static inline int __tti_mod_timer(struct tti_timer_list *timer, unsigned long expires, bool pending_only) { struct tti_tvec_base *base = _tti_tvec_base; int ret = 0; BUG_ON(!timer->function); if (tti_timer_pending(timer)) { detach_timer(timer, 0); if (timer->expires == base->next_timer) base->next_timer = base->timer_jiffies; ret = 1; } else { if (pending_only) goto out; } debug_activate(timer, expires); timer->expires = expires; if (time_before(timer->expires, base->next_timer)) base->next_timer = timer->expires; tti_internal_add_timer(base, timer); out: return ret; }
/* * enqueue_hrtimer - internal function to (re)start a timer * * The timer is inserted in expiry order. Insertion into the * red black tree is O(log(n)). Must hold the base lock. * * Returns 1 when the new timer is the leftmost timer in the tree. */ static int enqueue_hrtimer(struct hrtimer *timer, struct hrtimer_clock_base *base) { debug_activate(timer); base->cpu_base->active_bases |= 1 << base->index; timer->state = HRTIMER_STATE_ENQUEUED; return timerqueue_add(&base->active, &timer->node); }
/* * enqueue_hrtimer - internal function to (re)start a timer * * The timer is inserted in expiry order. Insertion into the * red black tree is O(log(n)). Must hold the base lock. * * Returns 1 when the new timer is the leftmost timer in the tree. */ static int enqueue_hrtimer(struct hrtimer *timer, struct hrtimer_clock_base *base) { debug_activate(timer); timerqueue_add(&base->active, &timer->node); /* * HRTIMER_STATE_ENQUEUED is or'ed to the current state to preserve the * state of a possibly running callback. */ timer->state |= HRTIMER_STATE_ENQUEUED; return (&timer->node == base->active.next); }
/* * enqueue_hrtimer - internal function to (re)start a timer * * The timer is inserted in expiry order. Insertion into the * red black tree is O(log(n)). Must hold the base lock. * * Returns 1 when the new timer is the leftmost timer in the tree. */ static int enqueue_hrtimer(struct hrtimer *timer, struct hrtimer_clock_base *base) { struct rb_node **link = &base->active.rb_node; struct rb_node *parent = NULL; struct hrtimer *entry; int leftmost = 1; debug_activate(timer); /* * Find the right place in the rbtree: */ while (*link) { parent = *link; entry = rb_entry(parent, struct hrtimer, node); /* * We dont care about collisions. Nodes with * the same expiry time stay together. */ if (hrtimer_get_expires_tv64(timer) < hrtimer_get_expires_tv64(entry)) { link = &(*link)->rb_left; } else { link = &(*link)->rb_right; leftmost = 0; } } /* * Insert the timer to the rbtree and check whether it * replaces the first pending timer */ if (leftmost) base->first = &timer->node; rb_link_node(&timer->node, parent, link); rb_insert_color(&timer->node, &base->active); /* * HRTIMER_STATE_ENQUEUED is or'ed to the current state to preserve the * state of a possibly running callback. */ timer->state |= HRTIMER_STATE_ENQUEUED; return leftmost; }