Esempio n. 1
0
void StatementExecutor_Destroy(StatementExecutor* self)
{
	destroyInstances(self->instances);
	destroyFixtures(self->fixtures);
	SymbolTable_Destroy(self->symbolTable);
    free(self);
}
Esempio n. 2
0
void Body::createFixtures() {
    b2FixtureDef fixtureDef = getFixtureDef();
    destroyFixtures();
    addFixtures(&fixtureDef);
}