Esempio n. 1
0
static int create(void)
{
   destroy();

   pf_page1 = create_video_bitmap(SCREEN_W, SCREEN_H);
   pf_page2 = create_video_bitmap(SCREEN_W, SCREEN_H);

   if ((!pf_page1) || (!pf_page2)) {
      destroy();
      return DEMO_ERROR_VIDEOMEMORY;
   }

   pf_active_page = pf_page1;

   return DEMO_OK;
}
Esempio n. 2
0
/*
 * call-seq:
 *   create_video_bitmap(width, height) -> a_bmp or nil
 *
 * Allocates a video memory bitmap of the specified size. This can be used to
 * allocate offscreen video memory for storing source graphics ready for a
 * hardware accelerated blitting operation, or to create multiple video memory
 * pages which can then be displayed by calling show_video_bitmap. Read the
 * introduction of this chapter for a comparison with other types of bitmaps and
 * other specific details.
 *
 * Warning: video memory bitmaps are usually allocated from the same space as
 * the screen bitmap, so they may overlap with it; it is therefore not a good
 * idea to use the global screen at the same time as any surfaces returned by
 * this function.
 *
 * Return value: Returns a reference to the bitmap on success, or nil if you
 * have run out of video ram. Remember to destroy this bitmap before any
 * subsequent call to set_gfx_mode.
 */
VALUE a4r_API_create_video_bitmap(VALUE self, VALUE width, VALUE height)
{
  // TODO: Change to call destroy_bitmap on free?
  BITMAP *bmp = create_video_bitmap(FIX2INT(width), FIX2INT(height));
  if (bmp == NULL)
    return Qnil;
  VALUE obj = Data_Wrap_Struct(cAPI_BITMAP, 0, 0, bmp);
  return obj;
}
Esempio n. 3
0
SCREEN::SCREEN(int width, int height, bool windowed, bool db, bool videobuf_tiles) : w(width), h(height), doublebuffer(db)
{
    if (!doublebuffer) { // page flipping
        // set graphics mode
        set_color_depth(32);
        if (set_gfx_mode((windowed ? GFX_AUTODETECT_WINDOWED : GFX_AUTODETECT_FULLSCREEN), width, height, width, height * 2) != 0) { // get video memory now (smart drivers)
            printf("warning: set_gfx_mode(): %s\n", allegro_error);
            if (set_gfx_mode((windowed ? GFX_AUTODETECT_WINDOWED : GFX_AUTODETECT_FULLSCREEN), width, height, 0, 0) != 0) { // just open screen now and hope we can get the video memory later (DirectX)
                printf("warning: set_gfx_mode(%dx%d): %s\n", width, height, allegro_error);
                panic("failed to open screen with requested resolution");
            }
        }

        // get video memory
        video_page[0] = create_video_bitmap(width, height);
        video_page[1] = create_video_bitmap(width, height);
        if (videobuf_tiles) video_page[2] = create_video_bitmap(width + 2 * WORLD_RENDER_BORDER_SIZE, height + 2 * WORLD_RENDER_BORDER_SIZE);
        else video_page[2] = NULL;

        // error
        if (!video_page[0] || !video_page[1]) panic("unable to acquire sufficient video memory for requested resolution");
        if (!video_page[2] && videobuf_tiles) printf("unable to acquire video memory for tile background; using a memory bitmap instead");

        // set current screen
        video_page_offscreen = 0;
        offscreen = video_page[video_page_offscreen];

        // flip page
        flip_page();
    }
    else { // double buffering
        set_color_depth(32);
        if (set_gfx_mode((windowed ? GFX_AUTODETECT_WINDOWED : GFX_AUTODETECT_FULLSCREEN), width, height, 0, 0) != 0) { // double buffering
            printf("warning: set_gfx_mode(%dx%d): %s\n", width, height, allegro_error);
            panic("failed to open screen with requested resolution");
        }
        video_page[0] = create_bitmap(width, height);
        video_page[1] = NULL;
        video_page[2] = NULL;
        offscreen = video_page[0];
    }
    gui_set_screen(offscreen); // for the allegro gui routines
}
Esempio n. 4
0
BITMAP *clone_bitmap(int bpp, BITMAP *src, double scale, bool vidmem)
{
	BITMAP *dest, *convert;

	if ( !src )
		return 0;

	int W, H;

