int RootInlineBox::verticallyAlignBoxes(int heightOfBlock) { int maxPositionTop = 0; int maxPositionBottom = 0; int maxAscent = 0; int maxDescent = 0; // Figure out if we're in strict mode. Note that we can't simply use !style()->htmlHacks(), // because that would match almost strict mode as well. RenderObject* curr = renderer(); while (curr && !curr->node()) curr = curr->container(); bool strictMode = (curr && curr->document()->inStrictMode()); computeLogicalBoxHeights(maxPositionTop, maxPositionBottom, maxAscent, maxDescent, strictMode); if (maxAscent + maxDescent < max(maxPositionTop, maxPositionBottom)) adjustMaxAscentAndDescent(maxAscent, maxDescent, maxPositionTop, maxPositionBottom); int maxHeight = maxAscent + maxDescent; int lineTop = heightOfBlock; int lineBottom = heightOfBlock; placeBoxesVertically(heightOfBlock, maxHeight, maxAscent, strictMode, lineTop, lineBottom); computeVerticalOverflow(lineTop, lineBottom, strictMode); setLineTopBottomPositions(lineTop, lineBottom); heightOfBlock += maxHeight; return heightOfBlock; }
int RootInlineBox::verticallyAlignBoxes(int heightOfBlock, GlyphOverflowAndFallbackFontsMap& textBoxDataMap) { #if ENABLE(SVG) // SVG will handle vertical alignment on its own. if (isSVGRootInlineBox()) return 0; #endif int maxPositionTop = 0; int maxPositionBottom = 0; int maxAscent = 0; int maxDescent = 0; // Figure out if we're in strict mode. Note that we can't simply use !style()->htmlHacks(), // because that would match almost strict mode as well. RenderObject* curr = renderer(); while (curr && !curr->node()) curr = curr->container(); bool strictMode = (curr && curr->document()->inStrictMode()); computeLogicalBoxHeights(maxPositionTop, maxPositionBottom, maxAscent, maxDescent, strictMode, textBoxDataMap); if (maxAscent + maxDescent < max(maxPositionTop, maxPositionBottom)) adjustMaxAscentAndDescent(maxAscent, maxDescent, maxPositionTop, maxPositionBottom); int maxHeight = maxAscent + maxDescent; int lineTop = heightOfBlock; int lineBottom = heightOfBlock; placeBoxesVertically(heightOfBlock, maxHeight, maxAscent, strictMode, lineTop, lineBottom); computeVerticalOverflow(lineTop, lineBottom, strictMode, textBoxDataMap); setLineTopBottomPositions(lineTop, lineBottom); heightOfBlock += maxHeight; return heightOfBlock; }