Esempio n. 1
0
// Reset window menus
void display_reset_menus(BOOL main_only,BOOL fix_only)
{
	// Do main window
	if (GUI->window)
	{
		// Reset?
		if (!fix_only)
		{
			// Free existing menu
			display_free_menu(GUI->window);

			// Get new menu
			display_get_menu(GUI->window);
		}

		// Fix checkmarks
		display_fix_menu(GUI->window,WINDOW_BACKDROP,0);
	}

	// Doing main window only?
	if (main_only) return;

	// Signal children to reset their menus
	IPC_ListCommand(&GUI->lister_list,IPC_RESET,!fix_only,0,0);
	IPC_ListCommand(&GUI->buttons_list,IPC_RESET,!fix_only,0,0);
	IPC_ListCommand(&GUI->process_list,IPC_RESET,!fix_only,0,0);
	IPC_ListCommand(&GUI->group_list,IPC_RESET,!fix_only,0,0);
}
Esempio n. 2
0
// Group handler
void __saveds backdrop_group_handler(void)
{
	IPCData *ipc;
	GroupData *group=0;

	// Do group
	if (ipc=IPC_ProcStartup((ULONG *)&group,backdrop_group_init))
	{
		// Read objects
		SetBusyPointer(group->window);
		backdrop_read_group_objects(group);
		ClearPointer(group->window);

		// Event loop
		FOREVER
		{
			IPCMessage *msg;
			BOOL quit_flag=0;

			// Got an AppWindow?
			if (group->appwindow)
			{
				DOpusAppMessage *amsg;
				BOOL beep=0;

				// AppMessages?
				while (amsg=(DOpusAppMessage *)GetMsg(group->appport))
				{
					short arg;
					char path[256];
					BackdropObject *drop_obj;

					// Lock backdrop list
					lock_listlock(&group->info->objects,1);

					// Set busy pointer
					if (group->window) SetBusyPointer(group->window);

					// Dropped on an object?
					if (drop_obj=backdrop_get_object(group->info,amsg->da_Msg.am_MouseX,amsg->da_Msg.am_MouseY,0))
					{
						USHORT qual;

						// Get qualifiers
						qual=(InputBase)?PeekQualifier():0;
	
						// Is shift/alt down?
						if (qual&(IEQUALIFIER_LSHIFT|IEQUALIFIER_LALT)==(IEQUALIFIER_LSHIFT|IEQUALIFIER_LALT))
						{
							// Get path of first file
							GetWBArgPath(&amsg->da_Msg.am_ArgList[0],path,256);

							// Replace the image
							backdrop_replace_icon_image(group->info,path,drop_obj);
						}

						// Run program with args
						else
						backdrop_object_open(
							group->info,
							drop_obj,
							0,
							0,
							amsg->da_Msg.am_NumArgs,
							amsg->da_Msg.am_ArgList);
					}

					// Otherwise, adding objects to the group
					else
					for (arg=0;arg<amsg->da_Msg.am_NumArgs;arg++)
					{
						// Valid name?
						if (*amsg->da_Msg.am_ArgList[arg].wa_Name)
						{
							short x,y;

							// Get full path name
							GetWBArgPath(&amsg->da_Msg.am_ArgList[arg],path,256);

							// Default to no position
							x=-1;
							y=-1;

							// Dopus app message?
							if (CheckAppMessage(amsg))
							{
								// Get icon position
								x=amsg->da_DragOffset.x+amsg->da_Msg.am_MouseX+amsg->da_DropPos[arg].x;
								y=amsg->da_DragOffset.y+amsg->da_Msg.am_MouseY+amsg->da_DropPos[arg].y;
							}

							// Add group object
							backdrop_group_add_object(group->name,group->info,path,x,y);
						}

						// Otherwise, set beep flag for error
						else
						if (!beep)
						{
							beep=1;
							DisplayBeep(group->window->WScreen);
						}
					}

					// Clear busy pointer
					if (group->window) ClearPointer(group->window);

					// Unlock backdrop list
					unlock_listlock(&group->info->objects);

					// Reply to message
					ReplyMsg((struct Message *)amsg);
				}
			}

			// Icon notification
			if (group->info->notify_req)
			{
				DOpusNotify *notify;

				// Get notify message	
				if (notify=(DOpusNotify *)GetMsg(group->info->notify_port))
					backdrop_check_notify(group->info,notify,0);
			}

			// IPC messages?
			while (msg=(IPCMessage *)GetMsg(ipc->command_port))
			{
				// Look at message
				switch (msg->command)
				{
					// Activate
					case IPC_ACTIVATE:

						// Bring window to front
						if (group->window)
							backdrop_show_group(group);
						break;


					// Quit
					case IPC_QUIT:
						quit_flag=1;
						group->got_quit=1;
						break;


					// Hide
					case IPC_HIDE:
						backdrop_hide_group(group);
						break;


					// Show
					case IPC_SHOW:
						group->screen=(struct Screen *)msg->data;
						backdrop_show_group(group);
						break;


					// Reset (menus)
					case IPC_RESET:

