extern int send_d2cs_gameinforeq(t_connection * c) { t_packet * packet; t_game * game; t_realm * realm; if (!(c)) { eventlog(eventlog_level_error,__FUNCTION__,"got NULL conn"); return -1; } if (!(game = conn_get_game(c))) { eventlog(eventlog_level_error,__FUNCTION__,"conn had NULL game"); return -1; } if (!(realm = conn_get_realm(c))) { eventlog(eventlog_level_error,__FUNCTION__,"conn had NULL realm"); return -1; } if ((packet=packet_create(packet_class_d2cs_bnetd))) { packet_set_size(packet,sizeof(t_bnetd_d2cs_gameinforeq)); packet_set_type(packet,BNETD_D2CS_GAMEINFOREQ); bn_int_set(&packet->u.bnetd_d2cs_gameinforeq.h.seqno,0); packet_append_string(packet,game_get_name(game)); conn_push_outqueue(realm_get_conn(realm),packet); packet_del_ref(packet); } return 0; }
int output_standard_writer(std::FILE * fp) { t_elem const *curr; t_connection *conn; t_channel const *channel; t_game *game; char const *channel_name; int number; char clienttag_str[5]; int uptime = server_get_uptime(); if (prefs_get_XML_status_output()) { int seconds; int minutes; int hours; int days; days = (uptime / (60 * 60 * 24)); hours = (uptime / (60 * 60)) % 24; minutes = (uptime / 60) % 60; seconds = uptime % 60; std::fprintf(fp, "<?xml version=\"1.0\"?>\n<status>\n"); std::fprintf(fp, "\t\t<Version>%s</Version>\n", PVPGN_VERSION); std::fprintf(fp, "\t\t<Uptime>\n"); std::fprintf(fp, "\t\t\t<Days>%d</Days>\n", days); std::fprintf(fp, "\t\t\t<Hours>%d</Hours>\n", hours); std::fprintf(fp, "\t\t\t<Minutes>%d</Minutes>\n", minutes); std::fprintf(fp, "\t\t\t<Seconds>%d</Seconds>\n", seconds); std::fprintf(fp, "\t\t</Uptime>\n"); std::fprintf(fp, "\t\t<Users>\n"); std::fprintf(fp, "\t\t<Number>%d</Number>\n", connlist_login_get_length()); LIST_TRAVERSE_CONST(connlist(), curr) { conn = (t_connection*)elem_get_data(curr); if (conn_get_account(conn)) std::fprintf(fp, "\t\t<user><name>%s</name><clienttag>%s</clienttag><version>%s</version>", conn_get_username(conn), tag_uint_to_str(clienttag_str, conn_get_clienttag(conn)), conn_get_clientver(conn)); if ((game = conn_get_game(conn))) std::fprintf(fp, "<gameid>%u</gameid>", game_get_id(game)); std::fprintf(fp, "</user>\n"); } std::fprintf(fp, "\t\t</Users>\n"); std::fprintf(fp, "\t\t<Games>\n"); std::fprintf(fp, "\t\t<Number>%d</Number>\n", gamelist_get_length()); gamelist_traverse(_glist_cb_xml, fp); std::fprintf(fp, "\t\t</Games>\n"); std::fprintf(fp, "\t\t<Channels>\n"); std::fprintf(fp, "\t\t<Number>%d</Number>\n", channellist_get_length()); LIST_TRAVERSE_CONST(channellist(), curr) { channel = (t_channel*)elem_get_data(curr); channel_name = channel_get_name(channel); std::fprintf(fp, "\t\t<channel>%s</channel>\n", channel_name); }