void systolic_receive(struct thorium_actor *actor, struct thorium_message *message) { int tag; int name; void *buffer; struct systolic *systolic1; int i; systolic1 = (struct systolic *)thorium_actor_concrete_actor(actor); tag = thorium_message_action(message); name = thorium_actor_name(actor); buffer = thorium_message_buffer(message); if (tag == ACTION_START) { core_vector_unpack(&systolic1->initial_data, buffer); printf("Hello world ! my name is actor:%d and I have %d acquaintances:", name, (int)core_vector_size(&systolic1->initial_data)); for (i = 0; i < core_vector_size(&systolic1->initial_data); i++) { printf(" actor:%d", core_vector_at_as_int(&systolic1->initial_data, i)); } printf("\n"); thorium_actor_send_to_self_empty(actor, ACTION_STOP); } }
void spate_start_reply_builder(struct thorium_actor *self, struct thorium_message *message) { void *buffer; int spawner; struct spate *concrete_self; concrete_self = (struct spate *)thorium_actor_concrete_actor(self); buffer = thorium_message_buffer(message); core_vector_unpack(&concrete_self->graph_stores, buffer); thorium_actor_log(self, "%s/%d has %d graph stores", thorium_actor_script_name(self), thorium_actor_name(self), (int)core_vector_size(&concrete_self->graph_stores)); spawner = thorium_actor_get_spawner(self, &concrete_self->initial_actors); concrete_self->unitig_manager = THORIUM_ACTOR_SPAWNING_IN_PROGRESS; thorium_actor_add_action_with_condition(self, ACTION_SPAWN_REPLY, spate_spawn_reply_unitig_manager, &concrete_self->unitig_manager, THORIUM_ACTOR_SPAWNING_IN_PROGRESS); thorium_actor_send_int(self, spawner, ACTION_SPAWN, SCRIPT_UNITIG_MANAGER); }
void biosal_assembly_arc_classifier_receive(struct thorium_actor *self, struct thorium_message *message) { int tag; void *buffer; struct biosal_assembly_arc_classifier *concrete_self; int size; int i; int *bucket; int source; int source_index; if (thorium_actor_take_action(self, message)) { return; } concrete_self = (struct biosal_assembly_arc_classifier *)thorium_actor_concrete_actor(self); tag = thorium_message_action(message); buffer = thorium_message_buffer(message); source = thorium_message_source(message); if (tag == ACTION_SET_CONSUMERS) { core_vector_unpack(&concrete_self->consumers, buffer); size = core_vector_size(&concrete_self->consumers); core_vector_resize(&concrete_self->pending_requests, size); for (i = 0; i < size; i++) { core_vector_set_int(&concrete_self->pending_requests, i, 0); } thorium_actor_send_reply_empty(self, ACTION_SET_CONSUMERS_REPLY); } else if (tag == ACTION_ASSEMBLY_PUSH_ARC_BLOCK_REPLY){ /* * Decrease counter now. */ source_index = core_vector_index_of(&concrete_self->consumers, &source); bucket = core_vector_at(&concrete_self->pending_requests, source_index); --(*bucket); --concrete_self->active_requests; /* * The previous value was maximum_pending_request_count + 1 */ if (*bucket == concrete_self->maximum_pending_request_count) { --concrete_self->consumer_count_above_threshold; } biosal_assembly_arc_classifier_verify_counters(self); } }
void process_start(struct thorium_actor *self, struct thorium_message *message) { void *buffer; struct process *concrete_self; concrete_self = (struct process *)thorium_actor_concrete_actor(self); buffer = thorium_message_buffer(message); core_vector_unpack(&concrete_self->actors, buffer); concrete_self->ready = 0; while (concrete_self->active_messages < concrete_self->concurrent_event_count) { process_send_ping(self); } }
void biosal_input_controller_receive_store_entry_counts(struct thorium_actor *actor, struct thorium_message *message) { struct biosal_input_controller *concrete_actor; struct core_vector store_entries; void *buffer; int i; int store; uint64_t entries; struct thorium_message new_message; int name; core_vector_init(&store_entries, sizeof(uint64_t)); concrete_actor = (struct biosal_input_controller *)thorium_actor_concrete_actor(actor); buffer = thorium_message_buffer(message); name = thorium_actor_name(actor); concrete_actor->ready_consumers = 0; #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG biosal_input_controller_receive_store_entry_counts unpacking entries\n"); #endif core_vector_init(&store_entries, 0); core_vector_unpack(&store_entries, buffer); for (i = 0; i < core_vector_size(&store_entries); i++) { store = *(int *)core_vector_at(&concrete_actor->consumers, i); entries = *(uint64_t *)core_vector_at(&store_entries, i); printf("DEBUG controller/%d tells consumer/%d to reserve %" PRIu64 " buckets\n", name, store, entries); thorium_message_init(&new_message, ACTION_RESERVE, sizeof(entries), &entries); thorium_actor_send(actor, store, &new_message); } #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG biosal_input_controller_receive_store_entry_counts will wait for replies\n"); #endif core_vector_destroy(&store_entries); }
void biosal_input_stream_count_reply_mock(struct thorium_actor *self, struct thorium_message *message) { struct biosal_input_stream *concrete_self; void *buffer; int count; struct core_vector mega_blocks; char *file; struct core_memory_pool *ephemeral_memory; uint64_t result; struct biosal_mega_block *block; concrete_self = (struct biosal_input_stream *)thorium_actor_concrete_actor(self); buffer = thorium_message_buffer(message); count = thorium_message_count(message); ephemeral_memory = thorium_actor_get_ephemeral_memory(self); core_vector_init(&mega_blocks, 0); core_vector_set_memory_pool(&mega_blocks, ephemeral_memory); core_vector_unpack(&mega_blocks, buffer); block = core_vector_at_last(&mega_blocks); result = biosal_mega_block_get_entries(block); #if 0 file = core_string_get(&concrete_self->file_for_parallel_counting); #endif file = concrete_self->file_name; printf("%s/%d COUNT_IN_PARALLEL result for %s is %" PRIu64 "\n", thorium_actor_script_name(self), thorium_actor_name(self), file, result); core_vector_destroy(&mega_blocks); thorium_actor_send_buffer(self, concrete_self->controller, ACTION_INPUT_COUNT_IN_PARALLEL_REPLY, count, buffer); }
void framr_start(actor_t *actor, message_t *message) { int name; int rank; int size; int neighbor_rank; int neighbor_name; void * buffer; framr_t *self; struct core_vector *spawners; framr_process_args(actor); self = thorium_actor_concrete_actor(actor); name = thorium_actor_name(actor); buffer = thorium_message_buffer(message); spawners = &self->spawners; size = core_vector_size(spawners); pm("received ACTION_START\n"); core_vector_unpack(spawners, buffer); size = core_vector_size(spawners); rank = core_vector_index_of(spawners, &name); neighbor_rank = (rank + 1) % size; neighbor_name = core_vector_at_as_int(spawners, neighbor_rank); pm("Spawner world size = %d\n", size); pm("Spawner %d about to send hello to neighbor %d\n", rank, neighbor_rank); thorium_actor_send_empty(actor, neighbor_name, ACTION_FRAMR_HELLO); /* thorium_message_init(&new_message, ACTION_FRAMR_HELLO, 0, NULL); */ /* thorium_actor_send(actor, neighbor_name, &new_message); */ /* thorium_message_destroy(&new_message); */ }
void spate_start_reply_manager(struct thorium_actor *self, struct thorium_message *message) { struct core_vector consumers; struct spate *concrete_self; void *buffer; concrete_self = (struct spate *)thorium_actor_concrete_actor(self); core_vector_init(&consumers, sizeof(int)); buffer = thorium_message_buffer(message); core_vector_unpack(&consumers, buffer); thorium_actor_log(self, "spate %d sends the names of %d consumers to controller %d", thorium_actor_name(self), (int)core_vector_size(&consumers), concrete_self->input_controller); thorium_actor_send_vector(self, concrete_self->input_controller, ACTION_SET_CONSUMERS, &consumers); core_vector_push_back_vector(&concrete_self->sequence_stores, &consumers); core_vector_destroy(&consumers); }
