Cell& Cell::operator=(Cell const & other) { if (&other != this) { copyFromOther(other); } return *this; }
//=========================================================== CSegRemanenceShape &CSegRemanenceShape::operator = (const CSegRemanenceShape &other) { if (&other != this) { copyFromOther(other); (IShape &) *this = (IShape &) other; // copy base part } return *this; }
// copy assignment OctreeSceneStats& OctreeSceneStats::operator=(const OctreeSceneStats& other) { copyFromOther(other); return *this; }
// copy constructor OctreeSceneStats::OctreeSceneStats(const OctreeSceneStats& other) : _jurisdictionRoot(NULL) { copyFromOther(other); }
//=========================================================== CSegRemanenceShape::CSegRemanenceShape(const CSegRemanenceShape &other) : IShape(other), _AnimatedMat(NULL) { copyFromOther(other); }
Cell::Cell(Cell const & other) { copyFromOther(other); }