void game::load_trap(JsonObject &jo) { std::vector<std::string> drops; if(jo.has_member("drops")) { JsonArray drops_list = jo.get_array("drops"); while(drops_list.has_more()) { drops.push_back(drops_list.next_string()); } } trap *new_trap = new trap( jo.get_string("id"), // "tr_beartrap" g->traps.size(), // tr_beartrap jo.get_string("name"), // "bear trap" color_from_string(jo.get_string("color")), jo.get_string("symbol").at(0), jo.get_int("visibility"), jo.get_int("avoidance"), jo.get_int("difficulty"), trap_function_from_string(jo.get_string("player_action")), trap_function_mon_from_string(jo.get_string("monster_action")), drops ); new_trap->benign = jo.get_bool("benign", false); new_trap->funnel_radius_mm = jo.get_int("funnel_radius", 0); trapmap[new_trap->id] = new_trap->loadid; traps.push_back(new_trap); }
void load_trap(JsonObject &jo) { std::vector<std::string> drops; if(jo.has_member("drops")) { JsonArray drops_list = jo.get_array("drops"); while(drops_list.has_more()) { drops.push_back(drops_list.next_string()); } } std::string name = jo.get_string("name"); if (!name.empty()) { name = _(name.c_str()); } trap *new_trap = new trap( jo.get_string("id"), // "tr_beartrap" traplist.size(), // tr_beartrap name, // "bear trap" color_from_string(jo.get_string("color")), jo.get_string("symbol").at(0), jo.get_int("visibility"), jo.get_int("avoidance"), jo.get_int("difficulty"), trap_function_from_string(jo.get_string("action")), drops ); new_trap->benign = jo.get_bool("benign", false); new_trap->funnel_radius_mm = jo.get_int("funnel_radius", 0); new_trap->trigger_weight = jo.get_int("trigger_weight", -1); trapmap[new_trap->id] = new_trap->loadid; traplist.push_back(new_trap); }
void trap::load( JsonObject &jo ) { std::unique_ptr<trap> trap_ptr( new trap() ); trap &t = *trap_ptr; if( jo.has_member( "drops" ) ) { JsonArray drops_list = jo.get_array( "drops" ); while( drops_list.has_more() ) { t.components.push_back( drops_list.next_string() ); } } t.name = jo.get_string( "name" ); if( !t.name.empty() ) { t.name = _( t.name.c_str() ); } t.id = trap_str_id( jo.get_string( "id" ) ); t.loadid = trap_id( traplist.size() ); t.color = color_from_string( jo.get_string( "color" ) ); t.sym = jo.get_string( "symbol" ).at( 0 ); t.visibility = jo.get_int( "visibility" ); t.avoidance = jo.get_int( "avoidance" ); t.difficulty = jo.get_int( "difficulty" ); t.act = trap_function_from_string( jo.get_string( "action" ) ); t.benign = jo.get_bool( "benign", false ); t.funnel_radius_mm = jo.get_int( "funnel_radius", 0 ); t.trigger_weight = jo.get_int( "trigger_weight", -1 ); trapmap[t.id] = t.loadid; traplist.push_back( &t ); trap_ptr.release(); if( t.is_funnel() ) { funnel_traps.push_back( &t ); } }
void load_furniture(JsonObject &jsobj) { if ( furnlist.empty() ) { furn_t new_null = null_furniture_t(); furnmap[new_null.id] = new_null; furnlist.push_back(new_null); } furn_t new_furniture; new_furniture.id = jsobj.get_string("id"); if ( new_furniture.id == "f_null" ) { return; } new_furniture.name = _(jsobj.get_string("name").c_str()); new_furniture.sym = jsobj.get_string("symbol").c_str()[0]; bool has_color = jsobj.has_member("color"); bool has_bgcolor = jsobj.has_member("bgcolor"); if(has_color && has_bgcolor) { debugmsg("Found both color and bgcolor for %s, use only one of these.", new_furniture.name.c_str()); new_furniture.color = c_white; } else if(has_color) { new_furniture.color = color_from_string(jsobj.get_string("color")); } else if(has_bgcolor) { new_furniture.color = bgcolor_from_string(jsobj.get_string("bgcolor")); } else { debugmsg("Furniture %s needs at least one of: color, bgcolor.", new_furniture.name.c_str()); } new_furniture.movecost = jsobj.get_int("move_cost_mod"); new_furniture.move_str_req = jsobj.get_int("required_str"); new_furniture.transparent = false; new_furniture.bitflags = 0; JsonArray flags = jsobj.get_array("flags"); while(flags.has_more()) { new_furniture.set_flag(flags.next_string()); } if(jsobj.has_member("examine_action")) { std::string function_name = jsobj.get_string("examine_action"); new_furniture.examine = iexamine_function_from_string(function_name); } else { //If not specified, default to no action new_furniture.examine = iexamine_function_from_string("none"); } new_furniture.open = ""; if ( jsobj.has_member("open") ) { new_furniture.open = jsobj.get_string("open"); } new_furniture.close = ""; if ( jsobj.has_member("close") ) { new_furniture.close = jsobj.get_string("close"); } new_furniture.bash.load(jsobj, "bash", true); new_furniture.loadid = furnlist.size(); furnmap[new_furniture.id] = new_furniture; furnlist.push_back(new_furniture); }
void MonsterGenerator::load_monster(JsonObject &jo) { // id std::string mid; if (jo.has_member("id")){ mid = jo.get_string("id"); if (mon_templates.count(mid) > 0) { delete mon_templates[mid]; } mtype *newmon = new mtype; newmon->id = mid; newmon->name = _(jo.get_string("name","").c_str()); newmon->description = _(jo.get_string("description").c_str()); newmon->mat = jo.get_string("material"); newmon->species = jo.get_tags("species"); newmon->categories = jo.get_tags("categories"); newmon->sym = jo.get_string("symbol")[0]; // will fail here if there is no symbol newmon->color = color_from_string(jo.get_string("color")); newmon->size = get_from_string(jo.get_string("size", "MEDIUM"), size_map, MS_MEDIUM); newmon->phase = get_from_string(jo.get_string("phase", "SOLID"), phase_map, SOLID); newmon->difficulty = jo.get_int("diff", 0); newmon->agro = jo.get_int("aggression", 0); newmon->morale = jo.get_int("morale", 0); newmon->speed = jo.get_int("speed", 0); newmon->melee_skill = jo.get_int("melee_skill", 0); newmon->melee_dice = jo.get_int("melee_dice", 0); newmon->melee_sides = jo.get_int("melee_dice_sides", 0); newmon->melee_cut = jo.get_int("melee_cut", 0); newmon->sk_dodge = jo.get_int("dodge", 0); newmon->armor_bash = jo.get_int("armor_bash", 0); newmon->armor_cut = jo.get_int("armor_cut", 0); newmon->item_chance = jo.get_int("item_chance", 0); newmon->hp = jo.get_int("hp", 0); newmon->sp_freq = jo.get_int("special_freq", 0); newmon->luminance = jo.get_float("luminance", 0); newmon->dies = get_death_functions(jo, "death_function"); newmon->sp_attack = get_attack_function(jo, "special_attack"); std::set<std::string> flags, anger_trig, placate_trig, fear_trig, cats; flags = jo.get_tags("flags"); anger_trig = jo.get_tags("anger_triggers"); placate_trig = jo.get_tags("placate_triggers"); fear_trig = jo.get_tags("fear_triggers"); newmon->flags = get_set_from_tags(flags, flag_map, MF_NULL); newmon->anger = get_set_from_tags(anger_trig, trigger_map, MTRIG_NULL); newmon->fear = get_set_from_tags(fear_trig, trigger_map, MTRIG_NULL); newmon->placate = get_set_from_tags(placate_trig, trigger_map, MTRIG_NULL); mon_templates[mid] = newmon; } }
