void SERVER_DISPATCH_APIENTRY crServerDispatchBindFramebufferEXT(GLenum target, GLuint framebuffer) { crStateBindFramebufferEXT(target, framebuffer); if (0==framebuffer && crServerIsRedirectedToFBO()) { cr_server.head_spu->dispatch_table.BindFramebufferEXT(target, cr_server.curClient->currentMural->idFBO); } else { cr_server.head_spu->dispatch_table.BindFramebufferEXT(target, crStateGetFramebufferHWID(framebuffer)); } }
void PACKSPU_APIENTRY packspu_BindFramebufferEXT(GLenum target, GLuint framebuffer) { crStateBindFramebufferEXT(target, framebuffer); crPackBindFramebufferEXT(target, framebuffer); }
void SERVER_DISPATCH_APIENTRY crServerDispatchBindFramebufferEXT(GLenum target, GLuint framebuffer) { #ifdef DEBUG_misha GLint rfb = 0, dfb = 0; #endif crStateBindFramebufferEXT(target, framebuffer); if (0==framebuffer) { CRContext *ctx = crStateGetCurrent(); if (ctx->buffer.drawBuffer == GL_FRONT || ctx->buffer.drawBuffer == GL_FRONT_LEFT || ctx->buffer.drawBuffer == GL_FRONT_RIGHT) cr_server.curClient->currentMural->bFbDraw = GL_TRUE; } if (0==framebuffer && crServerIsRedirectedToFBO()) { if (target == GL_FRAMEBUFFER) { GLuint idDrawFBO = cr_server.curClient->currentMural->aidFBOs[cr_server.curClient->currentMural->iCurDrawBuffer]; GLuint idReadFBO = cr_server.curClient->currentMural->aidFBOs[cr_server.curClient->currentMural->iCurReadBuffer]; if (idDrawFBO == idReadFBO) cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_FRAMEBUFFER, idDrawFBO); else { cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_READ_FRAMEBUFFER, idReadFBO); cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, idDrawFBO); } } else if (target == GL_READ_FRAMEBUFFER) { GLuint idReadFBO = cr_server.curClient->currentMural->aidFBOs[cr_server.curClient->currentMural->iCurReadBuffer]; cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_READ_FRAMEBUFFER, idReadFBO); } else if (target == GL_DRAW_FRAMEBUFFER) { GLuint idDrawFBO = cr_server.curClient->currentMural->aidFBOs[cr_server.curClient->currentMural->iCurDrawBuffer]; cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, idDrawFBO); } else { crWarning("unknown target %d", target); } #ifdef DEBUG_misha cr_server.head_spu->dispatch_table.GetIntegerv(GL_READ_FRAMEBUFFER_BINDING_EXT, &rfb); cr_server.head_spu->dispatch_table.GetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING_EXT, &dfb); if (GL_FRAMEBUFFER_EXT == target) { Assert(rfb == cr_server.curClient->currentMural->aidFBOs[cr_server.curClient->currentMural->iCurReadBuffer]); Assert(dfb == cr_server.curClient->currentMural->aidFBOs[cr_server.curClient->currentMural->iCurDrawBuffer]); } else if (GL_READ_FRAMEBUFFER_EXT == target) { Assert(rfb == cr_server.curClient->currentMural->aidFBOs[cr_server.curClient->currentMural->iCurReadBuffer]); } else if (GL_DRAW_FRAMEBUFFER_EXT == target) { Assert(dfb == cr_server.curClient->currentMural->aidFBOs[cr_server.curClient->currentMural->iCurDrawBuffer]); } else { Assert(0); } #endif } else { cr_server.head_spu->dispatch_table.BindFramebufferEXT(target, crStateGetFramebufferHWID(framebuffer)); #ifdef DEBUG_misha cr_server.head_spu->dispatch_table.GetIntegerv(GL_READ_FRAMEBUFFER_BINDING_EXT, &rfb); cr_server.head_spu->dispatch_table.GetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING_EXT, &dfb); if (GL_FRAMEBUFFER_EXT == target) { Assert(rfb == crStateGetFramebufferHWID(framebuffer)); Assert(dfb == crStateGetFramebufferHWID(framebuffer)); } else if (GL_READ_FRAMEBUFFER_EXT == target) { Assert(rfb == crStateGetFramebufferHWID(framebuffer)); } else if (GL_DRAW_FRAMEBUFFER_EXT == target) { Assert(dfb == crStateGetFramebufferHWID(framebuffer)); } else { Assert(0); } #endif } }