void BbVideoWindowControl::setContrast(int contrast)
{
    if (m_contrast != contrast) {
        m_contrast = contrast;
        updateContrast();
        emit contrastChanged(m_contrast);
    }
}
void QGstreamerVideoWidgetControl::setContrast(int contrast)
{
    if (m_videoSink && g_object_class_find_property(G_OBJECT_GET_CLASS(m_videoSink), "contrast")) {
        g_object_set(G_OBJECT(m_videoSink), "contrast", contrast * 10, NULL);

        emit contrastChanged(contrast);
    }
}
void Vmr9VideoWindowControl::setContrast(int contrast)
{
    m_contrast = contrast;

    m_dirtyValues |= ProcAmpControl9_Contrast;

    setProcAmpValues();

    emit contrastChanged(contrast);
}
Esempio n. 4
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void HbVgBcEffect::setContrast(qreal contrast)
{
    Q_D(HbVgBcEffect);
    if (d->contrast == contrast) {
        return;
    }
    d->contrast = contrast;
    updateEffect();
    emit contrastChanged(contrast);
}
void Evr9VideoWindowControl::setContrast(int contrast)
{
    if (m_contrast == contrast)
        return;

    m_contrast = contrast;

    m_dirtyValues |= DXVA2_ProcAmp_Contrast;

    setProcAmpValues();

    emit contrastChanged(contrast);
}
Esempio n. 6
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bool VideoOutput::onSetContrast(qreal contrast)
{
    if (!isAvailable())
        return false;
    DPTR_D(VideoOutput);
    // not call onSetXXX here, otherwise states in impl will not change
    d.impl->setContrast(contrast);
    if (contrast != d.impl->contrast()) {
        return false;
    }
    emit contrastChanged(contrast);
    return true;
}
void QGstreamerVideoOverlay::setContrast(int contrast)
{
    m_surface->setContrast(contrast);

    emit contrastChanged(m_surface->contrast());
}
Esempio n. 8
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void IniReader::setContrast(const int &s){settings.insert("contrast",s);emit contrastChanged();}
Esempio n. 9
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void IniReader::finished()
{
    settings=watcher->result();
    emit readConfigChanged();
    emit writeConfigChanged();
    emit romPathChanged();
    emit hashPathChanged();
    emit samplePathChanged();
    emit artPathChanged();
    emit ctrlrPathChanged();
    emit iniPathChanged();
    emit fontPathChanged();
    emit cheatPathChanged();
    emit crosshairPathChanged();
    emit cfgDirChanged();
    emit nvramDirChanged();
    emit inputDirChanged();
    emit stateDirChanged();
    emit snapshotDirChanged();
    emit diffDirChanged();
    emit commentDirChanged();
    emit stateChanged();
    emit autoSaveChanged();
    emit playbackChanged();
    emit recordChanged();
    emit mngWriteChanged();
    emit aviWriteChanged();
    emit wavWriteChanged();
    emit snapNameChanged();
    emit snapSizeChanged();
    emit snapViewChanged();
    emit snapBilinearChanged();
    emit stateNameChanged();
    emit burninChanged();
    emit autoFrameSkipChanged();
    emit frameSkipChanged();
    emit secondsToRunChanged();
    emit throttleChanged();
    emit sleepChanged();
    emit speedChanged();
    emit refreshSpeedChanged();
    emit rotateChanged();
    emit rorChanged();
    emit rolChanged();
    emit autoRorChanged();
    emit autoRolChanged();
    emit flipXChanged();
    emit flipYChanged();
    emit artworkCropChanged();
    emit useBackdropsChanged();
    emit useOverlaysChanged();
    emit useBezelsChanged();
    emit useCPanelsChanged();
    emit useMarqueesChanged();
    emit brightnessChanged();
    emit contrastChanged();
    emit gammaChanged();
    emit effectChanged();
    emit beamChanged();
    emit flickerChanged();
    emit sampleRateChanged();
    emit samplesChanged();
    emit volumeChanged();
    emit coinLockoutChanged();
    emit ctrlrChanged();
    emit mouseChanged();
    emit joystickChanged();
    emit lightgunChanged();
    emit multiKeyboardChanged();
    emit multiMouseChanged();
    emit steadyKeyChanged();
    emit uiActiveChanged();
    emit offScreenReloadChanged();
    emit joystickMapChanged();
    emit joystickDeadzoneChanged();
    emit joystickSaturationChanged();
    emit naturalChanged();
    emit joystickContradictoryChanged();
    emit coinImpulseChanged();
    emit paddleDeviceChanged();
    emit adstickDeviceChanged();
    emit pedalDeviceChanged();
    emit dialDeviceChanged();
    emit trackballDeviceChanged();
    emit lightgunDeviceChanged();
    emit positionalDeviceChanged();
    emit mouseDeviceChanged();
    emit verboseChanged();
    emit logChanged();
    emit osLogChanged();
    emit debugChanged();
    emit updateInPauseChanged();
    emit debugScriptChanged();
    emit sdlVideoFPSChanged();
    emit commLocalHostChanged();
    emit commLocalPortChanged();
    emit commRemoteHostChanged();
    emit commRemotePortChanged();
    emit antiAliasChanged();
    emit drcChanged();
    emit drcUseCChanged();
    emit drcLogUMLChanged();
    emit drcLogNativeChanged();
    emit biosChanged();
    emit cheatChanged();
    emit skipGameInfoChanged();
    emit uiFontChanged();
    emit ramSizeChanged();
    emit confirmQuitChanged();
    emit uiMouseChanged();
    emit autoBootCommandChanged();
    emit autoBootDelayChanged();
    emit autoBootScriptChanged();
    emit httpChanged();
    emit httpPortChanged();
    emit httpPathChanged();
    emit consoleChanged();
    emit multiThreadingChanged();
    emit numProcessorsChanged();
    emit videoChanged();
    emit numScreensChanged();
    emit windowChanged();
    emit maximizeChanged();
    emit keepAspectChanged();
    emit unevenStretchChanged();
    emit waitVSyncChanged();
    emit syncRefreshChanged();
    emit screenChanged();
    emit aspectChanged();
    emit resolutionChanged();
    emit viewChanged();
    emit switchResChanged();
    emit filterChanged();
    emit prescaleChanged();
    emit glForcePow2TextureChanged();
    emit glNoTextureRectChanged();
    emit glVboChanged();
    emit glPboChanged();
    emit glGlslChanged();
    emit glGlslFilterChanged();
    emit soundChanged();
    emit audioLatencyChanged();
    emit centerHChanged();
    emit centerVChanged();
    emit scaleModeChanged();
    emit useAllHeadsChanged();
    emit keymapChanged();
    emit keymapFileChanged();
    emit sixAxisChanged();
    emit videoDriverChanged();
    emit renderDriverChanged();
    emit audioDriverChanged();
    emit glLibChanged();
}