Esempio n. 1
0
void sdl2_gl_switch(DisplayChangeListener *dcl,
                    DisplaySurface *new_surface)
{
    struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
    DisplaySurface *old_surface = scon->surface;

    assert(scon->opengl);

    SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
    surface_gl_destroy_texture(scon->gls, scon->surface);

    scon->surface = new_surface;

    if (!new_surface) {
        console_gl_fini_context(scon->gls);
        scon->gls = NULL;
        sdl2_window_destroy(scon);
        return;
    }

    if (!scon->real_window) {
        sdl2_window_create(scon);
        scon->gls = console_gl_init_context();
    } else if (old_surface &&
               ((surface_width(old_surface)  != surface_width(new_surface)) ||
                (surface_height(old_surface) != surface_height(new_surface)))) {
        sdl2_window_resize(scon);
    }

    surface_gl_create_texture(scon->gls, scon->surface);
}
Esempio n. 2
0
void gd_egl_refresh(DisplayChangeListener *dcl)
{
    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);

    if (!vc->gfx.esurface) {
        gd_egl_init(vc);
        if (!vc->gfx.esurface) {
            return;
        }
        vc->gfx.gls = console_gl_init_context();
        if (vc->gfx.ds) {
            surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
        }
    }

    graphic_hw_update(dcl->con);

    if (vc->gfx.glupdates) {
        vc->gfx.glupdates = 0;
        gd_egl_draw(vc);
    }
}
Esempio n. 3
0
void gd_gl_area_refresh(DisplayChangeListener *dcl)
{
    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);

    if (!vc->gfx.gls) {
        if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
            return;
        }
        gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
        vc->gfx.gls = console_gl_init_context();
        if (vc->gfx.ds) {
            surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
        }
    }

    graphic_hw_update(dcl->con);

    if (vc->gfx.glupdates) {
        vc->gfx.glupdates = 0;
        gtk_gl_area_set_scanout_mode(vc, false);
        gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
    }
}