Esempio n. 1
0
extern int send_d2cs_gameinforeq(t_connection * c)
{
	t_packet	* packet;
	t_game		* game;
	t_realm		* realm;

	if (!(c))
	{
		eventlog(eventlog_level_error,__FUNCTION__,"got NULL conn");
		return -1;
	}
	
	if (!(game = conn_get_game(c)))
	{
		eventlog(eventlog_level_error,__FUNCTION__,"conn had NULL game");
		return -1;
	}

	if (!(realm = conn_get_realm(c)))
	{
		eventlog(eventlog_level_error,__FUNCTION__,"conn had NULL realm");
		return -1;
	}


	if ((packet=packet_create(packet_class_d2cs_bnetd))) {
		packet_set_size(packet,sizeof(t_bnetd_d2cs_gameinforeq));
		packet_set_type(packet,BNETD_D2CS_GAMEINFOREQ);
		bn_int_set(&packet->u.bnetd_d2cs_gameinforeq.h.seqno,0);
		packet_append_string(packet,game_get_name(game));
		conn_push_outqueue(realm_get_conn(realm),packet);
		packet_del_ref(packet);
	}
	return 0;
}
Esempio n. 2
0
		int output_standard_writer(std::FILE * fp)
		{
			t_elem const	*curr;
			t_connection	*conn;
			t_channel const	*channel;
			t_game *game;

			char const		*channel_name;
			int			number;
			char		clienttag_str[5];
			int uptime = server_get_uptime();


			if (prefs_get_XML_status_output())
			{
				int seconds;
				int minutes;
				int hours;
				int days;

				days = (uptime / (60 * 60 * 24));
				hours = (uptime / (60 * 60)) % 24;
				minutes = (uptime / 60) % 60;
				seconds = uptime % 60;

				std::fprintf(fp, "<?xml version=\"1.0\"?>\n<status>\n");
				std::fprintf(fp, "\t\t<Version>%s</Version>\n", PVPGN_VERSION);
				std::fprintf(fp, "\t\t<Uptime>\n");
				std::fprintf(fp, "\t\t\t<Days>%d</Days>\n", days);
				std::fprintf(fp, "\t\t\t<Hours>%d</Hours>\n", hours);
				std::fprintf(fp, "\t\t\t<Minutes>%d</Minutes>\n", minutes);
				std::fprintf(fp, "\t\t\t<Seconds>%d</Seconds>\n", seconds);
				std::fprintf(fp, "\t\t</Uptime>\n");
				std::fprintf(fp, "\t\t<Users>\n");
				std::fprintf(fp, "\t\t<Number>%d</Number>\n", connlist_login_get_length());

				LIST_TRAVERSE_CONST(connlist(), curr)
				{
					conn = (t_connection*)elem_get_data(curr);
					if (conn_get_account(conn))
						std::fprintf(fp, "\t\t<user><name>%s</name><clienttag>%s</clienttag><version>%s</version>", conn_get_username(conn), tag_uint_to_str(clienttag_str, conn_get_clienttag(conn)), conn_get_clientver(conn));

					if ((game = conn_get_game(conn)))
						std::fprintf(fp, "<gameid>%u</gameid>", game_get_id(game));
					std::fprintf(fp, "</user>\n");
				}

				std::fprintf(fp, "\t\t</Users>\n");
				std::fprintf(fp, "\t\t<Games>\n");
				std::fprintf(fp, "\t\t<Number>%d</Number>\n", gamelist_get_length());

				gamelist_traverse(_glist_cb_xml, fp);

				std::fprintf(fp, "\t\t</Games>\n");
				std::fprintf(fp, "\t\t<Channels>\n");
				std::fprintf(fp, "\t\t<Number>%d</Number>\n", channellist_get_length());

				LIST_TRAVERSE_CONST(channellist(), curr)
				{
					channel = (t_channel*)elem_get_data(curr);
					channel_name = channel_get_name(channel);
					std::fprintf(fp, "\t\t<channel>%s</channel>\n", channel_name);
				}