void frame_receive(struct thorium_actor *actor, struct thorium_message *message) { int tag; int name; void *buffer; struct frame *concrete_actor; int other; struct core_vector initial_actors; struct core_vector *acquaintance_vector; int source; source = thorium_message_source(message); concrete_actor = (struct frame *)thorium_actor_concrete_actor(actor); tag = thorium_message_action(message); name = thorium_actor_name(actor); buffer = thorium_message_buffer(message); acquaintance_vector = &concrete_actor->acquaintance_vector; if (tag == ACTION_START) { core_vector_init(&initial_actors, sizeof(int)); core_vector_unpack(&initial_actors, buffer); core_vector_push_back_vector(acquaintance_vector, &initial_actors); core_vector_destroy(&initial_actors); other = thorium_actor_spawn(actor, thorium_actor_script(actor)); core_vector_push_back_int(acquaintance_vector, other); thorium_actor_send_empty(actor, other, ACTION_PING); printf("actor %d sends ACTION_PING to new actor %d\n", name, other); } else if (tag == ACTION_PING) { /* new acquaintance */ core_vector_push_back(acquaintance_vector, &source); printf("actor %d (value %d) receives ACTION_PING from actor %d\n", name, concrete_actor->value, source); printf("Acquaintances of actor %d: ", name); core_vector_print_int(acquaintance_vector); printf("\n"); thorium_actor_send_reply_empty(actor, ACTION_PING_REPLY); } else if (tag == ACTION_PING_REPLY) { concrete_actor->pings++; printf("actor %d receives ACTION_PING_REPLY from actor %d\n", name, source); /* kill the system */ if (concrete_actor->migrated_other && concrete_actor->pings == 2) { thorium_actor_send_reply_empty(actor, ACTION_ASK_TO_STOP); thorium_actor_send_to_self_empty(actor, ACTION_ASK_TO_STOP); return; } /* migrate other actor */ printf("actor %d asks actor %d to migrate using actor %d as spawner\n", name, source, name); printf("Acquaintances of actor %d: ", name); core_vector_print_int(acquaintance_vector); printf("\n"); thorium_actor_send_reply_int(actor, ACTION_MIGRATE, name); /* send a message to other while it is migrating. * this is supposed to work ! */ printf("actor %d sends ACTION_PING to %d while it is migrating\n", name, source); thorium_actor_send_reply_empty(actor, ACTION_PING); concrete_actor->migrated_other = 1; } else if (tag == ACTION_MIGRATE_REPLY) { thorium_message_unpack_int(message, 0, &other); printf("actor %d received migrated actor %d\n", name, other); printf("Acquaintances of actor %d: ", name); core_vector_print_int(acquaintance_vector); printf("\n"); /* it is possible that the ACTION_PING went through * before the migration */ if (concrete_actor->pings == 2) { thorium_actor_send_reply_empty(actor, ACTION_ASK_TO_STOP); thorium_actor_send_to_self_empty(actor, ACTION_ASK_TO_STOP); } } else if (tag == ACTION_PACK) { thorium_actor_send_reply_int(actor, ACTION_PACK_REPLY, concrete_actor->value); } else if (tag == ACTION_UNPACK) { thorium_message_unpack_int(message, 0, &concrete_actor->value); thorium_actor_send_reply_empty(actor, ACTION_UNPACK_REPLY); } else if (tag == ACTION_ASK_TO_STOP) { printf("actor %d received ACTION_ASK_TO_STOP, value: %d ", name, concrete_actor->value); printf("acquaintance vector: "); core_vector_print_int(acquaintance_vector); printf("\n"); thorium_actor_send_to_self_empty(actor, ACTION_STOP); } }
void spate_start(struct thorium_actor *self, struct thorium_message *message) { void *buffer; int name; struct spate *concrete_self; int spawner; char *directory_name; int already_created; int argc; char **argv; #ifdef SPATE_VERBOSE thorium_actor_send_to_self_int(self, ACTION_ENABLE_LOG_LEVEL, LOG_LEVEL_DEFAULT); #endif concrete_self = (struct spate *)thorium_actor_concrete_actor(self); buffer = thorium_message_buffer(message); name = thorium_actor_name(self); /* * The buffer contains initial actors spawned by Thorium */ core_vector_unpack(&concrete_self->initial_actors, buffer); if (!spate_must_print_help(self)) { thorium_actor_log(self, "spate/%d starts", name); } if (core_vector_index_of(&concrete_self->initial_actors, &name) == 0) { concrete_self->is_leader = 1; } /* * Abort if the actor is not the leader of the tribe. */ if (!concrete_self->is_leader) { return; } if (spate_must_print_help(self)) { spate_help(self); spate_stop(self); return; } /* * Otherwise, the coverage distribution will take care of creating * the directory. */ core_timer_start(&concrete_self->timer); /* * Verify if the directory already exists. If it does, don't * do anything as it is not a good thing to overwrite previous science * results. */ argc = thorium_actor_argc(self); argv = thorium_actor_argv(self); directory_name = biosal_command_get_output_directory(argc, argv); already_created = core_directory_verify_existence(directory_name); if (already_created) { thorium_actor_log(self, "%s/%d Error: output directory \"%s\" already exists, please delete it or use a different output directory", thorium_actor_script_name(self), thorium_actor_name(self), directory_name); spate_stop(self); return; } spawner = thorium_actor_get_spawner(self, &concrete_self->initial_actors); thorium_actor_send_int(self, spawner, ACTION_SPAWN, SCRIPT_INPUT_CONTROLLER); }
static void source_receive(struct thorium_actor *self, struct thorium_message *message) { int action; void *buffer; int leader; int source; int count; struct source *concrete_self; int name; concrete_self = (struct source *)thorium_actor_concrete_actor(self); action = thorium_message_action(message); buffer = thorium_message_buffer(message); source = thorium_message_source(message); name = thorium_actor_name(self); count = thorium_message_count(message); if (action == ACTION_ASK_TO_STOP) { thorium_actor_log(self, "sent %d ACTION_PING messages\n", concrete_self->message_count); thorium_actor_send_to_self_empty(self, ACTION_STOP); } else if (action == ACTION_NOTIFY) { #ifdef LATENCY_PROBE_USE_MULTIPLEXER thorium_actor_send_to_self_empty(self, ACTION_ENABLE_MULTIPLEXER); #endif CORE_DEBUGGER_ASSERT(core_vector_empty(&concrete_self->targets)); core_vector_unpack(&concrete_self->targets, buffer); if (source_is_important(self)) { printf("%d (node %d worker %d) has %d targets\n", thorium_actor_name(self), thorium_actor_node_name(self), thorium_actor_worker_name(self), (int)core_vector_size(&concrete_self->targets)); } concrete_self->leader = source; source_send_ping(self); } else if (action == ACTION_PING_REPLY) { CORE_DEBUGGER_ASSERT(count == 0); ++concrete_self->message_count; CORE_DEBUGGER_ASSERT_IS_EQUAL_INT(count, 0); CORE_DEBUGGER_ASSERT_IS_NULL(buffer); if (concrete_self->message_count % PERIOD == 0 || concrete_self->event_count < 500) { if (source_is_important(self)) { printf("progress %d %d/%d\n", name, concrete_self->message_count, concrete_self->event_count); } } if (concrete_self->message_count == concrete_self->event_count) { leader = concrete_self->leader; thorium_actor_send_empty(self, leader, ACTION_NOTIFY_REPLY); if (source_is_important(self)) printf("%d (ACTION_PING sent: %d)" " sends ACTION_NOTIFY_REPLY to %d\n", thorium_actor_name(self), concrete_self->message_count, leader); } else { source_send_ping(self); } } }
