Esempio n. 1
0
 void GainFilter<DataType_>::process_impl_direct(int64_t size) const
 {
   for(int channel = 0; channel < nb_output_ports; ++channel)
   {
     const DataType* ATK_RESTRICT input = converted_inputs[channel];
     DataType* ATK_RESTRICT output = outputs[channel];
     for(int64_t i = 0; i < size; ++i)
     {
       *(output++) = computeGain(*(input++) * threshold);
     }
   }
 }
Esempio n. 2
0
  void GainFilter<DataType_>::recomputeLUT()
  {
    auto gainLUT_ptr = gainLUT.data();

    for(int i = 0; i < LUTsize; ++i)
    {
      if(resetRequest)
      {
        i = 0;
        resetRequest = false;
        gainLUT_ptr = gainLUT.data();
      }
      *(gainLUT_ptr++) = computeGain(static_cast<DataType>(i) / LUTprecision);
    }
    isRunning = false;
  }
Esempio n. 3
0
void AudioMixerSlave::addStream(AudioMixerClientData& listenerNodeData, const QUuid& sourceNodeID,
        const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd,
        bool throttle) {
    ++stats.totalMixes;

    // to reduce artifacts we call the HRTF functor for every source, even if throttled or silent
    // this ensures the correct tail from last mixed block and the correct spatialization of next first block

    // check if this is a server echo of a source back to itself
    bool isEcho = (&streamToAdd == &listeningNodeStream);

    glm::vec3 relativePosition = streamToAdd.getPosition() - listeningNodeStream.getPosition();

    float distance = glm::max(glm::length(relativePosition), EPSILON);
    float gain = computeGain(listenerNodeData, listeningNodeStream, streamToAdd, relativePosition, isEcho);
    float azimuth = isEcho ? 0.0f : computeAzimuth(listeningNodeStream, listeningNodeStream, relativePosition);
    const int HRTF_DATASET_INDEX = 1;

    if (!streamToAdd.lastPopSucceeded()) {
        bool forceSilentBlock = true;

        if (!streamToAdd.getLastPopOutput().isNull()) {
            bool isInjector = dynamic_cast<const InjectedAudioStream*>(&streamToAdd);

            // in an injector, just go silent - the injector has likely ended
            // in other inputs (microphone, &c.), repeat with fade to avoid the harsh jump to silence
            if (!isInjector) {
                // calculate its fade factor, which depends on how many times it's already been repeated.
                float fadeFactor = calculateRepeatedFrameFadeFactor(streamToAdd.getConsecutiveNotMixedCount() - 1);
                if (fadeFactor > 0.0f) {
                    // apply the fadeFactor to the gain
                    gain *= fadeFactor;
                    forceSilentBlock = false;
                }
            }
        }

        if (forceSilentBlock) {
            // call renderSilent with a forced silent block to reduce artifacts
            // (this is not done for stereo streams since they do not go through the HRTF)
            if (!streamToAdd.isStereo() && !isEcho) {
                // get the existing listener-source HRTF object, or create a new one
                auto& hrtf = listenerNodeData.hrtfForStream(sourceNodeID, streamToAdd.getStreamIdentifier());

                static int16_t silentMonoBlock[AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL] = {};
                hrtf.renderSilent(silentMonoBlock, _mixSamples, HRTF_DATASET_INDEX, azimuth, distance, gain,
                                  AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL);

                ++stats.hrtfSilentRenders;
            }

            return;
        }
    }

    // grab the stream from the ring buffer
    AudioRingBuffer::ConstIterator streamPopOutput = streamToAdd.getLastPopOutput();

    // stereo sources are not passed through HRTF
    if (streamToAdd.isStereo()) {
        for (int i = 0; i < AudioConstants::NETWORK_FRAME_SAMPLES_STEREO; ++i) {
            _mixSamples[i] += float(streamPopOutput[i] * gain / AudioConstants::MAX_SAMPLE_VALUE);
        }

        ++stats.manualStereoMixes;
        return;
    }

    // echo sources are not passed through HRTF
    if (isEcho) {
        for (int i = 0; i < AudioConstants::NETWORK_FRAME_SAMPLES_STEREO; i += 2) {
            auto monoSample = float(streamPopOutput[i / 2] * gain / AudioConstants::MAX_SAMPLE_VALUE);
            _mixSamples[i] += monoSample;
            _mixSamples[i + 1] += monoSample;
        }

        ++stats.manualEchoMixes;
        return;
    }

    // get the existing listener-source HRTF object, or create a new one
    auto& hrtf = listenerNodeData.hrtfForStream(sourceNodeID, streamToAdd.getStreamIdentifier());

    streamPopOutput.readSamples(_bufferSamples, AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL);

    if (streamToAdd.getLastPopOutputLoudness() == 0.0f) {
        // call renderSilent to reduce artifacts
        hrtf.renderSilent(_bufferSamples, _mixSamples, HRTF_DATASET_INDEX, azimuth, distance, gain,
                          AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL);

        ++stats.hrtfSilentRenders;
        return;
    }

    if (throttle) {
        // call renderSilent with actual frame data and a gain of 0.0f to reduce artifacts
        hrtf.renderSilent(_bufferSamples, _mixSamples, HRTF_DATASET_INDEX, azimuth, distance, 0.0f,
                          AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL);

        ++stats.hrtfThrottleRenders;
        return;
    }

    hrtf.render(_bufferSamples, _mixSamples, HRTF_DATASET_INDEX, azimuth, distance, gain,
                AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL);

    ++stats.hrtfRenders;
}