	W = iround( src->w * scale );
	H = iround( src->h * scale );

	dest = create_bitmap_ex(bpp, W, H);

	convert = create_bitmap_ex(bpp, src->w, src->h);
								 // use this to convert color depth
	blit(src, convert, 0, 0, 0, 0, src->w, src->h);

	if (W != src->w || H != src->h )
		stretch_blit(convert, dest, 0, 0, convert->w, convert->h, 0, 0, dest->w, dest->h);
	else
		blit(convert, dest, 0, 0, 0, 0, W, H);

	del_bitmap(&convert);

	// try to store this in memory, if there's enough room for it
	// cause the menu-bitmaps are pretty large, and take lotsa time to draw ...
	if (vidmem) {
		convert = create_video_bitmap(W, H);
		if (convert) {
			blit(dest, convert, 0, 0, 0, 0, W, H);
			del_bitmap(&dest);
			dest = convert;
		}
	}

	return dest;
}
Esempio n. 5
0
int uip_vgamode(void)
{
  int depth, rate;
  unsigned long screenbase;

  for (rate = 60; rate <= 70; rate += 10) {
    for (depth = 15; depth <= 16; depth++) {
      LOG_VERBOSE(("Trying mode 640x480 depth %d rate %d", depth, rate));
      set_color_depth(depth);
      request_refresh_rate(rate);
      if ((set_gfx_mode(GFX_AUTODETECT, 640, 480, 0, 480 * 2) < 0)) {
        LOG_VERBOSE(("Mode not supported"));
        continue;
      }
      if (SCREEN_W != 640 || SCREEN_H != 480) {
        LOG_CRITICAL(("Screen not approriate for depth %d rate %d",
                      depth, rate));
        continue;
      }
      goto WHEE;
    }
  }
  LOG_CRITICAL(("Failed to find suitable mode"));
  return 1;
WHEE:
  uip_vga = 1;
  if (uip_forceredshift != -1 && uip_forcegreenshift != -1 &&
      uip_forceblueshift != -1) {
    uip_uipinfo->redshift = uip_forceredshift;
    uip_uipinfo->greenshift = uip_forcegreenshift;
    uip_uipinfo->blueshift = uip_forceblueshift;
  } else {
    uip_uipinfo->redshift = ui_topbit(makecol(255, 0, 0)) - 4;
    uip_uipinfo->greenshift = ui_topbit(makecol(0, 255, 0)) - 4;
    uip_uipinfo->blueshift = ui_topbit(makecol(0, 0, 255)) - 4;
  }
  if ((uip_bank0 = create_video_bitmap(640, 480)) == NULL ||
      (uip_bank1 = create_video_bitmap(640, 480)) == NULL) {
    uip_textmode();
    LOG_CRITICAL(("Failed to allocate memory pages"));
    return 1;
  }
  if (is_linear_bitmap(uip_bank0) == 0 ||
      is_linear_bitmap(uip_bank1) == 0 ||
      is_video_bitmap(uip_bank0) == 0 || is_video_bitmap(uip_bank1) == 0) {
    uip_textmode();
    LOG_CRITICAL(("Allocated bitmaps not suitable or linear addressing mode "
                  "not supported by hardware"));
    return 1;
  }
  /* don't you just hate MS platforms? */
  __djgpp_nearptr_enable();
  __dpmi_get_segment_base_address(uip_bank0->seg, &screenbase);
  uip_uipinfo->screenmem0 = (uint8 *)(screenbase + uip_bank0->line[0] -
                                      __djgpp_base_address);
  __dpmi_get_segment_base_address(uip_bank1->seg, &screenbase);
  uip_uipinfo->screenmem1 = (uint8 *)(screenbase + uip_bank1->line[0] -
                                      __djgpp_base_address);
  uip_uipinfo->linewidth = 2 * VIRTUAL_W;       /* 16 bit */
  uip_displaybank(0);           /* set current to 0th bank */
  uip_clearscreen();            /* clear bank */
  ui_setupscreen();             /* setup bank */
  uip_displaybank(-1);          /* toggle bank */
  uip_clearscreen();            /* clear bank */
  ui_setupscreen();             /* setup bank */
  if (install_keyboard() == -1) {
    uip_textmode();
    LOG_CRITICAL(("Unable to initialise keyboard"));
    return 1;
  }
  if (uip_bank0->y_ofs != 0 || uip_bank1->y_ofs != 480) {
    uip_textmode();
    LOG_CRITICAL(("sorry, I don't understand this video layout"));
    return 1;
  }
  keyboard_lowlevel_callback = uip_keyboardhandler;
  uip_keypoll = keyboard_needs_poll()? 1 : 0;
  return 0;
}
Esempio n. 6
0
int main(int argc, char *argv[])
{
   char buf[256];
   PALETTE pal;
   BITMAP *image;
   BITMAP *page[2];
   BITMAP *vimage;
   IMAGE images[MAX_IMAGES];
   int num_images = 4;
   int page_num = 1;
   int done = FALSE;
   int i;