/* * Basically, this actor does this: * - spawn visitors * - let them visit stuff * - kill them. * - spawn walkers * - let them walk * - kill the walkers * - return OK */ void biosal_unitig_manager_receive(struct thorium_actor *self, struct thorium_message *message) { struct biosal_unitig_manager *concrete_self; int tag; void *buffer; int spawner; int expected; int script; int actor_count; int source; struct core_string file_name; char *directory; int argc; char **argv; char *path; tag = thorium_message_action(message); source = thorium_message_source(message); buffer = thorium_message_buffer(message); concrete_self = (struct biosal_unitig_manager *)thorium_actor_concrete_actor(self); if (tag == ACTION_START) { core_vector_unpack(&concrete_self->spawners, buffer); spawner = thorium_actor_get_random_spawner(self, &concrete_self->spawners); concrete_self->state = STATE_SPAWN_WRITER; thorium_actor_send_int(self, spawner, ACTION_SPAWN, SCRIPT_WRITER_PROCESS); } else if (tag == ACTION_SPAWN_REPLY && concrete_self->state == STATE_SPAWN_WRITER) { thorium_message_unpack_int(message, 0, &concrete_self->writer_process); /* * open the file now. */ argc = thorium_actor_argc(self); argv = thorium_actor_argv(self); directory = core_command_get_output_directory(argc, argv); core_string_init(&file_name, directory); core_string_append(&file_name, "/"); core_string_append(&file_name, "unitigs.fasta"); path = core_string_get(&file_name); thorium_actor_send_buffer(self, concrete_self->writer_process, ACTION_OPEN, strlen(path) + 1, path); core_string_destroy(&file_name); } else if (tag == ACTION_OPEN_REPLY && source == concrete_self->writer_process) { /* * Spawn visitors. */ concrete_self->state = STATE_VISITORS; thorium_actor_send_to_self_empty(self, ACTION_PING); } else if (tag == ACTION_PING) { spawner = thorium_actor_get_random_spawner(self, &concrete_self->spawners); thorium_actor_send_int(self, spawner, ACTION_SPAWN, SCRIPT_MANAGER); } else if (tag == ACTION_SPAWN_REPLY) { thorium_message_unpack_int(message, 0, &concrete_self->manager); script = SCRIPT_UNITIG_VISITOR; if (concrete_self->state == STATE_WALKERS) { script = SCRIPT_UNITIG_WALKER; } thorium_actor_send_int(self, concrete_self->manager, ACTION_MANAGER_SET_SCRIPT, script); } else if (tag == ACTION_ASK_TO_STOP) { thorium_actor_send_empty(self, concrete_self->writer_process, ACTION_ASK_TO_STOP); thorium_actor_send_empty(self, concrete_self->manager, ACTION_ASK_TO_STOP); thorium_actor_send_to_self_empty(self, ACTION_STOP); thorium_actor_send_reply_empty(self, ACTION_ASK_TO_STOP_REPLY); } else if (tag == ACTION_MANAGER_SET_SCRIPT_REPLY) { actor_count = UNITIG_VISITOR_COUNT_PER_WORKER; if (concrete_self->state == STATE_WALKERS) actor_count = UNITIG_WALKER_COUNT_PER_WORKER; thorium_actor_send_reply_int(self, ACTION_MANAGER_SET_ACTORS_PER_WORKER, actor_count); } else if (tag == ACTION_MANAGER_SET_ACTORS_PER_WORKER_REPLY) { thorium_actor_send_reply_vector(self, ACTION_START, &concrete_self->spawners); } else if (tag == ACTION_START_REPLY && concrete_self->state == STATE_VISITORS && core_vector_size(&concrete_self->visitors) == 0) { core_vector_unpack(&concrete_self->visitors, buffer); printf("DEBUG the system has %d visitors\n", (int)core_vector_size(&concrete_self->visitors)); thorium_actor_send_to_supervisor_empty(self, ACTION_START_REPLY); } else if (tag == ACTION_START_REPLY && concrete_self->state == STATE_WALKERS && core_vector_size(&concrete_self->walkers) == 0) { core_vector_unpack(&concrete_self->walkers, buffer); printf("DEBUG the system has %d walkers\n", (int)core_vector_size(&concrete_self->walkers)); core_timer_start(&concrete_self->timer); concrete_self->completed = 0; thorium_actor_send_range_int(self, &concrete_self->walkers, ACTION_SET_CONSUMER, concrete_self->writer_process); thorium_actor_send_range_vector(self, &concrete_self->walkers, ACTION_START, &concrete_self->graph_stores); } else if (tag == ACTION_SET_PRODUCERS) { core_vector_unpack(&concrete_self->graph_stores, buffer); core_timer_start(&concrete_self->timer); concrete_self->completed = 0; thorium_actor_send_range_vector(self, &concrete_self->visitors, ACTION_START, &concrete_self->graph_stores); } else if (tag == ACTION_START_REPLY && concrete_self->state == STATE_VISITORS) { ++concrete_self->completed; expected = core_vector_size(&concrete_self->visitors); if (concrete_self->completed % UNITIG_VISITOR_COUNT_PER_WORKER == 0 || concrete_self->completed == expected) { printf("PROGRESS unitig visitors %d/%d\n", concrete_self->completed, expected); } if (concrete_self->completed == expected) { core_timer_stop(&concrete_self->timer); core_timer_print_with_description(&concrete_self->timer, "Visit vertices for unitigs"); /* * Stop the visitor manager and all visitors too. */ thorium_actor_send_empty(self, concrete_self->manager, ACTION_ASK_TO_STOP); /* * Reset graph stores. */ thorium_actor_send_range_empty(self, &concrete_self->graph_stores, ACTION_RESET); concrete_self->completed = 0; } } else if (tag == ACTION_RESET_REPLY) { ++concrete_self->completed; expected = core_vector_size(&concrete_self->graph_stores); if (concrete_self->completed == expected) { concrete_self->completed = 0; concrete_self->state = STATE_WALKERS; /* * Go back at the beginning. */ thorium_actor_send_to_self_empty(self, ACTION_PING); } } else if (tag == ACTION_START_REPLY && concrete_self->state == STATE_WALKERS) { ++concrete_self->completed; expected = core_vector_size(&concrete_self->walkers); if (concrete_self->completed % UNITIG_WALKER_COUNT_PER_WORKER == 0 || concrete_self->completed == expected) { printf("PROGRESS unitig walkers %d/%d\n", concrete_self->completed, expected); } if (concrete_self->completed == expected) { core_timer_stop(&concrete_self->timer); core_timer_print_with_description(&concrete_self->timer, "Walk for unitigs"); thorium_actor_send_to_supervisor_empty(self, ACTION_SET_PRODUCERS_REPLY); } } }
void biosal_sequence_partitioner_receive(struct thorium_actor *actor, struct thorium_message *message) { int tag; int source; int count; void *buffer; int bytes; struct biosal_sequence_partitioner *concrete_actor; struct biosal_partition_command command; struct thorium_message response; int command_number; struct biosal_partition_command *active_command; int stream_index; struct biosal_partition_command *command_bucket; int i; thorium_message_get_all(message, &tag, &count, &buffer, &source); concrete_actor = (struct biosal_sequence_partitioner *)thorium_actor_concrete_actor(actor); if (tag == ACTION_SEQUENCE_PARTITIONER_SET_BLOCK_SIZE) { thorium_message_unpack_int(message, 0, &concrete_actor->block_size); thorium_actor_send_reply_empty(actor, ACTION_SEQUENCE_PARTITIONER_SET_BLOCK_SIZE_REPLY); biosal_sequence_partitioner_verify(actor); /* printf("DEBUG biosal_sequence_partitioner_receive received block size\n"); */ } else if (tag == ACTION_SEQUENCE_PARTITIONER_SET_ENTRY_VECTOR) { /* printf("DEBUG biosal_sequence_partitioner_receive unpacking vector, %d bytes\n", count); */ core_vector_init(&concrete_actor->stream_entries, 0); core_vector_unpack(&concrete_actor->stream_entries, buffer); /* printf("DEBUG after unpack\n"); */ thorium_actor_send_reply_empty(actor, ACTION_SEQUENCE_PARTITIONER_SET_ENTRY_VECTOR_REPLY); /* printf("DEBUG biosal_sequence_partitioner_receive received received entry vector\n"); */ biosal_sequence_partitioner_verify(actor); } else if (tag == ACTION_SEQUENCE_PARTITIONER_SET_ACTOR_COUNT) { thorium_message_unpack_int(message, 0, &concrete_actor->store_count); thorium_actor_send_reply_empty(actor, ACTION_SEQUENCE_PARTITIONER_SET_ACTOR_COUNT_REPLY); biosal_sequence_partitioner_verify(actor); /* printf("DEBUG biosal_sequence_partitioner_receive received received store count\n"); */ } else if (tag == ACTION_SEQUENCE_PARTITIONER_GET_COMMAND) { if (core_queue_dequeue(&concrete_actor->available_commands, &command)) { bytes = biosal_partition_command_pack_size(&command); /* printf("DEBUG partitioner has command, packing %d bytes!