Esempio n. 1
0
/* coroutine in coroutine recursive */
void coro(ConcurrentContext *aContext)
{
    ConcurrentContext *context;
    unsigned char *stack;
    int deep;

    deep = (int)ctx_get_userptr(aContext);
    if (deep == 0) {
        return;
    }

    printf("%*scoro(deep=%d) start\n", deep, " ", deep);

    context = malloc(ctx_sizeof());
    stack = malloc(sizeof(*stack) * STACK_SIZE);
    ctx_construct(context, stack, STACK_SIZE, coro, (void *)(deep - 1));
    while (!ctx_is_done(context)) {
        printf("%*scoro(deep=%d) first\n", deep, " ", deep);
        ctx_resume(context);
        yield(aContext);
    }
    ctx_reset(context);
    while (!ctx_is_done(context)) {
        printf("%*scoro(deep=%d) second\n", deep, " ", deep);
        ctx_resume(context);
        yield(aContext);
    }
    ctx_destruct(context);
    free(stack);
    free(context);
    printf("%*scoro(deep=%d) finish\n", deep, " ", deep);
}
Esempio n. 2
0
int main(void)
{
    uint8_t *stack;
    const int stack_size = 1024 * 4;
    int data[] = { 12, 13, 14, 15, 10, 9, 7, 1, 2, 11, 3, 4, 8, 6, 5, 0 };
    struct sort_ctx sort_arg;

    sort_arg.data = data;
    sort_arg.num_data =  sizeof(data) / sizeof(data[0]);

    concurrent_init();
    g_context = malloc(ctx_sizeof());
    stack = malloc(sizeof(*stack) * stack_size);
    ctx_construct(g_context, stack, stack_size, coro, (void *)&sort_arg);
    while (!ctx_is_done(g_context)) {
        size_t stack_size_used = ctx_get_stack_used(g_context);
        printf("stack used:%3zdbytes(%2.0f%%); data={ ",
               stack_size_used, ((float)stack_size_used / stack_size) * 100.0f);
        print_datas(&sort_arg);
        printf("}\n");
        resume(g_context);
    }

    ctx_destruct(g_context);
    free(stack);
    free(g_context);
    concurrent_fin();
    return EXIT_SUCCESS;
}
Esempio n. 3
0
int main(void)
{
    ConcurrentContext *context;
    unsigned char *stack;

    concurrent_init();
    context = malloc(ctx_sizeof());
    stack = malloc(sizeof(*stack) * STACK_SIZE);
    ctx_construct(context, stack, STACK_SIZE, coro, /* deep = */(void *)3);
    while (!ctx_is_done(context)) {
        printf("main()\n");
        ctx_resume(context);
    }
    ctx_destruct(context);
    free(stack);
    free(context);
    concurrent_fin();
    printf("main() finish\n");
    return 0;
}