Esempio n. 1
0
void
update_light (gint xpos, gint ypos)
{
  gint startx, starty, pw, ph;
  GimpVector3  vp;
  gint         k = mapvals.light_selected;

  compute_preview_rectangle (&startx, &starty, &pw, &ph);

  vp = mapvals.viewpoint;
  vp.z = -vp.z;

  switch (mapvals.lightsource[k].type)
    {
    case        NO_LIGHT:
      break;
    case        POINT_LIGHT:
    case        SPOT_LIGHT:
      gimp_vector_2d_to_3d (startx,
                            starty,
                            pw,
                            ph,
                            xpos, ypos, &vp, &mapvals.lightsource[k].position);
      break;
    case DIRECTIONAL_LIGHT:
      gimp_vector_2d_to_3d (startx,
                            starty,
                            pw,
                            ph,
                            xpos, ypos, &vp, &mapvals.lightsource[k].direction);
      break;
    }
}
Esempio n. 2
0
void
draw_preview_image (gboolean recompute)
{
  gint      startx, starty, pw, ph;
  GdkColor  color;

  color.red   = 0x0;
  color.green = 0x0;
  color.blue  = 0x0;
  gdk_gc_set_rgb_bg_color (gc, &color);

  color.red   = 0xFFFF;
  color.green = 0xFFFF;
  color.blue  = 0xFFFF;
  gdk_gc_set_rgb_fg_color (gc, &color);

  gdk_gc_set_function (gc, GDK_COPY);

  compute_preview_rectangle (&startx, &starty, &pw, &ph);

  if (recompute)
    {
      GdkDisplay *display = gtk_widget_get_display (previewarea);
      GdkCursor  *cursor;

      cursor = gdk_cursor_new_for_display (display, GDK_WATCH);

      gdk_window_set_cursor (previewarea->window, cursor);
      gdk_cursor_unref (cursor);

      compute_preview (startx, starty, pw, ph);
      cursor = gdk_cursor_new_for_display (display, GDK_HAND2);
      gdk_window_set_cursor (previewarea->window, cursor);
      gdk_cursor_unref (cursor);
      gdk_flush ();

      /* if we recompute, clear backbuf, so we don't
       * restore the wrong bitmap */
      if (backbuf.image != NULL)
        {
          g_object_unref (backbuf.image);
          backbuf.image = NULL;
        }
    }

  gdk_draw_rgb_image (previewarea->window, gc,
                      0, 0, PREVIEW_WIDTH, PREVIEW_HEIGHT,
                      GDK_RGB_DITHER_MAX, preview_rgb_data,
                      3 * PREVIEW_WIDTH);

  /* draw symbols if enabled in UI */
  if (mapvals.interactive_preview)
    {
      draw_handles ();
    }
}
void
preview_compute (void)
{
  GdkDisplay *display = gtk_widget_get_display (previewarea);
  GdkCursor  *cursor;
  gint        startx, starty, pw, ph;

  compute_preview_rectangle (&startx, &starty, &pw, &ph);

  cursor = gdk_cursor_new_for_display (display, GDK_WATCH);

  gdk_window_set_cursor (gtk_widget_get_window (previewarea), cursor);
  gdk_cursor_unref (cursor);

  compute_preview (startx, starty, pw, ph);
  cursor = gdk_cursor_new_for_display (display, GDK_HAND2);
  gdk_window_set_cursor (gtk_widget_get_window (previewarea), cursor);
  gdk_cursor_unref (cursor);
  gdk_flush ();
}
Esempio n. 4
0
static void
draw_handles (void)
{
  gdouble     dxpos, dypos;
  gint        startx, starty, pw, ph;
  GimpVector3 viewpoint;
  GimpVector3 light_position;
  gint        k      = mapvals.light_selected;

  gfloat length;
  gfloat delta_x = 0.0;
  gfloat delta_y = 0.0;