\n", bytes); */ buffer = thorium_actor_allocate(actor, bytes); biosal_partition_command_pack(&command, buffer); thorium_message_init(&response, ACTION_SEQUENCE_PARTITIONER_GET_COMMAND_REPLY, bytes, buffer); thorium_actor_send_reply(actor, &response); /* store the active command */ command_number = biosal_partition_command_name(&command); command_bucket = (struct biosal_partition_command *)core_map_add(&concrete_actor->active_commands, &command_number); *command_bucket = command; /* there may be other command available too ! */ } } else if (tag == ACTION_SEQUENCE_PARTITIONER_GET_COMMAND_REPLY_REPLY) { /* * take the name of the command, find it in the active * command, generate a new command, and send ACTION_SEQUENCE_PARTITIONER_COMMAND_IS_READY * as a reply */ thorium_message_unpack_int(message, 0, &command_number); active_command = core_map_get(&concrete_actor->active_commands, &command_number); if (active_command == NULL) { return; } stream_index = biosal_partition_command_stream_index(active_command); active_command = NULL; core_map_delete(&concrete_actor->active_commands, &command_number); biosal_sequence_partitioner_generate_command(actor, stream_index); if (core_map_size(&concrete_actor->active_commands) == 0 && core_queue_size(&concrete_actor->available_commands) == 0) { thorium_actor_send_reply_empty(actor, ACTION_SEQUENCE_PARTITIONER_FINISHED); } } else if (tag == ACTION_ASK_TO_STOP && source == thorium_actor_supervisor(actor)) { #ifdef BIOSAL_SEQUENCE_PARTITIONER_DEBUG printf("DEBUG biosal_sequence_partitioner_receive ACTION_ASK_TO_STOP\n"); #endif thorium_actor_send_to_self_empty(actor, ACTION_STOP); } else if (tag == ACTION_SEQUENCE_PARTITIONER_PROVIDE_STORE_ENTRY_COUNTS_REPLY) { /* generate commands */ for (i = 0; i < core_vector_size(&concrete_actor->stream_entries); i++) { biosal_sequence_partitioner_generate_command(actor, i); } } }
void reader_receive(struct thorium_actor *actor, struct thorium_message *message) { int tag; int argc; char **argv; /*int i;*/ int name; struct reader *reader1; int source; uint64_t count; void *buffer; int sequences; int script; int sequence_index; char *received_sequence; int error; reader1 = (struct reader *)thorium_actor_concrete_actor(actor); tag = thorium_message_action(message); source = thorium_message_source(message); buffer = thorium_message_buffer(message); name = thorium_actor_name(actor); if (tag == ACTION_START) { core_vector_init(&reader1->spawners, 0); core_vector_unpack(&reader1->spawners, buffer); argc = thorium_actor_argc(actor); argv = thorium_actor_argv(actor); name = thorium_actor_name(actor); reader1->last_report = 0; /* printf("actor %i received %i arguments\n", name, argc); for (i = 0; i < argc ;i++) { printf(" argument %i : %s\n", i, argv[i]); } */ if (core_vector_index_of(&reader1->spawners, &name) != 0) { thorium_message_init(message, ACTION_STOP, 0, NULL); thorium_actor_send(actor, name, message); return; } if (argc == 1) { thorium_message_init(message, ACTION_STOP, 0, NULL); thorium_actor_send(actor, name, message); return; } reader1->sequence_reader = thorium_actor_spawn(actor, SCRIPT_INPUT_STREAM); reader1->file = argv[argc - 1]; thorium_message_init(message, ACTION_INPUT_OPEN, strlen(reader1->file) + 1, reader1->file); printf("actor %i: asking actor %i to count entries in %s\n", name, reader1->sequence_reader, reader1->file); thorium_actor_send(actor, reader1->sequence_reader, message); } else if (tag == ACTION_INPUT_COUNT_PROGRESS) { sequences = *(int64_t *)buffer; if (sequences < reader1->last_report + 10000000) { return; } printf("Actor %i received a progress report from actor %i: %i\n", name, source, sequences); reader1->last_report = sequences; } else if (tag == ACTION_INPUT_OPEN_REPLY && !reader1->counted) { thorium_message_unpack_int(message, 0, &error); if (error == BIOSAL_INPUT_ERROR_NO_ERROR) { printf("Successfully opened file.\n"); thorium_actor_send_reply_empty(actor, ACTION_INPUT_COUNT); } else if (error == BIOSAL_INPUT_ERROR_FILE_NOT_FOUND) { printf("Error, file not found! \n"); thorium_actor_send_to_self_empty(actor, ACTION_STOP); } else if (error == BIOSAL_INPUT_ERROR_FORMAT_NOT_SUPPORTED) { printf("Error, format not supported! \n"); thorium_actor_send_to_self_empty(actor, ACTION_STOP); } } else if (tag == ACTION_INPUT_COUNT_REPLY) { count = *(int64_t*)thorium_message_buffer(message); printf("actor %i: file has %" PRIu64 " items\n", name, count); thorium_message_init(message, ACTION_INPUT_CLOSE, 0, NULL); thorium_actor_send(actor, source, message); reader1->counted = 1; } else if (tag == ACTION_INPUT_CLOSE_REPLY && !reader1->pulled) { /* not necessary, it is already dead. */ thorium_actor_send_reply_empty(actor, ACTION_ASK_TO_STOP); printf("actor %d received ACTION_INPUT_CLOSE_REPLY from actor %d, asking it to stop" " with ACTION_ASK_TO_STOP\n", name, source); /* thorium_message_init(message, ACTION_STOP, 0, NULL); thorium_actor_send(actor, name, message); return; */ script = SCRIPT_INPUT_STREAM; thorium_message_init(message, ACTION_SPAWN, sizeof(script), &script); thorium_actor_send(actor, name, message); } else if (tag == ACTION_INPUT_CLOSE_REPLY && reader1->pulled) { thorium_actor_send_reply_empty(actor, ACTION_ASK_TO_STOP); thorium_actor_send_to_self_empty(actor, ACTION_STOP); } else if (tag == ACTION_ASK_TO_STOP_REPLY && reader1->pulled) { /* this tag will never arrive here */ thorium_message_init(message, ACTION_STOP, 0, NULL); thorium_actor_send(actor, name, message); } else if (tag == ACTION_SPAWN_REPLY && source == name) { reader1->sequence_reader = *(int *)buffer; printf("actor %d tells actor %d to open %s to pull sequences from the file\n", name, reader1->sequence_reader, reader1->file); thorium_message_init(message, ACTION_INPUT_OPEN, strlen(reader1->file) + 1, reader1->file); thorium_actor_send(actor, reader1->sequence_reader, message); } else if (tag == ACTION_INPUT_OPEN_REPLY && reader1->counted) { thorium_message_init(message, ACTION_INPUT_GET_SEQUENCE, 0, NULL); thorium_actor_send(actor, source, message); } else if (tag == ACTION_INPUT_GET_SEQUENCE_REPLY) { sequence_index = *(int *)buffer; received_sequence = (char*)buffer + sizeof(sequence_index); /* printf("DEBUG %d %s\n", sequence_index, received_sequence); */ if (sequence_index == 123456) { printf("actor %d says that sequence %d is %s.\n", name, sequence_index, received_sequence); } else if (sequence_index % 100000 == 0) { printf("actor %d is pulling sequences from fellow local actor %d," " %d sequences pulled so far !\n", name, reader1->sequence_reader, sequence_index); } if (sequence_index < 1000000) { thorium_message_init(message, ACTION_INPUT_GET_SEQUENCE, 0, NULL); thorium_actor_send(actor, source, message); } else { thorium_message_init(message, ACTION_INPUT_CLOSE, 0, NULL); thorium_actor_send(actor, source, message); reader1->pulled = 1; } } else if (tag == ACTION_INPUT_GET_SEQUENCE_END) { printf("actor %d: reached the end...\n", name); thorium_message_init(message, ACTION_INPUT_CLOSE, 0, NULL); thorium_actor_send(actor, source, message); reader1->pulled = 1; } }
