* BMESH - UNTIL MODIFIER IS UPDATED FOR MPoly */ clothModifier_do(clmd, md->scene, ob, dm, vertexCos); if (result) { result->getVertCos(result, vertexCos); result->release(result); } dm->release(dm); }
static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts, ModifierApplyFlag UNUSED(flag)) { DerivedMesh *dm; ClothModifierData *clmd = (ClothModifierData *) md; /* check for alloc failing */ if (!clmd->sim_parms || !clmd->coll_parms) { initData(md); if (!clmd->sim_parms || !clmd->coll_parms) return; } dm = get_dm(ob, NULL, derivedData, NULL, false, false); if (dm == derivedData) dm = CDDM_copy(dm); /* TODO(sergey): For now it actually duplicates logic from DerivedMesh.c * and needs some more generic solution. But starting experimenting with * this so close to the release is not that nice.. * * Also hopefully new cloth system will arrive soon.. */ if (derivedData == NULL && clmd->sim_parms->shapekey_rest) { KeyBlock *kb = BKE_keyblock_from_key(BKE_key_from_object(ob), clmd->sim_parms->shapekey_rest); if (kb && kb->data != NULL) { float (*layerorco)[3]; if (!(layerorco = DM_get_vert_data_layer(dm, CD_CLOTH_ORCO))) { DM_add_vert_layer(dm, CD_CLOTH_ORCO, CD_CALLOC, NULL); layerorco = DM_get_vert_data_layer(dm, CD_CLOTH_ORCO); } memcpy(layerorco, kb->data, sizeof(float) * 3 * numVerts); } } CDDM_apply_vert_coords(dm, vertexCos); DM_ensure_tessface(dm); /* BMESH - UNTIL MODIFIER IS UPDATED FOR MPoly */ clothModifier_do(clmd, md->scene, ob, dm, vertexCos); dm->release(dm); }