int swapec ( int i, int *top, int *btri, int *bedg, int point_num, double point_xy[], int tri_num, int tri_vert[], int tri_nabe[], int stack[] ) { int a; int b; int c; int e; int ee; int em1; int ep1; int f; int fm1; int fp1; int l; int r; int s; int swap; int t; int tt; int u; double x; double y; // // Determine whether triangles in stack are Delaunay, and swap // diagonal edge of convex quadrilateral if not. // x = point_xy[2*(i-1)+0]; y = point_xy[2*(i-1)+1]; for ( ; ; ) { if ( *top <= 0 ) { break; } t = stack[(*top)-1]; *top = *top - 1; if ( tri_vert[3*(t-1)+0] == i ) { e = 2; b = tri_vert[3*(t-1)+2]; } else if ( tri_vert[3*(t-1)+1] == i ) { e = 3; b = tri_vert[3*(t-1)+0]; } else { e = 1; b = tri_vert[3*(t-1)+1]; } a = tri_vert[3*(t-1)+e-1]; u = tri_nabe[3*(t-1)+e-1]; if ( tri_nabe[3*(u-1)+0] == t ) { f = 1; c = tri_vert[3*(u-1)+2]; } else if ( tri_nabe[3*(u-1)+1] == t ) { f = 2; c = tri_vert[3*(u-1)+0]; } else { f = 3; c = tri_vert[3*(u-1)+1]; } swap = diaedg ( x, y, point_xy[2*(a-1)+0], point_xy[2*(a-1)+1], point_xy[2*(c-1)+0], point_xy[2*(c-1)+1], point_xy[2*(b-1)+0], point_xy[2*(b-1)+1] ); if ( swap == 1 ) { em1 = i4_wrap ( e - 1, 1, 3 ); ep1 = i4_wrap ( e + 1, 1, 3 ); fm1 = i4_wrap ( f - 1, 1, 3 ); fp1 = i4_wrap ( f + 1, 1, 3 ); tri_vert[3*(t-1)+ep1-1] = c; tri_vert[3*(u-1)+fp1-1] = i; r = tri_nabe[3*(t-1)+ep1-1]; s = tri_nabe[3*(u-1)+fp1-1]; tri_nabe[3*(t-1)+ep1-1] = u; tri_nabe[3*(u-1)+fp1-1] = t; tri_nabe[3*(t-1)+e-1] = s; tri_nabe[3*(u-1)+f-1] = r; if ( 0 < tri_nabe[3*(u-1)+fm1-1] ) { *top = *top + 1; stack[(*top)-1] = u; } if ( 0 < s ) { if ( tri_nabe[3*(s-1)+0] == u ) { tri_nabe[3*(s-1)+0] = t; } else if ( tri_nabe[3*(s-1)+1] == u ) { tri_nabe[3*(s-1)+1] = t; } else { tri_nabe[3*(s-1)+2] = t; } *top = *top + 1; if ( point_num < *top ) { return 8; } stack[(*top)-1] = t; } else { if ( u == *btri && fp1 == *bedg ) { *btri = t; *bedg = e; } l = - ( 3 * t + e - 1 ); tt = t; ee = em1; while ( 0 < tri_nabe[3*(tt-1)+ee-1] ) { tt = tri_nabe[3*(tt-1)+ee-1]; if ( tri_vert[3*(tt-1)+0] == a ) { ee = 3; } else if ( tri_vert[3*(tt-1)+1] == a ) { ee = 1; } else { ee = 2; } } tri_nabe[3*(tt-1)+ee-1] = l; } if ( 0 < r ) { if ( tri_nabe[3*(r-1)+0] == t ) { tri_nabe[3*(r-1)+0] = u; } else if ( tri_nabe[3*(r-1)+1] == t ) { tri_nabe[3*(r-1)+1] = u; } else { tri_nabe[3*(r-1)+2] = u; } } else { if ( t == *btri && ep1 == *bedg ) { *btri = u; *bedg = f; } l = - ( 3 * u + f - 1 ); tt = u; ee = fm1; while ( 0 < tri_nabe[3*(tt-1)+ee-1] ) { tt = tri_nabe[3*(tt-1)+ee-1]; if ( tri_vert[3*(tt-1)+0] == b ) { ee = 3; } else if ( tri_vert[3*(tt-1)+1] == b ) { ee = 1; } else { ee = 2; } } tri_nabe[3*(tt-1)+ee-1] = l; } } } return 0; }
void test005 ( ) /******************************************************************************/ /* Purpose: TEST005 tests DIAEDG. Licensing: This code is distributed under the GNU LGPL license. Modified: 23 October 2012 Author: John Burkardt */ { int node_num = 4; int triangle_num = 2; int triangle_order = 3; double alpha_area; double alpha_ave; double alpha_min_swapped; double alpha_min_unswapped; double node_xy[2*4]; int seed = 123456789; int swap; int test; int test_num = 10; int triangle_node[3*2]; int value; printf ( "\n" ); printf ( "TEST005\n" ); printf ( " DIAEDG determines whether two triangles\n" ); printf ( " with a common edge need to \"swap\" diagonals.\n" ); printf ( " If swapping is indicated, then ALPHA_MIN should increase.\n" ); printf ( "\n" ); printf ( " Swap ALPHA_MIN ALPHA_MIN\n" ); printf ( " Unswapped Swapped\n" ); printf ( "\n" ); for ( test = 1; test <= test_num; test++ ) { /* Generate a random quadrilateral (1,2,3,4). */ quad_convex_random ( &seed, node_xy ); /* Does it need swapping? */ value = diaedg ( node_xy[0+0*2], node_xy[1+0*2], node_xy[0+1*2], node_xy[1+1*2], node_xy[0+2*2], node_xy[1+2*2], node_xy[0+3*2], node_xy[1+3*2] ); if ( value == +1 ) { swap = 0; } else { swap = 1; } /* Compute ALPHA_MIN unswapped. */ triangle_node[0+0*3] = 1; triangle_node[1+0*3] = 2; triangle_node[2+0*3] = 3; triangle_node[0+1*3] = 1; triangle_node[1+1*3] = 3; triangle_node[2+1*3] = 4; alpha_measure ( node_num, node_xy, triangle_order, triangle_num, triangle_node, &alpha_min_unswapped, &alpha_ave, &alpha_area ); /* Compute ALPHA_MIN swapped. */ triangle_node[0+0*3] = 1; triangle_node[1+0*3] = 2; triangle_node[2+0*3] = 4; triangle_node[0+1*3] = 2; triangle_node[1+1*3] = 3; triangle_node[2+1*3] = 4; alpha_measure ( node_num, node_xy, triangle_order, triangle_num, triangle_node, &alpha_min_swapped, &alpha_ave, &alpha_area ); if ( 0 ) { r8mat_transpose_print ( 2, node_num, node_xy, " Quadrilateral" ); } printf ( " %1d %10g %10g\n", swap, alpha_min_unswapped, alpha_min_swapped ); } return; }