void biosal_input_stream_count_in_parallel(struct thorium_actor *self, struct thorium_message *message) { struct biosal_input_stream *concrete_self; char *file; uint64_t file_size; uint64_t start_offset; uint64_t end_offset; void *buffer; int spawner; int i; int size; uint64_t parallel_block_size; /* * The block size for deciding when to spawn new actors for * I/O. */ parallel_block_size = 536870912; /* parallel_block_size = 0; --parallel_block_size; */ /* * Approach: * * 1. Check number of bytes. * 2. Determine the number of streams. * 3. Spawn streams using a manager. * 4. Set the offsets for each stream * 5. Set ask them to count */ concrete_self = (struct biosal_input_stream *)thorium_actor_concrete_actor(self); buffer = thorium_message_buffer(message); core_vector_unpack(&concrete_self->spawners, buffer); file = concrete_self->file_name; file_size = core_file_get_size(file); printf("COUNT_IN_PARALLEL %s %" PRIu64 "\n", file, file_size); start_offset = 0; i = 0; while (start_offset < file_size) { end_offset = start_offset + parallel_block_size - 1; if (end_offset > file_size - 1 || end_offset < start_offset) { end_offset = file_size - 1; } core_vector_push_back_uint64_t(&concrete_self->start_offsets, start_offset); core_vector_push_back_uint64_t(&concrete_self->end_offsets, end_offset); printf("DEBUG PARALLEL BLOCK %s %i %" PRIu64 " %" PRIu64 "\n", file, i, start_offset, end_offset); start_offset = end_offset + 1; ++i; } size = core_vector_size(&concrete_self->start_offsets); thorium_actor_add_action(self, ACTION_SPAWN_REPLY, biosal_input_stream_spawn_reply); printf("DEBUG stream/%d spawns %d streams for counting\n", thorium_actor_name(self), size); for (i = 0; i < size; i++) { spawner = thorium_actor_get_random_spawner(self, &concrete_self->spawners); thorium_actor_send_int(self, spawner, ACTION_SPAWN, SCRIPT_INPUT_STREAM); } }
void biosal_input_controller_receive(struct thorium_actor *actor, struct thorium_message *message) { int tag; int count; char *file; void *buffer; struct biosal_input_controller *controller; struct biosal_input_controller *concrete_actor; int destination; int script; int stream; char *local_file; int i; int name; int source; int destination_index; struct thorium_message new_message; int error; int stream_index; int64_t entries; int64_t *bucket; int *int_bucket; int spawner; int command_name; int stream_name; int consumer; int consumer_index; int *bucket_for_requests; char *new_buffer; int new_count; int file_index; struct core_vector mega_blocks; struct core_vector_iterator vector_iterator; struct biosal_mega_block *mega_block; struct core_vector *vector_bucket; struct core_vector block_counts; uint64_t block_entries; int mega_block_index; uint64_t offset; struct biosal_mega_block *block; int acquaintance_index; if (thorium_actor_take_action(actor, message)) { return; } thorium_message_get_all(message, &tag, &count, &buffer, &source); name = thorium_actor_name(actor); controller = (struct biosal_input_controller *)thorium_actor_concrete_actor(actor); concrete_actor = controller; if (tag == ACTION_START) { core_vector_init(&concrete_actor->spawners, 0); core_vector_unpack(&concrete_actor->spawners, buffer); core_vector_resize(&concrete_actor->stores_per_spawner, core_vector_size(&concrete_actor->spawners)); for (i = 0; i < core_vector_size(&concrete_actor->spawners); i++) { int_bucket = (int *)core_vector_at(&concrete_actor->stores_per_spawner, i); *int_bucket = 0; spawner = core_vector_at_as_int(&concrete_actor->spawners, i); core_queue_enqueue(&concrete_actor->unprepared_spawners, &spawner); } concrete_actor->state = BIOSAL_INPUT_CONTROLLER_STATE_PREPARE_SPAWNERS; #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL printf("DEBUG preparing first spawner\n"); #endif thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_PREPARE_SPAWNERS); /* thorium_dispatcher_print(thorium_actor_dispatcher(actor)); */ } else if (tag == ACTION_ADD_FILE) { file = (char *)buffer; local_file = core_memory_allocate(strlen(file) + 1, MEMORY_CONTROLLER); strcpy(local_file, file); printf("controller %d ACTION_ADD_FILE %s\n", thorium_actor_name(actor), local_file); core_vector_push_back(&concrete_actor->files, &local_file); bucket = core_vector_at(&concrete_actor->files, core_vector_size(&concrete_actor->files) - 1); local_file = *(char **)bucket; #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 printf("DEBUG11 ACTION_ADD_FILE %s %p bucket %p index %d\n", local_file, local_file, (void *)bucket, core_vector_size(&concrete_actor->files) - 1); #endif thorium_actor_send_reply_empty(actor, ACTION_ADD_FILE_REPLY); } else if (tag == ACTION_SPAWN_REPLY) { if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_STORES) { biosal_input_controller_add_store(actor, message); return; } else if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_PREPARE_SPAWNERS) { concrete_actor->ready_spawners++; thorium_message_unpack_int(message, 0, &name); thorium_actor_send_empty(actor, name, ACTION_ASK_TO_STOP); thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_PREPARE_SPAWNERS); if (concrete_actor->ready_spawners == (int)core_vector_size(&concrete_actor->spawners)) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG all spawners are prepared\n"); #endif thorium_actor_send_to_supervisor_empty(actor, ACTION_START_REPLY); } return; } else if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_PARTITIONER) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG received spawn reply, state is spawn_partitioner\n"); #endif thorium_message_unpack_int(message, 0, &concrete_actor->partitioner); /* configure the partitioner */ destination = concrete_actor->partitioner; thorium_actor_send_int(actor, destination, ACTION_SEQUENCE_PARTITIONER_SET_BLOCK_SIZE, concrete_actor->block_size); thorium_actor_send_int(actor, destination, ACTION_SEQUENCE_PARTITIONER_SET_ACTOR_COUNT, core_vector_size(&concrete_actor->consumers)); core_vector_init(&block_counts, sizeof(uint64_t)); for (i = 0; i < core_vector_size(&concrete_actor->mega_block_vector); i++) { block = (struct biosal_mega_block *)core_vector_at(&concrete_actor->mega_block_vector, i); block_entries = biosal_mega_block_get_entries(block); core_vector_push_back_uint64_t(&block_counts, block_entries); } new_count = core_vector_pack_size(&block_counts); new_buffer = thorium_actor_allocate(actor, new_count); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG packed counts, %d bytes\n", count); #endif core_vector_pack(&block_counts, new_buffer); thorium_message_init(&new_message, ACTION_SEQUENCE_PARTITIONER_SET_ENTRY_VECTOR, new_count, new_buffer); thorium_actor_send(actor, destination, &new_message); core_vector_destroy(&block_counts); return; } else if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_READING_STREAMS) { thorium_message_unpack_int(message, 0, &stream); stream_index = stream; mega_block_index = core_vector_size(&concrete_actor->reading_streams); core_vector_push_back_int(&concrete_actor->reading_streams, stream_index); core_vector_push_back_int(&concrete_actor->partition_commands, -1); core_vector_push_back_int(&concrete_actor->stream_consumers, -1); stream_index = core_vector_size(&concrete_actor->reading_streams) - 1; mega_block = (struct biosal_mega_block *)core_vector_at(&concrete_actor->mega_block_vector, mega_block_index); offset = biosal_mega_block_get_offset(mega_block); core_map_add_value(&concrete_actor->assigned_blocks, &stream_index, &mega_block_index); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_READING_STREAMS printf("DEBUG setting offset to %" PRIu64 " for stream/%d\n", offset, stream); #endif thorium_actor_send_uint64_t(actor, stream, ACTION_INPUT_STREAM_SET_START_OFFSET, offset); return; } stream = *(int *)buffer; file_index = core_vector_size(&concrete_actor->counting_streams); local_file = *(char **)core_vector_at(&concrete_actor->files, file_index); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_READING_STREAMS printf("DEBUG actor %d receives stream %d from spawner %d for file %s\n", name, stream, source, local_file); #endif