   if (allegro_init() != 0)
      return 1;
   install_keyboard(); 
   install_timer();

   /* see comments in exflip.c */
#ifdef ALLEGRO_VRAM_SINGLE_SURFACE
   if (set_gfx_mode(GFX_AUTODETECT, 1024, 768, 0, 2 * 768 + 200) != 0) {
#else
   if (set_gfx_mode(GFX_AUTODETECT, 1024, 768, 0, 0) != 0) {
#endif
      set_gfx_mode(GFX_TEXT, 0, 0, 0, 0);
      allegro_message("Error setting graphics mode\n%s\n", allegro_error);
      return 1;
   }

   /* read in the source graphic */
   replace_filename(buf, argv[0], "mysha.pcx", sizeof(buf));
   image = load_bitmap(buf, pal);
   if (!image) {
      set_gfx_mode(GFX_TEXT, 0, 0, 0, 0);
      allegro_message("Error reading %s!\n", buf);
      return 1;
   }

   set_palette(pal);

   /* initialise the images to random positions */
   for (i=0; i<MAX_IMAGES; i++)
      init_image(images+i);

   /* create two video memory bitmaps for page flipping */
   page[0] = create_video_bitmap(SCREEN_W, SCREEN_H);
   page[1] = create_video_bitmap(SCREEN_W, SCREEN_H);

   /* create a video memory bitmap to store our picture */
   vimage = create_video_bitmap(image->w, image->h);

   if ((!page[0]) || (!page[1]) || (!vimage)) {
      set_gfx_mode(GFX_TEXT, 0, 0, 0, 0);
      allegro_message("Not enough video memory (need two 1024x768 pages "
		      "and a 320x200 image)\n");
      return 1;
   }

   /* copy the picture into offscreen video memory */
   blit(image, vimage, 0, 0, 0, 0, image->w, image->h);

   while (!done) {
      acquire_bitmap(page[page_num]);

      /* clear the screen */
      clear_bitmap(page[page_num]);

      /* draw onto it */
      for (i=0; i<num_images; i++)
	 blit(vimage, page[page_num], 0, 0, images[i].x, images[i].y,
	      vimage->w, vimage->h);

      textprintf_ex(page[page_num], font, 0, 0, 255, -1,
		    "Images: %d (arrow keys to change)", num_images);

      /* tell the user which functions are being done in hardware */
      if (gfx_capabilities & GFX_HW_FILL)
	 textout_ex(page[page_num], font, "Clear: hardware accelerated",
		    0, 16, 255, -1);
      else
	 textout_ex(page[page_num], font, "Clear: software (urgh, this "
		    "is not good!)", 0, 16, 255, -1);

      if (gfx_capabilities & GFX_HW_VRAM_BLIT)
	 textout_ex(page[page_num], font, "Blit: hardware accelerated",
		    0, 32, 255, -1);
      else
	 textout_ex(page[page_num], font, "Blit: software (urgh, this program "
		    "will run too sloooooowly without hardware acceleration!)",
		    0, 32, 255, -1);

      release_bitmap(page[page_num]);

      /* page flip */
      show_video_bitmap(page[page_num]);
      page_num = 1-page_num;

