Esempio n. 1
0
// If there are multiple displays, this may get called 
// multiple times (once for each display), so we need to guard 
// against any problems that may cause.
void initBOINCSaver() {
    diagnostics_init(
        BOINC_DIAG_PERUSERLOGFILES |
        BOINC_DIAG_REDIRECTSTDOUT |
        BOINC_DIAG_REDIRECTSTDERR |
        BOINC_DIAG_TRACETOSTDOUT,
        "stdoutscr", "stderrscr"
        );

    if (gspScreensaver == NULL) {
        gspScreensaver = new CScreensaver();
    }
}
Esempio n. 2
0
// Some dual-GPU laptops (e.g., Macbook Pro) don't power down
// the more powerful GPU until all applications which used them exit.
// To save battery life, the client launches a second instance
// of the client as a child process to detect and get info
// about the GPUs.
// The child process writes the info to a temp file which our main
// client then reads.
//
static void do_gpu_detection(int argc, char** argv) {
    vector<string> warnings;

    boinc_install_signal_handlers();
    gstate.parse_cmdline(argc, argv);
    gstate.now = dtime();

    int flags =
        BOINC_DIAG_DUMPCALLSTACKENABLED |
        BOINC_DIAG_HEAPCHECKENABLED |
        BOINC_DIAG_TRACETOSTDOUT |
        BOINC_DIAG_REDIRECTSTDERR |
        BOINC_DIAG_REDIRECTSTDOUT;

    diagnostics_init(flags, "stdoutgpudetect", "stderrgpudetect");

    read_config_file(true);

    coprocs.detect_gpus(warnings);
    coprocs.write_coproc_info_file(warnings);
    warnings.clear();
}
Esempio n. 3
0
static void init_core_client(int argc, char** argv) {
    setbuf(stdout, 0);
    setbuf(stderr, 0);

    cc_config.defaults();
    gstate.parse_cmdline(argc, argv);
    gstate.now = dtime();

#ifdef _WIN32
    if (!cc_config.allow_multiple_clients) {
        chdir_to_data_dir();
    }
#endif

#ifndef _WIN32
    if (g_use_sandbox)
        // Set file creation mask to be writable by both user and group and
        // world-executable but neither world-readable nor world-writable
        // Our umask will be inherited by all our child processes
        //
        umask (6);
#endif

    // Initialize the BOINC Diagnostics Framework
    int flags =
#ifdef _DEBUG
        BOINC_DIAG_MEMORYLEAKCHECKENABLED |
#endif
        BOINC_DIAG_DUMPCALLSTACKENABLED |
        BOINC_DIAG_HEAPCHECKENABLED |
        BOINC_DIAG_TRACETOSTDOUT;

    if (gstate.redirect_io || gstate.executing_as_daemon || gstate.detach_console) {
        flags |=
            BOINC_DIAG_REDIRECTSTDERR |
            BOINC_DIAG_REDIRECTSTDOUT;
    }

    diagnostics_init(flags, "stdoutdae", "stderrdae");

#ifdef _WIN32
    // Specify which allocation will cause a debugger to break.  Use a previous
    // memory leak detection report which looks like this:
    //   {650} normal block at 0x000000000070A6F0, 24 bytes long.
    //   Data: <  N     P p     > 80 1E 4E 00 00 00 00 00 50 AE 70 00 00 00 00 00
    //_CrtSetBreakAlloc(650);
    //_CrtSetBreakAlloc(651);
    //_CrtSetBreakAlloc(652);
    //_CrtSetBreakAlloc(653);
    //_CrtSetBreakAlloc(654);
#endif

    read_config_file(true);

    // Win32 - detach from console if requested
#ifdef _WIN32
    if (gstate.detach_console) {
        FreeConsole();
    }
#endif

    // Unix: install signal handlers
#ifndef _WIN32
    // Handle quit signals gracefully
    boinc_set_signal_handler(SIGHUP, (handler_t)signal_handler);
    boinc_set_signal_handler(SIGINT, (handler_t)signal_handler);
    boinc_set_signal_handler(SIGQUIT, (handler_t)signal_handler);
    boinc_set_signal_handler(SIGTERM, (handler_t)signal_handler);
#ifdef SIGPWR
    boinc_set_signal_handler(SIGPWR, (handler_t)signal_handler);
#endif
#endif
}
Esempio n. 4
0
// initialize the graphic diagnostic environment.
//
int boinc_init_graphics_diagnostics(int _flags) {
    return diagnostics_init(
        BOINC_DIAG_BOINCAPPLICATION | _flags,
        BOINC_DIAG_GFX_STDOUT, BOINC_DIAG_GFX_STDERR
    );
}
Esempio n. 5
0
bool CBOINCGUIApp::OnInit() {
    // Initialize globals
#ifdef SANDBOX
    g_use_sandbox = true;
#else
    g_use_sandbox = false;
#endif

    s_bSkipExitConfirmation = false;
    m_bFilterEvents = false;
    m_bAboutDialogIsOpen = false;