  /* calculate handle position */
  compute_preview_rectangle (&startx, &starty, &pw, &ph);
  switch (mapvals.lightsource[k].type)
    {
    case NO_LIGHT:
      return;
    case POINT_LIGHT:
    case SPOT_LIGHT:
      /* swap z to reverse light position */
      viewpoint = mapvals.viewpoint;
      viewpoint.z = -viewpoint.z;
      light_position = mapvals.lightsource[k].position;
      gimp_vector_3d_to_2d (startx, starty, pw, ph, &dxpos, &dypos,
                            &viewpoint, &light_position);
      handle_xpos = (gint) (dxpos + 0.5);
      handle_ypos = (gint) (dypos + 0.5);
      break;
    case DIRECTIONAL_LIGHT:
      light_position.x = light_position.y = 0.5;
      light_position.z = 0;
      viewpoint.z = -viewpoint.z;
      gimp_vector_3d_to_2d (startx, starty, pw, ph, &dxpos, &dypos,
                            &viewpoint, &light_position);
      length = PREVIEW_HEIGHT / 4;
      delta_x = mapvals.lightsource[k].direction.x * length;
      delta_y = mapvals.lightsource[k].direction.y * length;
      handle_xpos = dxpos + delta_x;
      handle_ypos = dypos + delta_y;
      break;
    }

  gdk_gc_set_function (gc, GDK_COPY);

  if (mapvals.lightsource[k].type != NO_LIGHT)
    {
      GdkColor  color;

      /* Restore background if it has been saved */
      /* ======================================= */

      if (backbuf.image != NULL)
        {
          gdk_gc_set_function (gc, GDK_COPY);
          gdk_draw_image (previewarea->window, gc,
                          backbuf.image, 0, 0, backbuf.x,
                          backbuf.y, backbuf.w, backbuf.h);
          g_object_unref (backbuf.image);
          backbuf.image = NULL;
        }

      /* calculate backbuffer */
      switch (mapvals.lightsource[k].type)
        {
        case POINT_LIGHT:
          backbuf.x = handle_xpos - LIGHT_SYMBOL_SIZE / 2;
          backbuf.y = handle_ypos - LIGHT_SYMBOL_SIZE / 2;
          backbuf.w = LIGHT_SYMBOL_SIZE;
          backbuf.h = LIGHT_SYMBOL_SIZE;
          break;
        case DIRECTIONAL_LIGHT:
          if (delta_x <= 0)
            backbuf.x = handle_xpos;
          else
            backbuf.x = startx + pw/2;
          if (delta_y <= 0)
            backbuf.y = handle_ypos;
          else
            backbuf.y = starty + ph/2;
          backbuf.x -= LIGHT_SYMBOL_SIZE/2;
          backbuf.y -= LIGHT_SYMBOL_SIZE/2;
          backbuf.w = fabs(delta_x) + LIGHT_SYMBOL_SIZE;
          backbuf.h = fabs(delta_y) + LIGHT_SYMBOL_SIZE;
          break;
        case SPOT_LIGHT:
          backbuf.x = handle_xpos - LIGHT_SYMBOL_SIZE / 2;
          backbuf.y = handle_ypos - LIGHT_SYMBOL_SIZE / 2;
          backbuf.w = LIGHT_SYMBOL_SIZE;
          backbuf.h = LIGHT_SYMBOL_SIZE;
          break;
        case NO_LIGHT:
          break;
        }

      /* Save background */
      /* =============== */
      if ((backbuf.x >= 0) &&
          (backbuf.x <= PREVIEW_WIDTH) &&
          (backbuf.y >= 0) && (backbuf.y <= PREVIEW_HEIGHT))
        {
          /* clip coordinates to preview widget sizes */
          if ((backbuf.x + backbuf.w) > PREVIEW_WIDTH)
            backbuf.w = (PREVIEW_WIDTH - backbuf.x);

          if ((backbuf.y + backbuf.h) > PREVIEW_HEIGHT)
            backbuf.h = (PREVIEW_HEIGHT - backbuf.y);

          backbuf.image = gdk_drawable_get_image (previewarea->window,
                                                  backbuf.x, backbuf.y,
                                                  backbuf.w, backbuf.h);
        }

      color.red   = 0x0;
      color.green = 0x0;
      color.blue  = 0x0;
      gdk_gc_set_rgb_bg_color (gc, &color);

      color.red   = 0x0;
      color.green = 0x4000;
      color.blue  = 0xFFFF;
      gdk_gc_set_rgb_fg_color (gc, &color);