std::vector<std::string> requirement_data::get_folded_list( int width, const inventory &crafting_inv, const std::vector< std::vector<T> > &objs, int batch, std::string hilite ) const { // hack: ensure 'cached' availability is up to date can_make_with_inventory( crafting_inv ); std::vector<std::string> out_buffer; for( const auto &comp_list : objs ) { const bool has_one = any_marked_available( comp_list ); std::ostringstream buffer; std::vector<std::string> buffer_has; bool already_has; for( auto a = comp_list.begin(); a != comp_list.end(); ++a ) { already_has = false; for( auto cont : buffer_has ) { if( cont == a->to_string( batch ) + a->get_color( has_one, crafting_inv, batch ) ) { already_has = true; break; } } if( already_has ) { continue; } if( a != comp_list.begin() ) { buffer << "<color_white> " << _( "OR" ) << "</color> "; } const std::string col = a->get_color( has_one, crafting_inv, batch ); if( !hilite.empty() && lcmatch( a->to_string( batch ), hilite ) ) { buffer << get_tag_from_color( yellow_background( color_from_string( col ) ) ); } else { buffer << "<color_" << col << ">"; } buffer << a->to_string( batch ) << "</color>" << "</color>"; buffer_has.push_back( a->to_string( batch ) + a->get_color( has_one, crafting_inv, batch ) ); } std::vector<std::string> folded = foldstring( buffer.str(), width - 2 ); for( size_t i = 0; i < folded.size(); i++ ) { if( i == 0 ) { out_buffer.push_back( std::string( "> " ).append( folded[i] ) ); } else { out_buffer.push_back( std::string( " " ).append( folded[i] ) ); } } } return out_buffer; }
nc_color get_color_from_tag(const std::string &s, const nc_color base_color) { if (s.empty() || s[0] != '<' || s.substr(0,8) == "</color>") { return base_color; } if (s.substr(0,7) != "<color_") { return base_color; } size_t tag_close = s.find('>'); if (tag_close == std::string::npos) { return base_color; } std::string color_name = s.substr(7,tag_close-7); return color_from_string(color_name); }
void explosion_iuse::load( JsonObject &obj ) { obj.read( "explosion_power", explosion_power ); obj.read( "explosion_shrapnel", explosion_shrapnel ); obj.read( "explosion_fire", explosion_fire ); obj.read( "explosion_blast", explosion_blast ); obj.read( "draw_explosion_radius", draw_explosion_radius ); if( obj.has_member( "draw_explosion_color" ) ) { draw_explosion_color = color_from_string( obj.get_string( "draw_explosion_color" ) ); } obj.read( "do_flashbang", do_flashbang ); obj.read( "flashbang_player_immune", flashbang_player_immune ); obj.read( "fields_radius", fields_radius ); if( obj.has_member( "fields_type" ) || fields_radius > 0 ) { fields_type = field_from_ident( obj.get_string( "fields_type" ) ); } obj.read( "fields_min_density", fields_min_density ); obj.read( "fields_max_density", fields_max_density ); obj.read( "emp_blast_radius", emp_blast_radius ); obj.read( "scrambler_blast_radius", scrambler_blast_radius ); obj.read( "sound_volume", sound_volume ); obj.read( "sound_msg", sound_msg ); obj.read( "no_deactivate_msg", no_deactivate_msg ); }
void MonsterGenerator::load_monster(JsonObject &jo) { // id std::string mid; if (jo.has_member("id")) { mid = jo.get_string("id"); if (mon_templates.count(mid) > 0) { delete mon_templates[mid]; } mtype *newmon = new mtype; newmon->id = mid; newmon->name = jo.get_string("name").c_str(); if(jo.has_member("name_plural")) { newmon->name_plural = jo.get_string("name_plural"); } else { // default behaviour: Assume the regular plural form (appending an “s”) newmon->name_plural = newmon->name + "s"; } newmon->description = _(jo.get_string("description").c_str()); newmon->mat = jo.get_string("material"); newmon->species = jo.get_tags("species"); newmon->categories = jo.get_tags("categories"); newmon->sym = jo.get_string("symbol"); if( utf8_wrapper( newmon->sym ).display_width() != 1 ) { jo.throw_error( "monster symbol should be exactly one console cell width", "symbol" ); } newmon->color = color_from_string(jo.get_string("color")); newmon->size = get_from_string(jo.get_string("size", "MEDIUM"), size_map, MS_MEDIUM); newmon->phase = get_from_string(jo.get_string("phase", "SOLID"), phase_map, SOLID); newmon->difficulty = jo.get_int("diff", 0); newmon->agro = jo.get_int("aggression", 0); newmon->morale = jo.get_int("morale", 0); newmon->speed = jo.get_int("speed", 0); newmon->melee_skill = jo.get_int("melee_skill", 0); newmon->melee_dice = jo.get_int("melee_dice", 0); newmon->melee_sides = jo.get_int("melee_dice_sides", 0); newmon->melee_cut = jo.get_int("melee_cut", 0); newmon->sk_dodge = jo.get_int("dodge", 0); newmon->armor_bash = jo.get_int("armor_bash", 0); newmon->armor_cut = jo.get_int("armor_cut", 0); newmon->hp = jo.get_int("hp", 0); jo.read("starting_ammo", newmon->starting_ammo); newmon->luminance = jo.get_float("luminance", 0); newmon->revert_to_itype = jo.get_string( "revert_to_itype", "" ); if (jo.has_array("attack_effs")) { JsonArray jsarr = jo.get_array("attack_effs"); while (jsarr.has_more()) { JsonObject e = jsarr.next_object(); mon_effect_data new_eff(e.get_string("id", "null"), e.get_int("duration", 0), body_parts[e.get_string("bp", "NUM_BP")], e.get_bool("permanent", false), e.get_int("chance", 100)); newmon->atk_effs.push_back(new_eff); } } if (jo.has_string("death_drops")) { newmon->death_drops = jo.get_string("death_drops"); } else if (jo.has_object("death_drops")) { JsonObject death_frop_json = jo.get_object("death_drops"); // Make up a group name, should be unique (include the monster id), newmon->death_drops = newmon->id + "_death_drops_auto"; const std::string subtype = death_frop_json.get_string("subtype", "distribution"); // and load the entry as a standard item group using the made up name. item_group::load_item_group(death_frop_json, newmon->death_drops, subtype); } else if (jo.has_member("death_drops")) { jo.throw_error("invalid type, must be string or object", "death_drops"); } newmon->dies = get_death_functions(jo, "death_function"); load_special_defense(newmon, jo, "special_when_hit"); load_special_attacks(newmon, jo, "special_attacks"); std::set<std::string> flags, anger_trig, placate_trig, fear_trig; flags = jo.get_tags("flags"); anger_trig = jo.get_tags("anger_triggers"); placate_trig = jo.get_tags("placate_triggers"); fear_trig = jo.get_tags("fear_triggers"); newmon->flags = get_set_from_tags(flags, flag_map, MF_NULL); newmon->anger = get_set_from_tags(anger_trig, trigger_map, MTRIG_NULL); newmon->fear = get_set_from_tags(fear_trig, trigger_map, MTRIG_NULL); newmon->placate = get_set_from_tags(placate_trig, trigger_map, MTRIG_NULL); mon_templates[mid] = newmon; } }