core_vector_push_back(&concrete_actor->counting_streams, &stream); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_READING_STREAMS printf("asking stream/%d to open %s\n", stream, local_file); #endif thorium_message_init(&new_message, ACTION_INPUT_OPEN, strlen(local_file) + 1, local_file); #ifdef DEBUG_ISSUE_594 thorium_message_print(&new_message); printf("SEND Buffer %s\n", local_file); #endif thorium_actor_send(actor, stream, &new_message); thorium_message_destroy(&new_message); if (core_vector_size(&concrete_actor->counting_streams) != core_vector_size(&concrete_actor->files)) { thorium_actor_send_to_self_empty(actor, ACTION_INPUT_SPAWN); } #ifdef DEBUG_ISSUE_594 printf("EXIT Buffer %s\n", local_file); #endif } else if (tag == ACTION_INPUT_OPEN_REPLY) { if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_READING_STREAMS) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_READING_STREAMS printf("DEBUG receives open.reply for reading stream/%d\n", source); #endif concrete_actor->opened_streams++; if (concrete_actor->opened_streams == core_vector_size(&concrete_actor->mega_block_vector)) { thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_CREATE_STORES); } return; } concrete_actor->opened_streams++; stream = source; thorium_message_unpack_int(message, 0, &error); if (error == BIOSAL_INPUT_ERROR_NO_ERROR) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 printf("DEBUG actor %d asks %d ACTION_INPUT_COUNT_IN_PARALLEL\n", name, stream); #endif thorium_actor_send_vector(actor, stream, ACTION_INPUT_COUNT_IN_PARALLEL, &concrete_actor->spawners); } else { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 printf("DEBUG actor %d received error %d from %d\n", name, error, stream); #endif concrete_actor->counted++; } /* if all streams failed, notice supervisor */ if (concrete_actor->counted == core_vector_size(&concrete_actor->files)) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 #endif printf("DEBUG %d: Error all streams failed.\n", thorium_actor_name(actor)); thorium_actor_send_to_supervisor_empty(actor, ACTION_INPUT_DISTRIBUTE_REPLY); } /* if (concrete_actor->opened_streams == core_vector_size(&concrete_actor->files)) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG controller %d sends ACTION_INPUT_DISTRIBUTE_REPLY to supervisor %d [%d/%d]\n", name, thorium_actor_supervisor(actor), concrete_actor->opened_streams, core_vector_size(&concrete_actor->files)); #endif } */ } else if (tag == ACTION_INPUT_COUNT_PROGRESS) { stream_index = core_vector_index_of(&concrete_actor->counting_streams, &source); local_file = core_vector_at_as_char_pointer(&concrete_actor->files, stream_index); thorium_message_unpack_int64_t(message, 0, &entries); bucket = (int64_t *)core_vector_at(&concrete_actor->counts, stream_index); printf("controller/%d receives progress from stream/%d file %s %" PRIu64 " entries so far\n", name, source, local_file, entries); *bucket = entries; } else if (tag == ACTION_INPUT_COUNT_IN_PARALLEL_REPLY) { stream_index = core_vector_index_of(&concrete_actor->counting_streams, &source); local_file = core_vector_at_as_char_pointer(&concrete_actor->files, stream_index); core_vector_init(&mega_blocks, 0); core_vector_unpack(&mega_blocks, buffer); printf("DEBUG receive mega blocks from %d\n", source); /* * Update the file index for every mega block. */ core_vector_iterator_init(&vector_iterator, &mega_blocks); bucket = (int64_t*)core_vector_at(&concrete_actor->counts, stream_index); (*bucket) = 0; while (core_vector_iterator_has_next(&vector_iterator)) { core_vector_iterator_next(&vector_iterator, (void **)&mega_block); printf("SETTING setting file to %d for mega block\n", stream_index); biosal_mega_block_set_file(mega_block, stream_index); entries = biosal_mega_block_get_entries_from_start(mega_block); printf("Cataloging %d ENTRIES\n", (int)entries); (*bucket) = entries; biosal_mega_block_print(mega_block); } core_vector_iterator_destroy(&vector_iterator); vector_bucket = (struct core_vector *)core_map_add(&concrete_actor->mega_blocks, &stream_index); core_vector_init_copy(vector_bucket, &mega_blocks); core_vector_destroy(&mega_blocks); concrete_actor->counted++; printf("controller/%d received from stream/%d for file %s %" PRIu64 " entries (final) %d/%d\n", name, source, local_file, entries, concrete_actor->counted, (int)core_vector_size(&concrete_actor->files)); thorium_actor_send_reply_empty(actor, ACTION_INPUT_CLOSE); /* continue work here, tell supervisor about it */ if (concrete_actor->counted == core_vector_size(&concrete_actor->files)) { thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_SPAWN_READING_STREAMS); } } else if (tag == ACTION_INPUT_DISTRIBUTE) { core_timer_start(&concrete_actor->input_timer); core_timer_start(&concrete_actor->counting_timer); /* for each file, spawn a stream to count */ /* no files, return immediately */ if (core_vector_size(&concrete_actor->files) == 0) { printf("Error: no file to distribute...\n"); thorium_actor_send_reply_empty(actor, ACTION_INPUT_DISTRIBUTE_REPLY); return; } #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 printf("DEBUG actor %d receives ACTION_INPUT_DISTRIBUTE\n", name); #endif #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 printf("DEBUG send ACTION_INPUT_SPAWN to self\n"); #endif thorium_actor_send_to_self_empty(actor, ACTION_INPUT_SPAWN); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 printf("DEBUG resizing counts to %d\n", core_vector_size(&concrete_actor->files)); #endif core_vector_resize(&concrete_actor->counts, core_vector_size(&concrete_actor->files)); for (i = 0; i < core_vector_size(&concrete_actor->counts); i++) { bucket = (int64_t*)core_vector_at(&concrete_actor->counts, i); *bucket = 0; } } else if (tag == ACTION_INPUT_SPAWN && source == name) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 printf("DEBUG ACTION_INPUT_SPAWN\n"); #endif script = SCRIPT_INPUT_STREAM; concrete_actor->state = BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_STREAMS; /* the next file name to send is the current number of streams */ i = core_vector_size(&concrete_actor->counting_streams); destination_index = i % core_vector_size(&concrete_actor->spawners); destination = *(int *)core_vector_at(&concrete_actor->spawners, destination_index); thorium_message_init(message, ACTION_SPAWN, sizeof(script), &script); thorium_actor_send(actor, destination, message); bucket = core_vector_at(&concrete_actor->files, i); local_file = *(char **)core_vector_at(&concrete_actor->files, i); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 printf("DEBUG890 local_file %p bucket %p index %d\n", local_file, (void *)bucket, i); #endif #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG actor %d spawns a stream for file %d/%d via spawner %d\n", name, i, core_vector_size(&concrete_actor->files), destination); #endif /* also, spawn 4 stores on each node */ } else if (tag == ACTION_ASK_TO_STOP && ( source == thorium_actor_supervisor(actor) || source == thorium_actor_name(actor))) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2 #endif /* stop streams */ for (i = 0; i < core_vector_size(&concrete_actor->counting_streams); i++) { stream = *(int *)core_vector_at(&concrete_actor->counting_streams, i); thorium_actor_send_empty(actor, stream, ACTION_ASK_TO_STOP); } for (i = 0; i < core_vector_size(&concrete_actor->reading_streams); i++) { stream = *(int *)core_vector_at(&concrete_actor->reading_streams, i); thorium_actor_send_empty(actor, stream, ACTION_ASK_TO_STOP); } #if 0 /* stop data stores */ for (i = 0; i < core_vector_size(&concrete_actor->consumers); i++) { store = core_vector_at_as_int(&concrete_actor->consumers, i); thorium_actor_send_empty(actor, store, ACTION_ASK_TO_STOP); } #endif /* stop partitioner */ if (concrete_actor->partitioner != THORIUM_ACTOR_NOBODY) { thorium_actor_send_empty(actor, concrete_actor->partitioner, ACTION_ASK_TO_STOP); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG controller %d sends ACTION_ASK_TO_STOP_REPLY to %d\n", thorium_actor_name(actor), thorium_message_source(message)); #endif } thorium_actor_send_reply_empty(actor, ACTION_ASK_TO_STOP_REPLY); /* stop self */ thorium_actor_send_to_self_empty(actor, ACTION_STOP); thorium_actor_ask_to_stop(actor, message); printf("DEBUG controller %d dies\n", name); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG #endif } else if (tag == ACTION_INPUT_CONTROLLER_CREATE_PARTITION && source == name) { spawner = *(int *)core_vector_at(&concrete_actor->spawners, core_vector_size(&concrete_actor->spawners) / 2); thorium_actor_send_int(actor, spawner, ACTION_SPAWN, SCRIPT_SEQUENCE_PARTITIONER); concrete_actor->state = BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_PARTITIONER; #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG input controller %d spawns a partitioner via spawner %d\n", name, spawner); #endif } else if (tag == ACTION_SEQUENCE_PARTITIONER_COMMAND_IS_READY) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG controller receives ACTION_SEQUENCE_PARTITIONER_COMMAND_IS_READY, asks for command\n"); #endif thorium_actor_send_reply_empty(actor, ACTION_SEQUENCE_PARTITIONER_GET_COMMAND); } else if (tag == ACTION_SEQUENCE_PARTITIONER_GET_COMMAND_REPLY) { biosal_input_controller_receive_command(actor, message); } else if (tag == ACTION_SEQUENCE_PARTITIONER_FINISHED) { thorium_actor_send_empty(actor, concrete_actor->partitioner, ACTION_ASK_TO_STOP); biosal_input_controller_verify_requests(actor, message); } else if (tag == ACTION_SEQUENCE_PARTITIONER_PROVIDE_STORE_ENTRY_COUNTS) { biosal_input_controller_receive_store_entry_counts(actor, message); } else if (tag == ACTION_RESERVE_REPLY) { concrete_actor->ready_consumers++; printf("DEBUG marker ACTION_RESERVE_REPLY %d/%d\n", concrete_actor->ready_consumers, (int)core_vector_size(&concrete_actor->consumers)); if (concrete_actor->ready_consumers == core_vector_size(&concrete_actor->consumers)) { concrete_actor->ready_consumers = 0; printf("DEBUG all consumers are ready\n"); thorium_actor_send_empty(actor, concrete_actor->partitioner, ACTION_SEQUENCE_PARTITIONER_PROVIDE_STORE_ENTRY_COUNTS_REPLY); } } else if (tag == ACTION_INPUT_PUSH_SEQUENCES_READY) { #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG biosal_input_controller_receive received ACTION_INPUT_PUSH_SEQUENCES_READY\n"); #endif stream_name = source; acquaintance_index = stream_name; stream_index = core_vector_index_of(&concrete_actor->reading_streams, &acquaintance_index); command_name = *(int *)core_vector_at(&concrete_actor->partition_commands, stream_index); thorium_actor_send_int(actor, concrete_actor->partitioner, ACTION_SEQUENCE_PARTITIONER_GET_COMMAND_REPLY_REPLY, command_name); } else if (tag == ACTION_INPUT_PUSH_SEQUENCES_REPLY) { stream_name = source; thorium_message_unpack_int(message, 0, &consumer); consumer_index = core_vector_index_of(&concrete_actor->consumers, &consumer); bucket_for_requests = (int *)core_vector_at(&concrete_actor->consumer_active_requests, consumer_index); (*bucket_for_requests)--; biosal_input_controller_verify_requests(actor, message); #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_CONSUMERS printf("DEBUG consumer # %d has %d active requests\n", consumer_index, *bucket_for_requests); #endif } else if (tag == ACTION_SET_CONSUMERS) { core_vector_init(&concrete_actor->consumers, 0); core_vector_unpack(&concrete_actor->consumers, buffer); printf("controller %d receives %d consumers\n", thorium_actor_name(actor), (int)core_vector_size(&concrete_actor->consumers)); for (i = 0; i < core_vector_size(&concrete_actor->consumers); i++) { core_vector_push_back_int(&concrete_actor->consumer_active_requests, 0); } #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG core_vector_print_int(&concrete_actor->consumers); printf("\n"); #endif thorium_actor_send_reply_empty(actor, ACTION_SET_CONSUMERS_REPLY); } else if (tag == ACTION_SET_BLOCK_SIZE) { thorium_message_unpack_int(message, 0, &concrete_actor->block_size); thorium_actor_send_reply_empty(actor, ACTION_SET_BLOCK_SIZE_REPLY); } else if (tag == ACTION_SEQUENCE_STORE_READY) { concrete_actor->filled_consumers++; #ifdef BIOSAL_INPUT_CONTROLLER_DEBUG printf("DEBUG ACTION_SEQUENCE_STORE_READY %d/%d\n", concrete_actor->filled_consumers, (int)core_vector_size(&concrete_actor->consumers)); #endif if (concrete_actor->filled_consumers == core_vector_size(&concrete_actor->consumers)) { concrete_actor->filled_consumers = 0; printf("DEBUG: all consumers are filled, sending ACTION_INPUT_DISTRIBUTE_REPLY\n"); core_timer_stop(&concrete_actor->input_timer); core_timer_stop(&concrete_actor->distribution_timer); core_timer_print_with_description(&concrete_actor->distribution_timer, "Load input / Distribute input data"); core_timer_print_with_description(&concrete_actor->input_timer, "Load input"); thorium_actor_send_to_supervisor_empty(actor, ACTION_INPUT_DISTRIBUTE_REPLY); } } }
void biosal_input_stream_count_reply(struct thorium_actor *self, struct thorium_message *message) { struct biosal_input_stream *concrete_self; void *buffer; uint64_t result; struct biosal_mega_block *block; int i; int size; struct core_vector *vector; int source_index; int source; int j; uint64_t total; concrete_self = (struct biosal_input_stream *)thorium_actor_concrete_actor(self); buffer = thorium_message_buffer(message); source = thorium_message_source(message); source_index = core_vector_index_of(&concrete_self->parallel_streams, &source); vector = core_vector_at(&concrete_self->parallel_mega_blocks, source_index); core_vector_unpack(vector, buffer); block = core_vector_at_last(vector); result = biosal_mega_block_get_entries(block); concrete_self->total_entries += result; ++concrete_self->finished_parallel_stream_count; printf("DEBUG count_reply %d/%d\n", concrete_self->finished_parallel_stream_count, (int)core_vector_size(&concrete_self->parallel_streams)); /* * Send back an array of mega blocks when it is done. */ if (concrete_self->finished_parallel_stream_count == core_vector_size(&concrete_self->parallel_streams)) { /* * Transfer mega blocks * to main vector. */ size = core_vector_size(&concrete_self->parallel_streams); for (i = 0; i < size; i++) { /* * This is easy to do because they are already sorted. * * With one parallel stream, there is nothing else to do. * * Otherwise, mega blocks with correct entries_from_start * need to be created (the entries fields are only for * the stuff between 2 offsets so they are already * correct. */ vector = core_vector_at(&concrete_self->parallel_mega_blocks, i); #if 0 printf("ParallelStream %d\n", i); #endif for (j = 0; j < core_vector_size(vector); j++) { block = core_vector_at(vector, j); biosal_mega_block_print(block); } core_vector_push_back_vector(&concrete_self->mega_blocks, vector); } /* * Update total */ total = 0; for (i = 0; i < core_vector_size(&concrete_self->mega_blocks); i++) { block = core_vector_at(&concrete_self->mega_blocks, i); total += biosal_mega_block_get_entries(block); biosal_mega_block_set_entries_from_start(block, total); } /* * Destroy mega block vectors. */ for (i = 0; i < size; i++) { vector = core_vector_at(&concrete_self->parallel_mega_blocks, i); core_vector_destroy(vector); } core_vector_resize(&concrete_self->parallel_mega_blocks, 0); printf("DEBUG send ACTION_INPUT_COUNT_IN_PARALLEL_REPLY to %d\n", concrete_self->controller); thorium_actor_send_vector(self, concrete_self->controller, ACTION_INPUT_COUNT_IN_PARALLEL_REPLY, &concrete_self->mega_blocks); } }