      /* draw circle at light position */
      switch (mapvals.lightsource[k].type)
        {
        case POINT_LIGHT:
        case SPOT_LIGHT:
          gdk_draw_arc (previewarea->window, gc, TRUE,
                        handle_xpos - LIGHT_SYMBOL_SIZE / 2,
                        handle_ypos - LIGHT_SYMBOL_SIZE / 2,
                        LIGHT_SYMBOL_SIZE,
                        LIGHT_SYMBOL_SIZE, 0, 360 * 64);
          break;
        case DIRECTIONAL_LIGHT:
          gdk_draw_arc (previewarea->window, gc, TRUE,
                        handle_xpos - LIGHT_SYMBOL_SIZE / 2,
                        handle_ypos - LIGHT_SYMBOL_SIZE / 2,
                        LIGHT_SYMBOL_SIZE,
                        LIGHT_SYMBOL_SIZE, 0, 360 * 64);
          gdk_draw_line (previewarea->window, gc,
                         handle_xpos, handle_ypos, startx+pw/2 , starty + ph/2);
          break;
        case NO_LIGHT:
          break;
        }
    }
}
static void
draw_handles (void)
{
  gdouble     dxpos, dypos;
  gint        startx, starty, pw, ph;
  GimpVector3 viewpoint;
  GimpVector3 light_position;
  gint        k      = mapvals.light_selected;

  gfloat length;
  gfloat delta_x = 0.0;
  gfloat delta_y = 0.0;

  /* calculate handle position */
  compute_preview_rectangle (&startx, &starty, &pw, &ph);
  switch (mapvals.lightsource[k].type)
    {
    case NO_LIGHT:
      return;
    case POINT_LIGHT:
    case SPOT_LIGHT:
      /* swap z to reverse light position */
      viewpoint = mapvals.viewpoint;
      viewpoint.z = -viewpoint.z;
      light_position = mapvals.lightsource[k].position;
      gimp_vector_3d_to_2d (startx, starty, pw, ph, &dxpos, &dypos,
                            &viewpoint, &light_position);
      handle_xpos = (gint) (dxpos + 0.5);
      handle_ypos = (gint) (dypos + 0.5);
      break;
    case DIRECTIONAL_LIGHT:
      light_position.x = light_position.y = 0.5;
      light_position.z = 0;
      viewpoint.z = -viewpoint.z;
      gimp_vector_3d_to_2d (startx, starty, pw, ph, &dxpos, &dypos,
                            &viewpoint, &light_position);
      length = PREVIEW_HEIGHT / 4;
      delta_x = mapvals.lightsource[k].direction.x * length;
      delta_y = mapvals.lightsource[k].direction.y * length;
      handle_xpos = dxpos + delta_x;
      handle_ypos = dypos + delta_y;
      break;
    }

  if (mapvals.lightsource[k].type != NO_LIGHT)
    {
      GdkColor  color;
      cairo_t *cr;
      cr = gdk_cairo_create (gtk_widget_get_window (previewarea));

      cairo_set_line_width (cr, 1.0);

      color.red   = 0x0;
      color.green = 0x4000;
      color.blue  = 0xFFFF;
      gdk_cairo_set_source_color (cr, &color);

      /* draw circle at light position */
      switch (mapvals.lightsource[k].type)
        {
        case POINT_LIGHT:
        case SPOT_LIGHT:
          cairo_arc (cr, handle_xpos, handle_ypos,
                     LIGHT_SYMBOL_SIZE/2, 0, 2 * M_PI);
          cairo_fill (cr);
          break;
        case DIRECTIONAL_LIGHT:
          cairo_arc (cr, handle_xpos, handle_ypos,
                     LIGHT_SYMBOL_SIZE/2, 0, 2 * M_PI);
          cairo_fill (cr);
          cairo_move_to (cr, handle_xpos, handle_ypos);
          cairo_line_to (cr, startx + pw/2, starty + ph/2);
          cairo_stroke (cr);
          break;
        case NO_LIGHT:
          break;
        }
      cairo_destroy (cr);
    }
}