void Item_factory::load_basic_info(JsonObject& jo, itype* new_item_template) { std::string new_id = jo.get_string("id"); new_item_template->id = new_id; m_templates[new_id] = new_item_template; // And then proceed to assign the correct field new_item_template->price = jo.get_int("price"); new_item_template->name = _(jo.get_string("name").c_str()); new_item_template->sym = jo.get_string("symbol")[0]; new_item_template->color = color_from_string(jo.get_string("color")); new_item_template->description = _(jo.get_string("description").c_str()); if(jo.has_member("material")){ set_material_from_json(jo, "material", new_item_template); } else { new_item_template->m1 = "null"; new_item_template->m2 = "null"; } Item_tag new_phase = "solid"; if(jo.has_member("phase")){ new_phase = jo.get_string("phase"); } new_item_template->phase = phase_from_tag(new_phase); new_item_template->volume = jo.get_int("volume"); new_item_template->weight = jo.get_int("weight"); new_item_template->melee_dam = jo.get_int("bashing"); new_item_template->melee_cut = jo.get_int("cutting"); new_item_template->m_to_hit = jo.get_int("to_hit"); new_item_template->light_emission = 0; /* List of current flags FIT - Reduces encumbrance by one SKINTIGHT - Reduces layer penalty VARSIZE - Can be made to fit via tailoring OVERSIZE - Can always be worn no matter encumbrance/mutations/bionics/etc POCKETS - Will increase warmth for hands if hands are cold and the player is wielding nothing HOOD - Will increase warmth for head if head is cold and player's head isn't encumbered RAINPROOF - Works like a raincoat to protect from rain effects WATCH - Shows the current time, instead of sun/moon position ALARMCLOCK - Has an alarmclock feature FANCY - Less than practical clothing meant primarily to convey a certain image. SUPER_FANCY - Clothing suitable for the most posh of events. LIGHT_* - light emission, sets cached int light_emission USE_EAT_VERB - Use the eat verb, even if it's a liquid(soup, jam etc.) STURDY - Clothing is made to be armor. Prevents damage to armor unless it is penetrated. Container-only flags: SEALS RIGID WATERTIGHT */ new_item_template->item_tags = jo.get_tags("flags"); if ( new_item_template->item_tags.size() > 0 ) { for( std::set<std::string>::const_iterator it = new_item_template->item_tags.begin(); it != new_item_template->item_tags.end(); ++it ) { set_intvar(std::string(*it), new_item_template->light_emission, 1, 10000); } } if( jo.has_member("qualities") ){ set_qualities_from_json(jo, "qualities", new_item_template); } new_item_template->techniques = jo.get_tags("techniques"); new_item_template->use = (!jo.has_member("use_action") ? &iuse::none : use_from_string(jo.get_string("use_action"))); }
void load_terrain(JsonObject &jsobj) { if ( terlist.empty() ) { ter_t new_null = null_terrain_t(); termap[new_null.id] = new_null; terlist.push_back(new_null); } ter_t new_terrain; new_terrain.id = jsobj.get_string("id"); if ( new_terrain.id == "t_null" ) { return; } new_terrain.name = _(jsobj.get_string("name").c_str()); //Special case for the LINE_ symbols std::string symbol = jsobj.get_string("symbol"); if("LINE_XOXO" == symbol) { new_terrain.sym = LINE_XOXO; } else if("LINE_OXOX" == symbol) { new_terrain.sym = LINE_OXOX; } else { new_terrain.sym = symbol.c_str()[0]; } new_terrain.color = color_from_string(jsobj.get_string("color")); new_terrain.movecost = jsobj.get_int("move_cost"); if(jsobj.has_member("trap")) { // Store the string representation of the trap id. // Overwrites the trap field in set_trap_ids() once ids are assigned.. new_terrain.trap_id_str = jsobj.get_string("trap"); } new_terrain.trap = tr_null; new_terrain.max_volume = jsobj.get_int("max_volume", MAX_VOLUME_IN_SQUARE); new_terrain.transparent = false; new_terrain.bitflags = 0; JsonArray flags = jsobj.get_array("flags"); while(flags.has_more()) { new_terrain.set_flag(flags.next_string()); } if(jsobj.has_member("examine_action")) { std::string function_name = jsobj.get_string("examine_action"); new_terrain.examine = iexamine_function_from_string(function_name); } else { //If not specified, default to no action new_terrain.examine = iexamine_function_from_string("none"); } //if the terrain has something harvestable it will have a product & season to be harvested in the json if (jsobj.has_member("harvestable")) { new_terrain.harvestable = jsobj.get_string("harvestable"); if (jsobj.get_string("harvest_season") == "SPRING") {new_terrain.harvest_season = 0;} //convert the season to int for calendar compare if (jsobj.get_string("harvest_season") == "SUMMER") {new_terrain.harvest_season = 1;} if (jsobj.get_string("harvest_season") == "AUTUMN") {new_terrain.harvest_season = 2;} if (jsobj.get_string("harvest_season") == "WINTER") {new_terrain.harvest_season = 3;} } new_terrain.open = ""; if ( jsobj.has_member("open") ) { new_terrain.open = jsobj.get_string("open"); } new_terrain.close = ""; if ( jsobj.has_member("close") ) { new_terrain.close = jsobj.get_string("close"); } new_terrain.bash.load(jsobj, "bash", false); new_terrain.deconstruct.load(jsobj, "deconstruct", false); new_terrain.loadid=terlist.size(); termap[new_terrain.id]=new_terrain; terlist.push_back(new_terrain); }
/** * Reads in a vehicle part from a JsonObject. */ void vpart_info::load( JsonObject &jo ) { vpart_info next_part; next_part.id = vpart_str_id( jo.get_string( "id" ) ); next_part.name = _(jo.get_string("name").c_str()); next_part.sym = jo.get_string("symbol")[0]; next_part.color = color_from_string(jo.get_string("color")); next_part.sym_broken = jo.get_string("broken_symbol")[0]; next_part.color_broken = color_from_string(jo.get_string("broken_color")); next_part.dmg_mod = jo.has_member("damage_modifier") ? jo.get_int("damage_modifier") : 100; next_part.durability = jo.get_int("durability"); next_part.power = jo.get_int("power", 0); next_part.epower = jo.get_int("epower", 0); next_part.folded_volume = jo.get_int("folded_volume", 0); next_part.range = jo.get_int( "range", 12 ); //Handle the par1 union as best we can by accepting any ONE of its elements int element_count = (jo.has_member("par1") ? 1 : 0) + (jo.has_member("size") ? 1 : 0) + (jo.has_member("wheel_width") ? 1 : 0) + (jo.has_member("bonus") ? 1 : 0); if(element_count == 0) { //If not specified, assume 0 next_part.par1 = 0; } else if(element_count == 1) { if(jo.has_member("par1")) { next_part.par1 = jo.get_int("par1"); } else if(jo.has_member("size")) { next_part.par1 = jo.get_int("size"); } else if(jo.has_member("wheel_width")) { next_part.par1 = jo.get_int("wheel_width"); } else { //bonus next_part.par1 = jo.get_int("bonus"); } } else { //Too many debugmsg("Error parsing vehicle part '%s': \ Use AT MOST one of: par1, power, size, wheel_width, bonus", next_part.name.c_str()); //Keep going to produce more messages if other parts are wrong next_part.par1 = 0; } next_part.fuel_type = jo.get_string( "fuel_type", "null" ); next_part.item = jo.get_string("item"); next_part.difficulty = jo.get_int("difficulty"); next_part.location = jo.has_member("location") ? jo.get_string("location") : ""; JsonArray jarr = jo.get_array("flags"); while (jarr.has_more()) { next_part.set_flag( jarr.next_string() ); } JsonArray breaks_into = jo.get_array("breaks_into"); while(breaks_into.has_more()) { JsonObject next_entry = breaks_into.next_object(); break_entry next_break_entry; next_break_entry.item_id = next_entry.get_string("item"); next_break_entry.min = next_entry.get_int("min"); next_break_entry.max = next_entry.get_int("max"); //Sanity check if(next_break_entry.max < next_break_entry.min) { debugmsg("For vehicle part %s: breaks_into item '%s' has min (%d) > max (%d)!", next_part.name.c_str(), next_break_entry.item_id.c_str(), next_break_entry.min, next_break_entry.max); } next_part.breaks_into.push_back(next_break_entry); } //Calculate and cache z-ordering based off of location // list_order is used when inspecting the vehicle if(next_part.location == "on_roof") { next_part.z_order = 9; next_part.list_order = 3; } else if(next_part.location == "on_cargo") { next_part.z_order = 8; next_part.list_order = 6; } else if(next_part.location == "center") { next_part.z_order = 7; next_part.list_order = 7; } else if(next_part.location == "under") { //Have wheels show up over frames next_part.z_order = 6; next_part.list_order = 10; } else if(next_part.location == "structure") { next_part.z_order = 5; next_part.list_order = 1; } else if(next_part.location == "engine_block") { //Should be hidden by frames next_part.z_order = 4; next_part.list_order = 8 ; } else if (next_part.location == "on_battery_mount"){ //Should be hidden by frames next_part.z_order = 3; next_part.list_order = 10; } else if(next_part.location == "fuel_source") { //Should be hidden by frames next_part.z_order = 3; next_part.list_order = 9; } else if(next_part.location == "roof") { //Shouldn't be displayed next_part.z_order = -1; next_part.list_order = 4; } else if(next_part.location == "armor") { //Shouldn't be displayed (the color is used, but not the symbol) next_part.z_order = -2; next_part.list_order = 2; } else { //Everything else next_part.z_order = 0; next_part.list_order = 5; } auto const iter = vehicle_part_types.find( next_part.id ); if( iter != vehicle_part_types.end() ) { // Entry in the map already exists, so the pointer in the vector is already correct // and does not need to be changed, only the int-id needs to be taken from the old entry. next_part.loadid = iter->second.loadid; iter->second = next_part; } else { // The entry is new, "generate" a new int-id and link the new entry from the vector. next_part.loadid = vpart_id( vehicle_part_int_types.size() ); vpart_info &new_entry = vehicle_part_types[next_part.id]; new_entry = next_part; vehicle_part_int_types.push_back( &new_entry ); } }
/** * Reads in a vehicle part from a JsonObject. */ void game::load_vehiclepart(JsonObject &jo) { vpart_info next_part; next_part.id = jo.get_string("id"); next_part.name = _(jo.get_string("name").c_str()); next_part.sym = jo.get_string("symbol")[0]; next_part.color = color_from_string(jo.get_string("color")); next_part.sym_broken = jo.get_string("broken_symbol")[0]; next_part.color_broken = color_from_string(jo.get_string("broken_color")); next_part.dmg_mod = jo.has_member("damage_modifier") ? jo.get_int("damage_modifier") : 100; next_part.durability = jo.get_int("durability"); next_part.power = jo.get_int("power", 0); next_part.epower = jo.get_int("epower", 0); next_part.folded_volume = jo.get_int("folded_volume", 0); //Handle the par1 union as best we can by accepting any ONE of its elements int element_count = (jo.has_member("par1") ? 1 : 0) + (jo.has_member("size") ? 1 : 0) + (jo.has_member("wheel_width") ? 1 : 0) + (jo.has_member("bonus") ? 1 : 0); if(element_count == 0) { //If not specified, assume 0 next_part.par1 = 0; } else if(element_count == 1) { if(jo.has_member("par1")) { next_part.par1 = jo.get_int("par1"); } else if(jo.has_member("size")) { next_part.par1 = jo.get_int("size"); } else if(jo.has_member("wheel_width")) { next_part.par1 = jo.get_int("wheel_width"); } else { //bonus next_part.par1 = jo.get_int("bonus"); } } else { //Too many debugmsg("Error parsing vehicle part '%s': \ Use AT MOST one of: par1, power, size, wheel_width, bonus", next_part.name.c_str()); //Keep going to produce more messages if other parts are wrong next_part.par1 = 0; } next_part.fuel_type = jo.has_member("fuel_type") ? jo.get_string("fuel_type") : "NULL"; next_part.item = jo.get_string("item"); next_part.difficulty = jo.get_int("difficulty"); next_part.location = jo.has_member("location") ? jo.get_string("location") : ""; next_part.bitflags = 0; JsonArray jarr = jo.get_array("flags"); std::string nstring = ""; while (jarr.has_more()) { nstring = jarr.next_string(); next_part.flags.insert(nstring); if ( vpart_bitflag_map.find(nstring) != vpart_bitflag_map.end() ) { next_part.bitflags |= mfb( vpart_bitflag_map.find(nstring)->second ); } } if (jo.has_member("FOLDABLE") && next_part.folded_volume == 0){ debugmsg("Error: folded part %s has a volume of 0!", next_part.name.c_str()); } JsonArray breaks_into = jo.get_array("breaks_into"); while(breaks_into.has_more()) { JsonObject next_entry = breaks_into.next_object(); break_entry next_break_entry; next_break_entry.item_id = next_entry.get_string("item"); next_break_entry.min = next_entry.get_int("min"); next_break_entry.max = next_entry.get_int("max"); //Sanity check if(next_break_entry.max < next_break_entry.min) { debugmsg("For vehicle part %s: breaks_into item '%s' has min (%d) > max (%d)!", next_part.name.c_str(), next_break_entry.item_id.c_str(), next_break_entry.min, next_break_entry.max); } next_part.breaks_into.push_back(next_break_entry); } //Calculate and cache z-ordering based off of location // list_order is used when inspecting the vehicle if(next_part.location == "on_roof") { next_part.z_order = 9; next_part.list_order = 3; } else if(next_part.location == "on_cargo") { next_part.z_order = 8; next_part.list_order = 6; } else if(next_part.location == "center") { next_part.z_order = 7; next_part.list_order = 7; } else if(next_part.location == "under") { //Have wheels show up over frames next_part.z_order = 6; next_part.list_order = 10; } else if(next_part.location == "structure") { next_part.z_order = 5; next_part.list_order = 1; } else if(next_part.location == "engine_block") { //Should be hidden by frames next_part.z_order = 4; next_part.list_order = 8 ; } else if (next_part.location == "on_battery_mount"){ //Should be hidden by frames next_part.z_order = 3; next_part.list_order = 10; } else if(next_part.location == "fuel_source") { //Should be hidden by frames next_part.z_order = 3; next_part.list_order = 9; } else if(next_part.location == "roof") { //Shouldn't be displayed next_part.z_order = -1; next_part.list_order = 4; } else if(next_part.location == "armor") { //Shouldn't be displayed (the color is used, but not the symbol) next_part.z_order = -2; next_part.list_order = 2; } else { //Everything else next_part.z_order = 0; next_part.list_order = 5; } if (vehicle_part_types.count(next_part.id) > 0) { next_part.loadid = vehicle_part_types[next_part.id].loadid; vehicle_part_int_types[next_part.loadid] = next_part; } else { next_part.loadid = vehicle_part_int_types.size(); vehicle_part_int_types.push_back(next_part); } vehicle_part_types[next_part.id] = next_part; }