    // Initialize class variables
    m_pLocale = NULL;
    m_pSkinManager = NULL;
    m_pFrame = NULL;
    m_pDocument = NULL;
    m_pTaskBarIcon = NULL;
    m_pEventLog = NULL;
#ifdef __WXMAC__
    m_pMacDockIcon = NULL;
#endif
    m_strBOINCMGRExecutableName = wxEmptyString;
    m_strBOINCMGRRootDirectory = wxEmptyString;
    m_strBOINCMGRDataDirectory = wxEmptyString;
    m_strHostNameArg = wxEmptyString;
    m_strPasswordArg = wxEmptyString;
    m_iRPCPortArg = GUI_RPC_PORT;
    m_strBOINCArguments = wxEmptyString;
    m_bGUIVisible = true;
    m_bDebugSkins = false;
    m_bMultipleInstancesOK = false;
    m_bBOINCMGRAutoStarted = false;
    m_iBOINCMGRDisableAutoStart = 0;
    m_iShutdownCoreClient = 0;
    m_iDisplayExitDialog = 1;
    m_iGUISelected = BOINC_SIMPLEGUI;
    m_bSafeMessageBoxDisplayed = 0;
#ifdef __WXMSW__
    m_hClientLibraryDll = NULL;
#endif

    // Initialize local variables
    int      iErrorCode = 0;
    int      iSelectedLanguage = 0;
    bool     bOpenEventLog = false;
    wxString strDesiredSkinName = wxEmptyString;
    wxString strDialogMessage = wxEmptyString;
    bool     success = false;

    // Configure wxWidgets platform specific code
#ifdef __WXMSW__
    wxSystemOptions::SetOption(wxT("msw.staticbox.optimized-paint"), 0);
#endif
#ifdef __WXMAC__
    // In wxMac-2.8.7, default wxListCtrl::RefreshItem() does not work
    // so use traditional generic implementation.
    // This has been fixed in wxMac-2.8.8, but the Mac native implementation:
    //  - takes 3 times the CPU time as the Mac generic version.
    //  - seems to always redraw entire control even if asked to refresh only one row.
    //  - causes major flicker of progress bars, (probably due to full redraws.)
    wxSystemOptions::SetOption(wxT("mac.listctrl.always_use_generic"), 1);

    AEInstallEventHandler( kCoreEventClass, kAEQuitApplication, NewAEEventHandlerUPP((AEEventHandlerProcPtr)QuitAppleEventHandler), 0, false );

    // Cache the current process serial number
    GetCurrentProcess(&m_psnCurrentProcess);
#endif


    // Commandline parsing is done in wxApp::OnInit()
    if (!wxApp::OnInit()) {
        return false;
    }

    if (g_use_sandbox) {
        wxCHANGE_UMASK(2);  // Set file creation mask to be writable by both user and group
                            // Our umask will be inherited by all our child processes
    }

    // Setup application and company information
    SetAppName(wxT("BOINC Manager"));
    SetVendorName(wxT("Space Sciences Laboratory, U.C. Berkeley"));


    // Initialize the configuration storage module
    m_pConfig = new wxConfig(GetAppName());
    wxConfigBase::Set(m_pConfig);
    wxASSERT(m_pConfig);


    // Restore Application State
    m_pConfig->SetPath(wxT("/"));
    m_pConfig->Read(wxT("AutomaticallyShutdownClient"), &m_iShutdownCoreClient, 0L);
    m_pConfig->Read(wxT("DisplayShutdownClientDialog"), &m_iDisplayExitDialog, 1L);
    m_pConfig->Read(wxT("DisableAutoStart"), &m_iBOINCMGRDisableAutoStart, 0L);
    m_pConfig->Read(wxT("Language"), &iSelectedLanguage, 0L);
    m_pConfig->Read(wxT("GUISelection"), &m_iGUISelected, BOINC_SIMPLEGUI);
    m_pConfig->Read(wxT("EventLogOpen"), &bOpenEventLog);


    // Should we abort the BOINC Manager startup process?
    if (m_bBOINCMGRAutoStarted && m_iBOINCMGRDisableAutoStart) {
        return false;
    }

    // Detect where BOINC Manager executable name.
    DetectExecutableName();

    // Detect where BOINC Manager was installed too.
    DetectRootDirectory();

    // Detect where the BOINC Data files are.
    DetectDataDirectory();


