Esempio n. 1
0
void HTMLCanvasElement::didProcessTask()
{
    // This method gets invoked if didDraw was called earlier in the current task.
    ASSERT(!m_dirtyRect.isEmpty());
    if (is3D()) {
        didFinalizeFrame();
    } else {
        ASSERT(hasImageBuffer());
        m_imageBuffer->finalizeFrame(m_dirtyRect);
    }
    ASSERT(m_dirtyRect.isEmpty());
}
Esempio n. 2
0
void ImageBuffer::finalizeFrame(const FloatRect &dirtyRect)
{
    m_surface->finalizeFrame(dirtyRect);
    didFinalizeFrame();
}
Esempio n. 3
0
void ImageBuffer::finalizeFrame()
{
    m_surface->finalizeFrame();
    didFinalizeFrame();
}