void table_receive(struct thorium_actor *actor, struct thorium_message *message) { int tag; int source; int name; int remote; struct thorium_message spawn_message; int script; int new_actor; void *buffer; struct table *table1; table1 = (struct table *)thorium_actor_concrete_actor(actor); source = thorium_message_source(message); tag = thorium_message_action(message); name = thorium_actor_name(actor); buffer = thorium_message_buffer(message); if (tag == ACTION_START) { printf("Actor %i receives ACTION_START from actor %i\n", name, source); core_vector_init(&table1->spawners, 0); core_vector_unpack(&table1->spawners, buffer); remote = core_vector_index_of(&table1->spawners, &name) + 1; remote %= core_vector_size(&table1->spawners); script = SCRIPT_TABLE; thorium_message_init(&spawn_message, ACTION_SPAWN, sizeof(script), &script); thorium_actor_send(actor, *(int *)core_vector_at(&table1->spawners, remote), &spawn_message); /* printf("sending notification\n"); thorium_message_init(message, ACTION_TABLE_NOTIFY, 0, NULL); thorium_actor_send(actor, 0, message); */ } else if (tag == ACTION_SPAWN_REPLY) { new_actor= *(int *)buffer; printf("Actor %i receives ACTION_SPAWN_REPLY from actor %i," " new actor is %d\n", name, source, new_actor); thorium_message_init(message, ACTION_TABLE_DIE2, 0, NULL); thorium_actor_send(actor, new_actor, message); thorium_message_init(message, ACTION_TABLE_NOTIFY, 0, NULL); thorium_actor_send(actor, core_vector_at_as_int(&table1->spawners, 0), message); } else if (tag == ACTION_TABLE_DIE2) { printf("Actor %i receives ACTION_TABLE_DIE2 from actor %i\n", name, source); if (name < core_vector_size(&table1->spawners)) { return; } thorium_message_init(message, ACTION_STOP, 0, NULL); thorium_actor_send(actor, name, message); } else if (tag == ACTION_TABLE_DIE) { printf("Actor %i receives ACTION_TABLE_DIE from actor %i\n", name, source); thorium_message_init(message, ACTION_STOP, 0, NULL); thorium_actor_send(actor, name, message); } else if (tag == ACTION_TABLE_NOTIFY) { printf("Actor %i receives ACTION_TABLE_NOTIFY from actor %i\n", name, source); table1->done++; if (table1->done == core_vector_size(&table1->spawners)) { printf("actor %d kills %d to %d\n", name, 0, (int)core_vector_size(&table1->spawners) - 1); thorium_message_init(message, ACTION_TABLE_DIE, 0, NULL); thorium_actor_send_range(actor, &table1->spawners, message); } } }
void ring_receive(struct thorium_actor *actor, struct thorium_message *message) { int tag; int new_actor; int previous; int name; struct ring *concrete_actor; int messages; int previous_actor; char *buffer; int destination; concrete_actor = (struct ring *)thorium_actor_concrete_actor(actor); tag = thorium_message_action(message); buffer = thorium_message_buffer(message); name = thorium_actor_name(actor); if (tag == ACTION_START) { core_vector_init(&concrete_actor->spawners, 0); core_vector_unpack(&concrete_actor->spawners, buffer); printf("actor %d ACTION_START, %d spawners\n", name, (int)core_vector_size(&concrete_actor->spawners)); destination = *(int *)core_vector_at(&concrete_actor->spawners, 0); thorium_actor_send_empty(actor, destination, ACTION_RING_READY); } else if (tag == ACTION_RING_READY && concrete_actor->step == RING_STEP_RECEIVE_SPAWNERS) { concrete_actor->ready_rings++; if (concrete_actor->ready_rings == (int)core_vector_size(&concrete_actor->spawners)) { thorium_actor_send_range_empty(actor, &concrete_actor->spawners, ACTION_RING_SPAWN); concrete_actor->step = RING_STEP_SPAWN; concrete_actor->ready_rings = 0; } } else if (tag == ACTION_RING_SPAWN) { printf("actor/%d is spawning %d senders\n", thorium_actor_name(actor), concrete_actor->senders); concrete_actor->step = RING_STEP_SPAWN; new_actor = thorium_actor_spawn(actor, SCRIPT_SENDER); concrete_actor->first = new_actor; previous = new_actor; new_actor = thorium_actor_spawn(actor, SCRIPT_SENDER); concrete_actor->previous = new_actor; thorium_message_init(message, ACTION_SENDER_SET_NEXT, sizeof(new_actor), &new_actor); thorium_actor_send(actor, previous, message); ++concrete_actor->spawned_senders; ++concrete_actor->spawned_senders; } else if (tag == ACTION_RING_READY && concrete_actor->step == RING_STEP_SPAWN) { concrete_actor->ready_rings++; #if 0 printf("READY: %d/%d\n", concrete_actor->ready_rings, (int)core_vector_size(&concrete_actor->spawners)); #endif if (concrete_actor->ready_rings == core_vector_size(&concrete_actor->spawners)) { thorium_actor_send_range_empty(actor, &concrete_actor->spawners, ACTION_RING_PUSH_NEXT); concrete_actor->ready_rings = 0; concrete_actor->step = RING_STEP_PUSH_NEXT; } } else if (tag == ACTION_RING_PUSH_NEXT) { previous_actor = core_vector_index_of(&concrete_actor->spawners, &name) - 1; if (previous_actor < 0) { previous_actor = core_vector_size(&concrete_actor->spawners)- 1; } printf("%d received ACTION_RING_PUSH_NEXT\n", name); thorium_message_init(message, ACTION_RING_SET_NEXT, sizeof(concrete_actor->first), &concrete_actor->first); thorium_actor_send(actor, *(int *)core_vector_at(&concrete_actor->spawners, previous_actor), message); } else if (tag == ACTION_RING_SET_NEXT) { concrete_actor->step = RING_STEP_PUSH_NEXT; thorium_message_set_action(message, ACTION_SENDER_SET_NEXT); thorium_actor_send(actor, concrete_actor->last, message); } else if (tag == ACTION_SENDER_SET_NEXT_REPLY && concrete_actor->step == RING_STEP_SPAWN) { #if 0 printf("ready senders %d/%d\n", concrete_actor->ready_senders, concrete_actor->senders); #endif if (concrete_actor->spawned_senders % 10000 == 0) { printf("spawned %d/%d\n", concrete_actor->spawned_senders, concrete_actor->senders); } if (concrete_actor->spawned_senders == concrete_actor->senders) { printf("RING_STEP_SPAWN completed.\n"); thorium_actor_send_empty(actor, *(int *)core_vector_at(&concrete_actor->spawners, 0), ACTION_RING_READY); concrete_actor->ready_senders = 0; concrete_actor->last = concrete_actor->previous; } else { new_actor = thorium_actor_spawn(actor, SCRIPT_SENDER); ++concrete_actor->spawned_senders; previous = concrete_actor->previous; thorium_message_init(message, ACTION_SENDER_SET_NEXT, sizeof(new_actor), &new_actor); thorium_actor_send(actor, previous, message); concrete_actor->previous = new_actor; } } else if (tag == ACTION_SENDER_SET_NEXT_REPLY && concrete_actor->step == RING_STEP_PUSH_NEXT) { concrete_actor->ready_senders++; printf("ACTION_SENDER_SET_NEXT_REPLY %d/%d\n", concrete_actor->ready_senders, 1); if (concrete_actor->ready_senders == 1) { thorium_actor_send_empty(actor, *(int *)core_vector_at(&concrete_actor->spawners, 0), ACTION_RING_READY); printf("RING_STEP_PUSH_NEXT completed.\n"); concrete_actor->ready_senders = 0; } } else if (tag == ACTION_RING_READY && concrete_actor->step == RING_STEP_PUSH_NEXT) { concrete_actor->ready_rings++; if (concrete_actor->ready_rings == core_vector_size(&concrete_actor->spawners)) { printf("system is ready...\n"); messages = 2000007; thorium_message_init(message, ACTION_SENDER_HELLO, sizeof(messages), &messages); thorium_actor_send(actor, concrete_actor->first, message); concrete_actor->ready_rings = 0; } } else if (tag == ACTION_SENDER_HELLO_REPLY) { thorium_actor_send_range_empty(actor, &concrete_actor->spawners, ACTION_RING_KILL); thorium_actor_send_empty(actor, concrete_actor->first, ACTION_SENDER_KILL); } else if (tag == ACTION_RING_KILL) { thorium_actor_send_to_self_empty(actor, ACTION_STOP); } }