// Load values from this data file into m_templates void Item_factory::load_item_templates_from(const std::string file_name) throw (std::string){ catajson all_items(file_name); if(! json_good()) throw (std::string)"Could not open " + file_name; if (! all_items.is_array()) throw file_name + (std::string)"is not an array of item_templates"; //Crawl through and extract the items for (all_items.set_begin(); all_items.has_curr(); all_items.next()) { catajson entry = all_items.curr(); // The one element we absolutely require for an item definition is an id if(!entry.has("id") || !entry.get("id").is_string()) { debugmsg("Item definition skipped, no id found or id was malformed."); } else { Item_tag new_id = entry.get("id").as_string(); // If everything works out, add the item to the group list... // unless a similar item is already there if(m_templates.find(new_id) != m_templates.end()) { debugmsg("Item definition skipped, id %s already exists.", new_id.c_str()); } else { itype* new_item_template; if (!entry.has("type")) { new_item_template = new itype(); } else { std::string type_label = entry.get("type").as_string(); if (type_label == "GUNMOD") { it_gunmod* gunmod_template = new it_gunmod(); gunmod_template->damage = entry.get("damage_modifier").as_int();; gunmod_template->loudness = entry.get("loudness_modifier").as_int(); gunmod_template->newtype = entry.get("ammo_modifier").as_string(); gunmod_template->used_on_pistol = is_mod_target(entry.get("mod_targets"), "pistol"); gunmod_template->used_on_shotgun = is_mod_target(entry.get("mod_targets"), "shotgun"); gunmod_template->used_on_smg = is_mod_target(entry.get("mod_targets"), "smg"); gunmod_template->used_on_rifle = is_mod_target(entry.get("mod_targets"), "rifle"); gunmod_template->dispersion = entry.get("dispersion_modifier").as_int(); gunmod_template->recoil = entry.get("recoil_modifier").as_int(); gunmod_template->burst = entry.get("burst_modifier").as_int(); gunmod_template->clip = entry.get("clip_size_modifier").as_int(); if( entry.has("acceptable_ammo") ) { tags_from_json( entry.get("acceptable_ammo"), gunmod_template->acceptible_ammo_types ); } new_item_template = gunmod_template; } else if (type_label == "COMESTIBLE") { it_comest* comest_template = new it_comest(); comest_template->comesttype = entry.get("comestible_type").as_string(); comest_template->tool = entry.get("tool").as_string(); comest_template->container = entry.get("container").as_string(); comest_template->quench = entry.get("quench").as_int(); comest_template->nutr = entry.get("nutrition").as_int(); comest_template->spoils = entry.get("spoils_in").as_int(); comest_template->addict = entry.get("addiction_potential").as_int(); comest_template->charges = entry.get("charges").as_int(); comest_template->stim = entry.get("stim").as_int(); comest_template->healthy = entry.get("heal").as_int(); comest_template->fun = entry.get("fun").as_int(); comest_template->add = addiction_type(entry.get("addiction_type").as_string()); new_item_template = comest_template; } else if (type_label == "GUN") { it_gun* gun_template = new it_gun(); gun_template->ammo = entry.get("ammo").as_string(); gun_template->skill_used = Skill::skill(entry.get("skill").as_string()); gun_template->dmg_bonus = entry.get("ranged_damage").as_int(); gun_template->range = entry.get("range").as_int(); gun_template->dispersion = entry.get("dispersion").as_int(); gun_template->recoil = entry.get("recoil").as_int(); gun_template->durability = entry.get("durability").as_int(); gun_template->burst = entry.get("burst").as_int(); gun_template->clip = entry.get("clip_size").as_int(); gun_template->reload_time = entry.get("reload").as_int(); gun_template->pierce = entry.has("pierce") ? entry.get("pierce").as_int() : 0; if( entry.has("ammo_effects") ) { tags_from_json(entry.get("ammo_effects"), gun_template->ammo_effects); } new_item_template = gun_template; } else if (type_label == "TOOL") { it_tool* tool_template = new it_tool(); tool_template->ammo = entry.get("ammo").as_string(); tool_template->max_charges = entry.get("max_charges").as_int(); tool_template->def_charges = entry.get("initial_charges").as_int(); tool_template->charges_per_use = entry.get("charges_per_use").as_int(); tool_template->turns_per_charge = entry.get("turns_per_charge").as_int(); tool_template->revert_to = entry.get("revert_to").as_string(); new_item_template = tool_template; } else if (type_label == "AMMO") { it_ammo* ammo_template = new it_ammo(); ammo_template->type = entry.get("ammo_type").as_string(); if(entry.has("casing")) { ammo_template->casing = entry.get("casing").as_string(); } ammo_template->damage = entry.get("damage").as_int(); ammo_template->pierce = entry.get("pierce").as_int(); ammo_template->range = entry.get("range").as_int(); ammo_template->dispersion = entry.get("dispersion").as_int(); ammo_template->recoil = entry.get("recoil").as_int(); ammo_template->count = entry.get("count").as_int(); if( entry.has("effects") ) { tags_from_json(entry.get("effects"), ammo_template->ammo_effects); } new_item_template = ammo_template; } else if (type_label == "ARMOR") { it_armor* armor_template = new it_armor(); armor_template->encumber = entry.get("encumberance").as_int(); armor_template->coverage = entry.get("coverage").as_int(); armor_template->thickness = entry.get("material_thickness").as_int(); armor_template->env_resist = entry.get("enviromental_protection").as_int(); armor_template->warmth = entry.get("warmth").as_int(); armor_template->storage = entry.get("storage").as_int(); armor_template->power_armor = entry.has("power_armor") ? entry.get("power_armor").as_bool() : false; armor_template->covers = entry.has("covers") ? flags_from_json(entry.get("covers"),"bodyparts") : 0; new_item_template = armor_template; } else if (type_label == "BOOK") { it_book* book_template = new it_book(); book_template->level = entry.get("max_level").as_int(); book_template->req = entry.get("required_level").as_int(); book_template->fun = entry.get("fun").as_int(); book_template->intel = entry.get("intelligence").as_int(); book_template->time = entry.get("time").as_int(); book_template->type = Skill::skill(entry.get("skill").as_string()); new_item_template = book_template; } else if (type_label == "CONTAINER") { it_container* container_template = new it_container(); container_template->contains = entry.get("contains").as_int(); new_item_template = container_template; } else { debugmsg("Item definition for %s skipped, unrecognized type: %s", new_id.c_str(), type_label.c_str()); break; } } new_item_template->id = new_id; m_templates[new_id] = new_item_template; // And then proceed to assign the correct field new_item_template->price = entry.get("price").as_int(); new_item_template->name = _(entry.get("name").as_string().c_str()); new_item_template->sym = entry.get("symbol").as_char(); new_item_template->color = color_from_string(entry.get("color").as_string()); new_item_template->description = _(entry.get("description").as_string().c_str()); if(entry.has("material")){ set_material_from_json(new_id, entry.get("material")); } else { new_item_template->m1 = "null"; new_item_template->m2 = "null"; } Item_tag new_phase = "solid"; if(entry.has("phase")){ new_phase = entry.get("phase").as_string(); } new_item_template->phase = phase_from_tag(new_phase); new_item_template->volume = entry.get("volume").as_int(); new_item_template->weight = entry.get("weight").as_int(); new_item_template->melee_dam = entry.get("bashing").as_int(); new_item_template->melee_cut = entry.get("cutting").as_int(); new_item_template->m_to_hit = entry.get("to_hit").as_int(); if( entry.has("flags") ) { new_item_template->item_tags = entry.get("flags").as_tags(); /* List of current flags FIT - Reduces encumberance by one VARSIZE - Can be made to fit via tailoring OVERSIZE - Can always be worn no matter encumberance/mutations/bionics/etc HOOD - Will increase warmth for head if head is cold and player is not wearing a helmet (headwear of material that is not wool or cotton) POCKETS - Will increase warmth for hands if hands are cold and the player is wielding nothing WATCH - Shows the current time, instead of sun/moon position ALARMCLOCK - Has an alarmclock feature MALE_TYPICAL - Typically only worn by men. FEMALE_TYPICAL - Typically only worn by women. USE_EAT_VERB - Use the eat verb, even if it's a liquid(soup, jam etc.) Container-only flags: SEALS RIGID WATERTIGHT */ } new_item_template->techniques = (!entry.has("techniques") ? 0 : flags_from_json(entry.get("techniques"), "techniques")); new_item_template->use = (!entry.has("use_action") ? &iuse::none : use_from_string(entry.get("use_action").as_string())); } } } if(!json_good()) throw "There was an error reading " + file_name; }