    // Switch the current directory to the BOINC Data directory
    if (!GetDataDirectory().IsEmpty()) {
    	success = wxSetWorkingDirectory(GetDataDirectory());
        if (!success) {
            if (!g_use_sandbox) {
                if (!wxDirExists(GetDataDirectory())) {
                    success = wxMkdir(GetDataDirectory(), 0777);    // Does nothing if dir exists
                }
            }
        }
    }

    if (!success) iErrorCode = -1016;

    // Initialize the BOINC Diagnostics Framework
    int dwDiagnosticsFlags =
        BOINC_DIAG_DUMPCALLSTACKENABLED | 
        BOINC_DIAG_HEAPCHECKENABLED |
        BOINC_DIAG_MEMORYLEAKCHECKENABLED |
#if defined(__WXMSW__) || defined(__WXMAC__)
        BOINC_DIAG_REDIRECTSTDERR |
        BOINC_DIAG_REDIRECTSTDOUT |
#endif
        BOINC_DIAG_TRACETOSTDOUT;

    diagnostics_init(
        dwDiagnosticsFlags,
        "stdoutgui",
        "stderrgui"
    );


    // Enable Logging and Trace Masks
    m_pLog = new wxLogBOINC();
    wxLog::SetActiveTarget(m_pLog);

    m_pLog->AddTraceMask(wxT("Function Start/End"));
    m_pLog->AddTraceMask(wxT("Function Status"));


    // Initialize the internationalization module
#ifdef __WXMSW__
    // On Windows, set all locales for this thread on a per-thread basis
    _configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
#endif
    m_pLocale = new wxLocale();
    wxASSERT(m_pLocale);

    // Look for the localization files by absolute and relative locations.
    //   preference given to the absolute location.
    m_pLocale->Init(iSelectedLanguage);
    if (!m_strBOINCMGRRootDirectory.IsEmpty()) {
        m_pLocale->AddCatalogLookupPathPrefix(
            wxString(m_strBOINCMGRRootDirectory + wxT("locale"))
        );
    }
    m_pLocale->AddCatalogLookupPathPrefix(wxT("locale"));
    m_pLocale->AddCatalog(wxT("BOINC-Manager"));
    m_pLocale->AddCatalog(wxT("BOINC-Client"));
    m_pLocale->AddCatalog(wxT("BOINC-Web"));

    InitSupportedLanguages();

	language = m_pLocale->GetCanonicalName();

    // Note: JAWS for Windows will only speak the context-sensitive
    // help if you use this help provider:
    wxHelpProvider::Set(new wxHelpControllerHelpProvider());

    // Enable known image types
    wxInitAllImageHandlers();

    // Initialize the skin manager
    m_pSkinManager = new CSkinManager(m_bDebugSkins);
    wxASSERT(m_pSkinManager);


    // Load desired manager skin
    m_pConfig->Read(wxT("Skin"), &strDesiredSkinName, m_pSkinManager->GetDefaultSkinName());
    m_pSkinManager->ReloadSkin(strDesiredSkinName);


#ifdef SANDBOX
    // Make sure owners, groups and permissions are correct for the current setting of g_use_sandbox
    char path_to_error[MAXPATHLEN];
    path_to_error[0] = '\0';
    
    if (!iErrorCode) {
#if (defined(__WXMAC__) && defined(_DEBUG))     // TODO: implement this for other platforms
        // GDB can't attach to applications which are running as a different user   
        //  or group, so fix up data with current user and group during debugging
        if (check_security(g_use_sandbox, true, NULL, 0)) {
            CreateBOINCUsersAndGroups();
            SetBOINCDataOwnersGroupsAndPermissions();
            SetBOINCAppOwnersGroupsAndPermissions(NULL);
        }
#endif
        iErrorCode = check_security(
            g_use_sandbox, true, path_to_error, sizeof(path_to_error)
        );
    }

    if (iErrorCode) {

        ShowApplication(true);

        if (iErrorCode == -1099) {
            strDialogMessage.Printf(
                _("You currently are not authorized to manage the client.\n\nTo run %s as this user, please:\n  - reinstall %s answering \"Yes\" to the question about\n     non-administrative users\n or\n  - contact your administrator to add you to the 'boinc_master'\n     user group."),
                m_pSkinManager->GetAdvanced()->GetApplicationShortName().c_str(),
                m_pSkinManager->GetAdvanced()->GetApplicationShortName().c_str()
            );
        } else {
            strDialogMessage.Printf(
                _("%s ownership or permissions are not set properly; please reinstall %s.\n(Error code %d"),
                m_pSkinManager->GetAdvanced()->GetApplicationShortName().c_str(),
                m_pSkinManager->GetAdvanced()->GetApplicationShortName().c_str(),
                iErrorCode
            );
            if (path_to_error[0]) {
                strDialogMessage += _(" at ");
                strDialogMessage += wxString::FromUTF8(path_to_error);
            }
            strDialogMessage += _(")");
            