      /* deal with keyboard input */
      while (keypressed()) {
	 switch (readkey()>>8) {

	    case KEY_UP:
	    case KEY_RIGHT:
	       if (num_images < MAX_IMAGES)
		  num_images++;
	       break;

	    case KEY_DOWN:
	    case KEY_LEFT:
	       if (num_images > 0)
		  num_images--;
	       break;

	    case KEY_ESC:
	       done = TRUE;
	       break;
	 }
      }

      /* bounce the images around the screen */
      for (i=0; i<num_images; i++)
	 update_image(images+i);
   }

   destroy_bitmap(image);
   destroy_bitmap(vimage);
   destroy_bitmap(page[0]);
   destroy_bitmap(page[1]);

   return 0;
}

END_OF_MAIN()
Esempio n. 7
0
int main(void)
{
   BITMAP *buffer;
   BITMAP *page1, *page2;
   BITMAP *active_page;
   int c;

   if (allegro_init() != 0)
      return 1;
   install_timer();
   install_keyboard();

   /* Some platforms do page flipping by making one large screen that you
    * can then scroll, while others give you several smaller, unique
    * surfaces. If you use the create_video_bitmap() function, the same
    * code can work on either kind of platform, but you have to be careful
    * how you set the video mode in the first place. We want two pages of
    * 320x200 video memory, but if we just ask for that, on DOS Allegro
    * might use a VGA driver that won't later be able to give us a second
    * page of vram. But if we ask for the full 320x400 virtual screen that
    * we want, the call will fail when using DirectX drivers that can't do
    * this. So we try two different mode sets, first asking for the 320x400
    * size, and if that doesn't work, for 320x200.
    */
   if (set_gfx_mode(GFX_AUTODETECT, 320, 200, 0, 400) != 0) {
      if (set_gfx_mode(GFX_AUTODETECT, 320, 200, 0, 0) != 0) {
	 if (set_gfx_mode(GFX_SAFE, 320, 200, 0, 0) != 0) {
	    set_gfx_mode(GFX_TEXT, 0, 0, 0, 0);
	    allegro_message("Unable to set any graphic mode\n%s\n", allegro_error);
	    return 1;
         }
      }
   }

   set_palette(desktop_palette);

   /* allocate the memory buffer */
   buffer = create_bitmap(SCREEN_W, SCREEN_H);

   /* first with a double buffer... */
   clear_keybuf();
   c = retrace_count+32;
   while (retrace_count-c <= SCREEN_W+32) {
      clear_to_color(buffer, makecol(255, 255, 255));
      circlefill(buffer, retrace_count-c, SCREEN_H/2, 32, makecol(0, 0, 0));
      textprintf_ex(buffer, font, 0, 0, makecol(0, 0, 0), -1,
		    "Double buffered (%s)", gfx_driver->name);
      blit(buffer, screen, 0, 0, 0, 0, SCREEN_W, SCREEN_H);

      if (keypressed())
	 break;
   }

   destroy_bitmap(buffer);

   /* now create two video memory bitmaps for the page flipping */
   page1 = create_video_bitmap(SCREEN_W, SCREEN_H);
   page2 = create_video_bitmap(SCREEN_W, SCREEN_H);

   if ((!page1) || (!page2)) {
      set_gfx_mode(GFX_TEXT, 0, 0, 0, 0);
      allegro_message("Unable to create two video memory pages\n");
      return 1;
   }

   active_page = page2;

   /* do the animation using page flips... */
   clear_keybuf();
   for (c=-32; c<=SCREEN_W+32; c++) {
      clear_to_color(active_page, makecol(255, 255, 255));
      circlefill(active_page, c, SCREEN_H/2, 32, makecol(0, 0, 0));
      textprintf_ex(active_page, font, 0, 0, makecol(0, 0, 0), -1,
		    "Page flipping (%s)", gfx_driver->name);
      show_video_bitmap(active_page);

      if (active_page == page1)
	 active_page = page2;
      else
	 active_page = page1;

      if (keypressed())
	 break;
   }

   destroy_bitmap(page1);
   destroy_bitmap(page2);

   return 0;
}