/** * Reads in a vehicle part from a JsonObject. */ void game::load_vehiclepart(JsonObject &jo) { vpart_info next_part; next_part.id = jo.get_string("id"); next_part.name = _(jo.get_string("name").c_str()); next_part.sym = jo.get_string("symbol")[0]; next_part.color = color_from_string(jo.get_string("color")); next_part.sym_broken = jo.get_string("broken_symbol")[0]; next_part.color_broken = color_from_string(jo.get_string("broken_color")); next_part.dmg_mod = jo.has_member("damage_modifier") ? jo.get_int("damage_modifier") : 100; next_part.durability = jo.get_int("durability"); if(jo.has_member("power")) { next_part.power = jo.get_int("power"); } else { //defaults to 0 next_part.power = 0; } //Handle the par1 union as best we can by accepting any ONE of its elements int element_count = (jo.has_member("par1") ? 1 : 0) + (jo.has_member("size") ? 1 : 0) + (jo.has_member("wheel_width") ? 1 : 0) + (jo.has_member("bonus") ? 1 : 0); if(element_count == 0) { //If not specified, assume 0 next_part.par1 = 0; } else if(element_count == 1) { if(jo.has_member("par1")) { next_part.par1 = jo.get_int("par1"); } else if(jo.has_member("size")) { next_part.par1 = jo.get_int("size"); } else if(jo.has_member("wheel_width")) { next_part.par1 = jo.get_int("wheel_width"); } else { //bonus next_part.par1 = jo.get_int("bonus"); } } else { //Too many debugmsg("Error parsing vehicle part '%s': \ Use AT MOST one of: par1, power, size, wheel_width, bonus", next_part.name.c_str()); //Keep going to produce more messages if other parts are wrong next_part.par1 = 0; } next_part.fuel_type = jo.has_member("fuel_type") ? jo.get_string("fuel_type") : "NULL"; next_part.item = jo.get_string("item"); next_part.difficulty = jo.get_int("difficulty"); next_part.location = jo.has_member("location") ? jo.get_string("location") : ""; JsonArray jarr = jo.get_array("flags"); while (jarr.has_more()){ next_part.flags.insert(jarr.next_string()); } //Plating shouldn't actually be shown; another part will be. //Calculate and cache z-ordering based off of location if(next_part.has_flag("ARMOR")) { next_part.z_order = -2; } else if(next_part.location == "on_roof") { next_part.z_order = 8; } else if(next_part.location == "center") { next_part.z_order = 7; } else if(next_part.location == "under") { //Have wheels show up over frames next_part.z_order = 6; } else if(next_part.location == "structure") { next_part.z_order = 5; } else if(next_part.location == "engine_block") { //Should be hidden by frames next_part.z_order = 4; } else if(next_part.location == "fuel_source") { //Should be hidden by frames next_part.z_order = 3; } else if(next_part.location == "roof") { //Shouldn't be displayed next_part.z_order = -1; } else { //Everything else next_part.z_order = 0; } vehicle_part_types[next_part.id] = next_part; }
void MonsterGenerator::load_monster(JsonObject &jo) { // id std::string mid; if (jo.has_member("id")){ mid = jo.get_string("id"); if (mon_templates.count(mid) > 0) { delete mon_templates[mid]; } mtype *newmon = new mtype; newmon->id = mid; newmon->name = jo.get_string("name","").c_str(); if(jo.has_member("name_plural")) { newmon->name_plural = jo.get_string("name_plural"); } else { // default behaviour: Assume the regular plural form (appending an “s”) newmon->name_plural = jo.get_string("name") + "s"; } newmon->description = _(jo.get_string("description").c_str()); newmon->mat = jo.get_string("material"); newmon->species = jo.get_tags("species"); newmon->categories = jo.get_tags("categories"); newmon->sym = jo.get_string("symbol")[0]; // will fail here if there is no symbol newmon->color = color_from_string(jo.get_string("color")); newmon->size = get_from_string(jo.get_string("size", "MEDIUM"), size_map, MS_MEDIUM); newmon->phase = get_from_string(jo.get_string("phase", "SOLID"), phase_map, SOLID); newmon->difficulty = jo.get_int("diff", 0); newmon->agro = jo.get_int("aggression", 0); newmon->morale = jo.get_int("morale", 0); newmon->speed = jo.get_int("speed", 0); newmon->melee_skill = jo.get_int("melee_skill", 0); newmon->melee_dice = jo.get_int("melee_dice", 0); newmon->melee_sides = jo.get_int("melee_dice_sides", 0); newmon->melee_cut = jo.get_int("melee_cut", 0); newmon->sk_dodge = jo.get_int("dodge", 0); newmon->armor_bash = jo.get_int("armor_bash", 0); newmon->armor_cut = jo.get_int("armor_cut", 0); newmon->hp = jo.get_int("hp", 0); newmon->sp_freq = jo.get_int("special_freq", 0); newmon->def_chance = jo.get_int("special_when_hit_freq", 0); newmon->luminance = jo.get_float("luminance", 0); if (jo.has_string("death_drops")) { newmon->death_drops = jo.get_string("death_drops"); } else if (jo.has_object("death_drops")) { JsonObject death_frop_json = jo.get_object("death_drops"); // Make up a group name, should be unique (include the monster id), newmon->death_drops = newmon->id + "_death_drops_auto"; const std::string subtype = death_frop_json.get_string("subtype", "distribution"); // and load the entry as a standard item group using the made up name. item_controller->load_item_group(death_frop_json, newmon->death_drops, subtype); } else if (jo.has_member("death_drops")) { jo.throw_error("invalid type, must be string or object", "death_drops"); } newmon->dies = get_death_functions(jo, "death_function"); newmon->sp_attack = get_attack_function(jo, "special_attack"); newmon->sp_defense = get_defense_function(jo, "special_when_hit"); std::set<std::string> flags, anger_trig, placate_trig, fear_trig, cats; flags = jo.get_tags("flags"); anger_trig = jo.get_tags("anger_triggers"); placate_trig = jo.get_tags("placate_triggers"); fear_trig = jo.get_tags("fear_triggers"); newmon->flags = get_set_from_tags(flags, flag_map, MF_NULL); newmon->anger = get_set_from_tags(anger_trig, trigger_map, MTRIG_NULL); newmon->fear = get_set_from_tags(fear_trig, trigger_map, MTRIG_NULL); newmon->placate = get_set_from_tags(placate_trig, trigger_map, MTRIG_NULL); mon_templates[mid] = newmon; } }
