void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { painter->save(); AbstractCardItem::paint(painter, option, widget); int i = 0; QMapIterator<int, int> counterIterator(counters); while (counterIterator.hasNext()) { counterIterator.next(); QColor color; color.setHsv(counterIterator.key() * 60, 150, 255); paintNumberEllipse(counterIterator.value(), 14, color, i, counters.size(), painter); ++i; } QSizeF translatedSize = getTranslatedSize(painter); qreal scaleFactor = translatedSize.width() / boundingRect().width(); if (!pt.isEmpty()) { painter->save(); transformPainter(painter, translatedSize, tapAngle); if(info) { QStringList ptSplit = pt.split("/"); QStringList ptDbSplit = info->getPowTough().split("/"); if (getFaceDown() || ptDbSplit.at(0) != ptSplit.at(0) || ptDbSplit.at(1) != ptSplit.at(1)) painter->setPen(QColor(255, 150, 0)); else painter->setPen(Qt::white); } else { painter->setPen(Qt::white); } painter->setBackground(Qt::black); painter->setBackgroundMode(Qt::OpaqueMode); painter->drawText(QRectF(4 * scaleFactor, 4 * scaleFactor, translatedSize.width() - 10 * scaleFactor, translatedSize.height() - 8 * scaleFactor), Qt::AlignRight | Qt::AlignBottom, pt); painter->restore(); } if (!annotation.isEmpty()) { painter->save(); transformPainter(painter, translatedSize, tapAngle); painter->setBackground(Qt::black); painter->setBackgroundMode(Qt::OpaqueMode); painter->setPen(Qt::white); painter->drawText(QRectF(4 * scaleFactor, 4 * scaleFactor, translatedSize.width() - 8 * scaleFactor, translatedSize.height() - 8 * scaleFactor), Qt::AlignCenter | Qt::TextWrapAnywhere, annotation); painter->restore(); } if (getBeingPointedAt()) painter->fillRect(boundingRect(), QBrush(QColor(255, 0, 0, 100))); painter->restore(); }
void Server_Player::clearZones() { QMapIterator<QString, Server_CardZone *> zoneIterator(zones); while (zoneIterator.hasNext()) delete zoneIterator.next().value(); zones.clear(); QMapIterator<int, Server_Counter *> counterIterator(counters); while (counterIterator.hasNext()) delete counterIterator.next().value(); counters.clear(); QMapIterator<int, Server_Arrow *> arrowIterator(arrows); while (arrowIterator.hasNext()) delete arrowIterator.next().value(); arrows.clear(); }