void init_pacman(WINDOW* wnd, int num_ghosts) { pacman_wnd = wnd; pacman_wnd->width = MAZE_WIDTH; pacman_wnd->height = MAZE_HEIGHT + 1; pacman_wnd->cursor_char = GHOST_CHAR; draw_maze(); int j; for (j = 0; j < num_ghosts; j++) create_new_ghost(); }
void ghost_proc(PROCESS self, PARAM param) { create_new_ghost(); }