void MonsterGenerator::load_monster(JsonObject &jo) { const mtype_id mid = mtype_id( jo.get_string("id") ); if (mon_templates.count(mid) > 0) { delete mon_templates[mid]; } mtype *newmon = new mtype; newmon->id = mid; newmon->name = jo.get_string("name").c_str(); if(jo.has_member("name_plural")) { newmon->name_plural = jo.get_string("name_plural"); } else { // default behaviour: Assume the regular plural form (appending an “s”) newmon->name_plural = newmon->name + "s"; } newmon->description = _(jo.get_string("description").c_str()); // Have to overwrite the default { "hflesh" } here newmon->mat = { jo.get_string("material") }; for( auto &s : jo.get_tags( "species" ) ) { newmon->species.insert( species_id( s ) ); } newmon->categories = jo.get_tags("categories"); // See monfaction.cpp newmon->default_faction = monfactions::get_or_add_faction( mfaction_str_id( jo.get_string("default_faction") ) ); newmon->sym = jo.get_string("symbol"); if( utf8_wrapper( newmon->sym ).display_width() != 1 ) { jo.throw_error( "monster symbol should be exactly one console cell width", "symbol" ); } newmon->color = color_from_string(jo.get_string("color")); newmon->size = get_from_string(jo.get_string("size", "MEDIUM"), Creature::size_map, MS_MEDIUM); newmon->phase = get_from_string(jo.get_string("phase", "SOLID"), phase_map, SOLID); newmon->difficulty = jo.get_int("diff", 0); newmon->agro = jo.get_int("aggression", 0); newmon->morale = jo.get_int("morale", 0); newmon->speed = jo.get_int("speed", 0); newmon->attack_cost = jo.get_int("attack_cost", 100); newmon->melee_skill = jo.get_int("melee_skill", 0); newmon->melee_dice = jo.get_int("melee_dice", 0); newmon->melee_sides = jo.get_int("melee_dice_sides", 0); newmon->melee_cut = jo.get_int("melee_cut", 0); newmon->sk_dodge = jo.get_int("dodge", 0); newmon->armor_bash = jo.get_int("armor_bash", 0); newmon->armor_cut = jo.get_int("armor_cut", 0); newmon->hp = jo.get_int("hp", 0); jo.read("starting_ammo", newmon->starting_ammo); newmon->luminance = jo.get_float("luminance", 0); newmon->revert_to_itype = jo.get_string( "revert_to_itype", "" ); newmon->vision_day = jo.get_int("vision_day", 40); newmon->vision_night = jo.get_int("vision_night", 1); if (jo.has_array("attack_effs")) { JsonArray jsarr = jo.get_array("attack_effs"); while (jsarr.has_more()) { JsonObject e = jsarr.next_object(); mon_effect_data new_eff(e.get_string("id", "null"), e.get_int("duration", 0), get_body_part_token( e.get_string("bp", "NUM_BP") ), e.get_bool("permanent", false), e.get_int("chance", 100)); newmon->atk_effs.push_back(new_eff); } } if( jo.has_member( "death_drops" ) ) { JsonIn& stream = *jo.get_raw( "death_drops" ); newmon->death_drops = item_group::load_item_group( stream, "distribution" ); } newmon->dies = get_death_functions(jo, "death_function"); load_special_defense(newmon, jo, "special_when_hit"); load_special_attacks(newmon, jo, "special_attacks"); if (jo.has_member("upgrades")) { JsonObject upgrades = jo.get_object("upgrades"); newmon->half_life = upgrades.get_int("half_life", -1); newmon->upgrade_group = mongroup_id( upgrades.get_string("into_group", mongroup_id::NULL_ID.str() ) ); newmon->upgrade_into = mtype_id( upgrades.get_string("into", mtype_id::NULL_ID.str() ) ); newmon->upgrades = true; } std::set<std::string> flags, anger_trig, placate_trig, fear_trig; flags = jo.get_tags("flags"); anger_trig = jo.get_tags("anger_triggers"); placate_trig = jo.get_tags("placate_triggers"); fear_trig = jo.get_tags("fear_triggers"); newmon->flags = get_set_from_tags(flags, flag_map, MF_NULL); newmon->anger = get_set_from_tags(anger_trig, trigger_map, MTRIG_NULL); newmon->fear = get_set_from_tags(fear_trig, trigger_map, MTRIG_NULL); newmon->placate = get_set_from_tags(placate_trig, trigger_map, MTRIG_NULL); mon_templates[mid] = newmon; }
/** * Reads in a vehicle part from a JsonObject. */ void vpart_info::load( JsonObject &jo, const std::string &src ) { vpart_info def; if( jo.has_string( "copy-from" ) ) { auto const base = vehicle_part_types.find( vpart_str_id( jo.get_string( "copy-from" ) ) ); auto const ab = abstract_parts.find( vpart_str_id( jo.get_string( "copy-from" ) ) ); if( base != vehicle_part_types.end() ) { def = base->second; } else if( ab != abstract_parts.end() ) { def = ab->second; } else { deferred.emplace_back( jo.str(), src ); } } if( jo.has_string( "abstract" ) ) { def.id = vpart_str_id( jo.get_string( "abstract" ) ); } else { def.id = vpart_str_id( jo.get_string( "id" ) ); } assign( jo, "name", def.name_ ); assign( jo, "item", def.item ); assign( jo, "location", def.location ); assign( jo, "durability", def.durability ); assign( jo, "damage_modifier", def.dmg_mod ); assign( jo, "power", def.power ); assign( jo, "epower", def.epower ); assign( jo, "fuel_type", def.fuel_type ); assign( jo, "folded_volume", def.folded_volume ); assign( jo, "size", def.size ); assign( jo, "difficulty", def.difficulty ); assign( jo, "bonus", def.bonus ); assign( jo, "flags", def.flags ); auto reqs = jo.get_object( "requirements" ); if( reqs.has_object( "install" ) ) { auto ins = reqs.get_object( "install" ); auto sk = ins.get_array( "skills" ); if( !sk.empty() ) { def.install_skills.clear(); } while( sk.has_more() ) { auto cur = sk.next_array(); def.install_skills.emplace( skill_id( cur.get_string( 0 ) ) , cur.size() >= 2 ? cur.get_int( 1 ) : 1 ); } assign( ins, "time", def.install_moves ); if( ins.has_string( "using" ) ) { def.install_reqs = { { requirement_id( ins.get_string( "using" ) ), 1 } }; } else if( ins.has_array( "using" ) ) { auto arr = ins.get_array( "using" ); while( arr.has_more() ) { auto cur = arr.next_array(); def.install_reqs.emplace_back( requirement_id( cur.get_string( 0 ) ), cur.get_int( 1 ) ); } } else { auto req_id = std::string( "inline_vehins_" ) += def.id.str(); requirement_data::load_requirement( ins, req_id ); def.install_reqs = { { requirement_id( req_id ), 1 } }; } def.legacy = false; } if( reqs.has_object( "removal" ) ) { auto rem = reqs.get_object( "removal" ); auto sk = rem.get_array( "skills" ); if( !sk.empty() ) { def.removal_skills.clear(); } while( sk.has_more() ) { auto cur = sk.next_array(); def.removal_skills.emplace( skill_id( cur.get_string( 0 ) ) , cur.size() >= 2 ? cur.get_int( 1 ) : 1 ); } assign( rem, "time", def.removal_moves ); if( rem.has_string( "using" ) ) { def.removal_reqs = { { requirement_id( rem.get_string( "using" ) ), 1 } }; } else if( rem.has_array( "using" ) ) { auto arr = rem.get_array( "using" ); while( arr.has_more() ) { auto cur = arr.next_array(); def.removal_reqs.emplace_back( requirement_id( cur.get_string( 0 ) ), cur.get_int( 1 ) ); } } else { auto req_id = std::string( "inline_vehins_" ) += def.id.str(); requirement_data::load_requirement( rem, req_id ); def.removal_reqs = { { requirement_id( req_id ), 1 } }; } def.legacy = false; } if( jo.has_member( "symbol" ) ) { def.sym = jo.get_string( "symbol" )[ 0 ]; } if( jo.has_member( "broken_symbol" ) ) { def.sym_broken = jo.get_string( "broken_symbol" )[ 0 ]; } if( jo.has_member( "color" ) ) { def.color = color_from_string( jo.get_string( "color" ) ); } if( jo.has_member( "broken_color" ) ) { def.color_broken = color_from_string( jo.get_string( "broken_color" ) ); } if( jo.has_member( "breaks_into" ) ) { JsonIn& stream = *jo.get_raw( "breaks_into" ); def.breaks_into_group = item_group::load_item_group( stream, "collection" ); } auto qual = jo.get_array( "qualities" ); if( !qual.empty() ) { def.qualities.clear(); while( qual.has_more() ) { auto pair = qual.next_array(); def.qualities[ quality_id( pair.get_string( 0 ) ) ] = pair.get_int( 1 ); } } if( jo.has_member( "damage_reduction" ) ) { JsonObject dred = jo.get_object( "damage_reduction" ); def.damage_reduction = load_damage_array( dred ); } else { def.damage_reduction.fill( 0.0f ); } if( jo.has_string( "abstract" ) ) { abstract_parts[ def.id ] = def; return; } auto const iter = vehicle_part_types.find( def.id ); if( iter != vehicle_part_types.end() ) { // Entry in the map already exists, so the pointer in the vector is already correct // and does not need to be changed, only the int-id needs to be taken from the old entry. def.loadid = iter->second.loadid; iter->second = def; } else { // The entry is new, "generate" a new int-id and link the new entry from the vector. def.loadid = vpart_id( vehicle_part_int_types.size() ); vpart_info &new_entry = vehicle_part_types[ def.id ]; new_entry = def; vehicle_part_int_types.push_back( &new_entry ); } }
