void PACKSPU_APIENTRY packspu_ChromiumParameteriCR(GLenum target, GLint value) { if (GL_FLUSH_ON_THREAD_SWITCH_CR==target) { /* this is a pure packspu state, don't propagate it any further */ packspuFluchOnThreadSwitch(value); return; } if (GL_SHARE_CONTEXT_RESOURCES_CR==target) { crStateShareContext(value); } crPackChromiumParameteriCR(target, value); }
void PACKSPU_APIENTRY packspu_ChromiumParameteriCR(GLenum target, GLint value) { switch (target) { case GL_FLUSH_ON_THREAD_SWITCH_CR: /* this is a pure packspu state, don't propagate it any further */ packspuFluchOnThreadSwitch(value); return; case GL_SHARE_CONTEXT_RESOURCES_CR: crStateShareContext(value); break; case GL_RCUSAGE_TEXTURE_SET_CR: crStateSetTextureUsed(value, GL_TRUE); break; case GL_RCUSAGE_TEXTURE_CLEAR_CR: crStateSetTextureUsed(value, GL_FALSE); break; default: break; } crPackChromiumParameteriCR(target, value); }