            fprintf(stderr, "%s\n", (const char*)strDialogMessage.utf8_str());
        }

        wxMessageDialog* pDlg = new wxMessageDialog(
                                    NULL, 
                                    strDialogMessage, 
                                    m_pSkinManager->GetAdvanced()->GetApplicationName(), 
                                    wxOK
                                    );

        pDlg->ShowModal();
        if (pDlg)
            pDlg->Destroy();

        return false;
    }
#endif      // SANDBOX


#ifdef __WXMSW__
    // Perform any last minute checks that should keep the manager
    // from starting up.
    wxString strRebootPendingFile = 
        GetRootDirectory() + wxFileName::GetPathSeparator() + wxT("RebootPending.txt");
    
    if (wxFile::Exists(strRebootPendingFile)) {
        wxMessageDialog dialog(
            NULL,
            _("A reboot is required in order for BOINC to run properly.\nPlease reboot your computer and try again."),
            _("BOINC Manager"),
            wxOK|wxICON_ERROR
        );

        dialog.ShowModal();
        return false;
    }
#endif

    // Detect if BOINC Manager is already running, if so, bring it into the
    // foreground and then exit.
    if (!m_bMultipleInstancesOK) {
        if (DetectDuplicateInstance()) {
            return false;
        }
    }

    // Initialize the main document
    m_pDocument = new CMainDocument();
    wxASSERT(m_pDocument);

    m_pDocument->OnInit();


    // Is there a condition in which the Simple GUI should not be used?
    if (BOINC_SIMPLEGUI == m_iGUISelected) {
        // Screen too small?
        if (wxGetDisplaySize().GetHeight() < 600) {
            m_iGUISelected = BOINC_ADVANCEDGUI;
        }
    }


    // Initialize the task bar icon
	m_pTaskBarIcon = new CTaskBarIcon(
        m_pSkinManager->GetAdvanced()->GetApplicationName(), 
        m_pSkinManager->GetAdvanced()->GetApplicationIcon(),
        m_pSkinManager->GetAdvanced()->GetApplicationDisconnectedIcon(),
        m_pSkinManager->GetAdvanced()->GetApplicationSnoozeIcon()
#ifdef __WXMAC__
        , wxTBI_CUSTOM_STATUSITEM
#endif
    );
#ifdef __WXMAC__
    m_pMacDockIcon = new CTaskBarIcon(
        m_pSkinManager->GetAdvanced()->GetApplicationName(), 
        m_pSkinManager->GetAdvanced()->GetApplicationIcon(),
        m_pSkinManager->GetAdvanced()->GetApplicationDisconnectedIcon(),
        m_pSkinManager->GetAdvanced()->GetApplicationSnoozeIcon()
        , wxTBI_DOCK
    );
    wxASSERT(m_pMacDockIcon);
#endif
    wxASSERT(m_pTaskBarIcon);

    // Startup the System Idle Detection code
    IdleTrackerAttach();
    
#ifdef __WXMAC__
    ProcessSerialNumber psn;
    ProcessInfoRec pInfo;
    OSStatus err;
    
    memset(&pInfo, 0, sizeof(pInfo));
    pInfo.processInfoLength = sizeof( ProcessInfoRec );
    err = GetProcessInformation(&m_psnCurrentProcess, &pInfo);
    if (!err) {
        psn = pInfo.processLauncher;
        memset(&pInfo, 0, sizeof(pInfo));
        pInfo.processInfoLength = sizeof( ProcessInfoRec );
        err = GetProcessInformation(&psn, &pInfo);
    }
    // Don't open main window if we were started automatically at login
    if (pInfo.processSignature == 'lgnw') {  // Login Window app
        m_bGUIVisible = false;

        // If the system was just started, we usually get a "Connection 
        // failed" error if we try to connect too soon, so delay a bit.
        sleep(10);
    }
#endif

    // Show the UI
    SetActiveGUI(m_iGUISelected, m_bGUIVisible);

    if (!m_bGUIVisible) {
#ifdef __WXMAC__
        // We don't call Hide() or Show(false) for the main frame
        // under wxCocoa 2.9.5 because it bounces the Dock icon
        // (as in notification.)  We work around this by moving
        // the main window/frame off screen here.
        // The position will be restored in one of these methods:
        // CBOINCGUIApp::OnActivateApp(), CSimpleFrame::SaveState()
        // or CAdvancedFrame::SaveWindowDimensions().
        if (m_pFrame) {
            m_pFrame->MoveFrameOffScreen();
            m_pFrame->Show();
        }
#endif
        ShowApplication(false);
	}

    if (bOpenEventLog) {
        DisplayEventLog(m_bGUIVisible);
        if (m_bGUIVisible && m_pFrame) {
            m_pFrame->Raise();
        }
    }
    
    return true;
}