/** * Reads in a vehicle part from a JsonObject. */ void vpart_info::load( JsonObject &jo, const std::string &src ) { vpart_info def; if( jo.has_string( "copy-from" ) ) { auto const base = vpart_info_all.find( vpart_id( jo.get_string( "copy-from" ) ) ); auto const ab = abstract_parts.find( vpart_id( jo.get_string( "copy-from" ) ) ); if( base != vpart_info_all.end() ) { def = base->second; } else if( ab != abstract_parts.end() ) { def = ab->second; } else { deferred.emplace_back( jo.str(), src ); return; } } if( jo.has_string( "abstract" ) ) { def.id = vpart_id( jo.get_string( "abstract" ) ); } else { def.id = vpart_id( jo.get_string( "id" ) ); } assign( jo, "name", def.name_ ); assign( jo, "item", def.item ); assign( jo, "location", def.location ); assign( jo, "durability", def.durability ); assign( jo, "damage_modifier", def.dmg_mod ); assign( jo, "power", def.power ); assign( jo, "epower", def.epower ); assign( jo, "fuel_type", def.fuel_type ); assign( jo, "default_ammo", def.default_ammo ); assign( jo, "folded_volume", def.folded_volume ); assign( jo, "size", def.size ); assign( jo, "difficulty", def.difficulty ); assign( jo, "bonus", def.bonus ); assign( jo, "flags", def.flags ); if( jo.has_member( "requirements" ) ) { auto reqs = jo.get_object( "requirements" ); parse_vp_reqs( reqs, def.id.str(), "install", def.install_reqs, def.install_skills, def.install_moves ); parse_vp_reqs( reqs, def.id.str(), "removal", def.removal_reqs, def.removal_skills, def.removal_moves ); parse_vp_reqs( reqs, def.id.str(), "repair", def.repair_reqs, def.repair_skills, def.repair_moves ); def.legacy = false; } if( jo.has_member( "symbol" ) ) { def.sym = jo.get_string( "symbol" )[ 0 ]; } if( jo.has_member( "broken_symbol" ) ) { def.sym_broken = jo.get_string( "broken_symbol" )[ 0 ]; } if( jo.has_member( "color" ) ) { def.color = color_from_string( jo.get_string( "color" ) ); } if( jo.has_member( "broken_color" ) ) { def.color_broken = color_from_string( jo.get_string( "broken_color" ) ); } if( jo.has_member( "breaks_into" ) ) { JsonIn& stream = *jo.get_raw( "breaks_into" ); def.breaks_into_group = item_group::load_item_group( stream, "collection" ); } auto qual = jo.get_array( "qualities" ); if( !qual.empty() ) { def.qualities.clear(); while( qual.has_more() ) { auto pair = qual.next_array(); def.qualities[ quality_id( pair.get_string( 0 ) ) ] = pair.get_int( 1 ); } } if( jo.has_member( "damage_reduction" ) ) { JsonObject dred = jo.get_object( "damage_reduction" ); def.damage_reduction = load_damage_array( dred ); } else { def.damage_reduction.fill( 0.0f ); } if( jo.has_string( "abstract" ) ) { abstract_parts[def.id] = def; } else { vpart_info_all[def.id] = def; } }
void load_terrain(JsonObject &jsobj) { if ( terlist.empty() ) { ter_t new_null = null_terrain_t(); termap[new_null.id] = new_null; terlist.push_back(new_null); } ter_t new_terrain; new_terrain.id = jsobj.get_string("id"); if ( new_terrain.id == "t_null" ) { return; } new_terrain.name = _(jsobj.get_string("name").c_str()); //Special case for the LINE_ symbols std::string symbol = jsobj.get_string("symbol"); if("LINE_XOXO" == symbol) { new_terrain.sym = LINE_XOXO; } else if("LINE_OXOX" == symbol) { new_terrain.sym = LINE_OXOX; } else { new_terrain.sym = symbol.c_str()[0]; } new_terrain.color = color_from_string(jsobj.get_string("color")); new_terrain.movecost = jsobj.get_int("move_cost"); if(jsobj.has_member("trap")) { // Store the string representation of the trap id. // Overwrites the trap field in set_trap_ids() once ids are assigned.. new_terrain.trap_id_str = jsobj.get_string("trap"); } new_terrain.trap = tr_null; new_terrain.transparent = false; new_terrain.bitflags = 0; JsonArray flags = jsobj.get_array("flags"); while(flags.has_more()) { new_terrain.set_flag(flags.next_string()); } if(jsobj.has_member("examine_action")) { std::string function_name = jsobj.get_string("examine_action"); new_terrain.examine = iexamine_function_from_string(function_name); } else { //If not specified, default to no action new_terrain.examine = iexamine_function_from_string("none"); } new_terrain.open = ""; if ( jsobj.has_member("open") ) { new_terrain.open = jsobj.get_string("open"); } new_terrain.close = ""; if ( jsobj.has_member("close") ) { new_terrain.close = jsobj.get_string("close"); } new_terrain.bash.load(jsobj, "bash", false); new_terrain.loadid=terlist.size(); termap[new_terrain.id]=new_terrain; terlist.push_back(new_terrain); }
void load_terrain(JsonObject &jsobj) { ter_t new_terrain; new_terrain.id = jsobj.get_string("id"); new_terrain.name = _(jsobj.get_string("name").c_str()); //Special case for the LINE_ symbols std::string symbol = jsobj.get_string("symbol"); if("LINE_XOXO" == symbol) { new_terrain.sym = LINE_XOXO; } else if("LINE_OXOX" == symbol) { new_terrain.sym = LINE_OXOX; } else { new_terrain.sym = symbol.c_str()[0]; } new_terrain.color = color_from_string(jsobj.get_string("color")); new_terrain.movecost = jsobj.get_int("move_cost"); if(jsobj.has_member("trap")) { new_terrain.trap = trap_id_from_string(jsobj.get_string("trap")); } else { new_terrain.trap = tr_null; } new_terrain.transparent = false; new_terrain.bitflags = 0; JsonArray flags = jsobj.get_array("flags"); while(flags.has_more()) { new_terrain.set_flag(flags.next_string()); } if(jsobj.has_member("examine_action")) { std::string function_name = jsobj.get_string("examine_action"); new_terrain.examine = iexamine_function_from_string(function_name); } else { //If not specified, default to no action new_terrain.examine = iexamine_function_from_string("none"); } new_terrain.open = ""; if ( jsobj.has_member("open") ) { new_terrain.open = jsobj.get_string("open"); } new_terrain.close = ""; if ( jsobj.has_member("close") ) { new_terrain.close = jsobj.get_string("close"); } /* requires copying json object if( jsobj.has_member("bash") ) { if( jsobj.is_object("bash") ) { JsonObject delayed(jsobj.get_object("bash")); delayed_json["terrain_bash"][new_terrain.id] = delayed;//jsobj.get_object("bash"); } else if (jsobj.is_string("bash") ) { // delayed_json["terrain_bash_link"][new_terrain.id] = jsobj.get_string("bash"); } } */ new_terrain.bash.load(jsobj, "bash", false); new_terrain.loadid=terlist.size(); termap[new_terrain.id]=new_terrain; terlist.push_back(new_terrain); }
nc_color color_from_json( JsonIn &js) { return color_from_string( js.get_string() ); }