						// Gotta window?
						if (group->window)
						{
							// Reset menus?
							if (msg->flags)
							{
								display_free_menu(group->window);
								display_get_menu(group->window);
							}

							// Fix menus
							display_fix_menu(group->window,WINDOW_GROUP,0);
						}
						break;


					// New font
					case GROUP_NEW_FONT:

						// Get new font
						backdrop_get_font(group->info);

						// Redraw objects
						backdrop_show_objects(group->info,BDSF_CLEAR|BDSF_RESET);
						break;


					// New name
					case GROUP_NEW_NAME:

						// Copy name
						strcpy(group->name,msg->data_free);

						// Update window title
						if (group->window) SetWindowTitles(group->window,group->name,(char *)-1);
						break;


					// Add a new icon
					case GROUP_ADD_ICON:

						// Lock backdrop list
						lock_listlock(&group->info->objects,1);

						// Set busy pointer
						if (group->window) SetBusyPointer(group->window);

						// Add object
						backdrop_group_add_object(group->name,group->info,msg->data_free,-1,-1);

						// Clear busy pointer
						if (group->window) ClearPointer(group->window);

						// Unlock backdrop list
						unlock_listlock(&group->info->objects);
						break;


					// New backfill pattern
					case LISTER_BACKFILL_CHANGE:

						// Window open?
						if (group->window)
						{
							// Install appropriate hook
							InstallLayerHook(
								group->window->WLayer,
								(msg->flags)?&group->pattern.hook:LAYERS_BACKFILL);

							// Redraw window
							erase_window(group->window);

							// Redraw icons
							backdrop_show_objects(group->info,0);
						}
						break;


					// Delete from group
					case GROUP_DELETE:
						SetBusyPointer(group->window);
						backdrop_remove_group_objects(group,(BackdropObject *)msg->data);
						ClearPointer(group->window);
						break;


					// Help
					case IPC_HELP:

						// Show help for group
						help_show_help(HELP_PROGRAM_GROUP,0);
						break;


					// Do a function
					case LISTER_DO_FUNCTION:

						// Arrange icons?
						if (msg->data>=(APTR)MENU_LISTER_ARRANGE_NAME &&
							msg->data<=(APTR)MENU_LISTER_ARRANGE_SIZE)
						{
							// Do cleanup
							backdrop_cleanup(group->info,BSORT_NAME+(((ULONG)msg->data)-MENU_LISTER_ARRANGE_NAME),0);
						}
						break;
				}

				// Reply to message
				IPC_Reply(msg);
			}

			// Is window open?
			if (group->window)
			{
				struct IntuiMessage *imsg;

				// Check timer
				if (CheckTimer(group->timer))
				{
					// Dragging something?
					if (group->info->flags&BDIF_DRAGGING)
					{
						// Check for deadlocks
						if (group->info->last_tick==group->info->tick_count)
						{
							// Stop drag
							backdrop_stop_drag(group->info);
						}

						// Remember tick count
						group->info->last_tick=group->info->tick_count;
					}

					// Re-start timer
					StartTimer(group->timer,0,500000);
				}

				// Window messages
				while (imsg=(struct IntuiMessage *)GetMsg(group->window->UserPort))
				{
					struct IntuiMessage msg_copy;
					struct MenuItem *item;

					// Copy message
					msg_copy=*imsg;

					// Menu verify?
					if (imsg->Class==IDCMP_MENUVERIFY)
					{
						// See if we want to swallow it
						if (!backdrop_test_rmb(group->info,imsg,&msg_copy,TRUE))
						{
							// Did event happen over the window?
							if (imsg->MouseX>=0 &&
								imsg->MouseY>=0 &&
								imsg->MouseX<group->window->Width &&
								imsg->MouseY<group->window->Height &&
								imsg->Qualifier&IEQUALIFIER_RBUTTON)
							{
								// Cancel menu event
								imsg->Code=MENUCANCEL;

								// Change our copy to MOUSEBUTTONS
								msg_copy.Class=IDCMP_MOUSEBUTTONS;
								msg_copy.Code=MENUDOWN;

								// Kludge for MagicMenu
								if (msg_copy.Seconds==0)
									CurrentTime(&msg_copy.Seconds,&msg_copy.Micros);
							}
						}
					}

					// Resize/refresh?
					if (imsg->Class==IDCMP_NEWSIZE ||
						imsg->Class==IDCMP_REFRESHWINDOW)
					{
						// Handle message
						backdrop_idcmp(group->info,imsg,0);

						// Reply to message
						ReplyMsg((struct Message *)imsg);
						continue;
					}

					// Reply to message
					ReplyMsg((struct Message *)imsg);

					// Is it a backdrop message?
					if (backdrop_idcmp(group->info,&msg_copy,0))
						continue;

					// Look at message class
					switch (msg_copy.Class)
					{
						// Window closed
						case IDCMP_CLOSEWINDOW:
							quit_flag=1;
							break;


						// Window is inactive
						case IDCMP_INACTIVEWINDOW:

							// Abort timer if running
							StopTimer(group->timer);
							break;


						// Window is active
						case IDCMP_ACTIVEWINDOW:

							// Start timer if not running
							StartTimer(group->timer,1,0);
							break;


						// Key press
						case IDCMP_RAWKEY:

							// Help?
							if (msg_copy.Code==0x5f &&
								!(msg_copy.Qualifier&VALID_QUALIFIERS))	
							{
								help_get_help(
									msg_copy.MouseX+group->window->LeftEdge,
									msg_copy.MouseY+group->window->TopEdge,
									msg_copy.Qualifier);
							}

							// Close?
							else
							if (msg_copy.Code==0x45 &&
								msg_copy.Qualifier&IEQUAL_ANYSHIFT) quit_flag=1;
							break;


						// Button pressed
						case IDCMP_MOUSEBUTTONS:

							// Right button?
							if (msg_copy.Code==MENUDOWN)
							{
								USHORT res;

								// Do popup menu
								if (group->popup &&
									(res=DoPopUpMenu(group->window,&group->popup->ph_Menu,NULL,MENUDOWN))!=(USHORT)-1)
								{
									// Help?
									if (res&POPUP_HELPFLAG)
									{
										// Get help ID
										res&=~POPUP_HELPFLAG;

										// Do help
										help_menu_help(res,0);
										break;
									}

									// Do the function
									quit_flag=backdrop_group_do_function(group,res,0);
								}
							}
							break;


						// Menu event
						case IDCMP_MENUPICK:
						case IDCMP_MENUHELP:
							{
								struct Menu *oldstrip=group->window->MenuStrip;
								USHORT nextselect;

								// Get item
								nextselect=msg_copy.Code;
								while (item=ItemAddress(group->window->MenuStrip,nextselect))
								{
									// get next
									nextselect=item->NextSelect;

									// Help?
									if (msg_copy.Class==IDCMP_MENUHELP)
									{
										help_menu_help((long)GTMENUITEM_USERDATA(item),0);
										break;
									}

									// Do the function
									quit_flag=backdrop_group_do_function(group,(ULONG)GTMENUITEM_USERDATA(item),item);

									// Check valid next
									if (!nextselect || !group->window || oldstrip!=group->window->MenuStrip)
										break;
								}
							}
							break;
					}
				}
			}

			// Check quit flag
			if (quit_flag) break;

			// Wait for event
			Wait(	1<<ipc->command_port->mp_SigBit|
					1<<group->timer->port->mp_SigBit|
					((group->info->notify_req)?(1<<group->info->notify_port->mp_SigBit):0)|
					((group->window)?(1<<group->window->UserPort->mp_SigBit):0)|
					((group->appwindow)?(1<<group->appport->mp_SigBit):0));
		}

		// Close window
		backdrop_free_group(group);

		// Send goodbye
		IPC_Goodbye(ipc,&main_ipc,0);
	}
Esempio n. 3
0
void lister_close_window(Lister *lister,BOOL run_script)
{
	short a;

	// If busy, hide progress window
	if (lister->progress_window)
		HideProgressWindow(lister->progress_window);

	// Fix current directory
	UnLock(CurrentDir(0));

	// Free icon remapping
	backdrop_free_remap(lister->backdrop_info,lister->window);

	// Close window
	if (lister->window)
	{
		// Cancel edit
		lister_end_edit(lister,EDITF_CANCEL|EDITF_NOREFRESH);

		// Remove 'hot name' requester
		lister_rem_hotname(lister);

		// Run script?
		if (run_script)
		{
			char buf[16];

			// Build handle string
			lsprintf(buf,"%ld",lister);

			// Run script
			RunScript(SCRIPT_CLOSE_LISTER,buf);
		}

		// Remove AppWindow
		RemoveAppWindow(lister->appwindow);
		lister->appwindow=0;

		// Remember window coordinates
		StoreWindowDims(lister->window,&lister->dimensions);
		if (lister->more_flags&LISTERF_TITLEBARRED)
		{
			lister->dimensions.wd_Normal.Width=lister->restore_dims.Width;
			lister->dimensions.wd_Normal.Height=lister->restore_dims.Height;
		}

		// If window was busy, abort timer
		if (lister->flags&LISTERF_BUSY)
			StopTimer(lister->busy_timer);

		// Clear menus
		display_free_menu(lister->window);

		// Free DrawInfo
		if (lister->drawinfo)
		{
			FreeScreenDrawInfo(lister->window->WScreen,lister->drawinfo);
			lister->drawinfo=0;
		}

		// Have we got a buffer?
		if (lister->cur_buffer)
		{
			// Store dimensions of window in buffer
			lister->cur_buffer->dimensions=*((struct IBox *)&lister->window->LeftEdge);
			lister->cur_buffer->dim_valid=1;
		}

		// Got Drag info?
		if (lister->drag_info)
		{
			// Free it
			FreeDragInfo(lister->drag_info);
			lister->drag_info=0;
		}

		// Close window
		CloseWindow(lister->window);
		lister->window=0;

		// Free edit hook
		FreeEditHook(lister->path_edit_hook);
		lister->path_edit_hook=0;
	}

	// Free render bitmap
	DisposeBitMap(lister->render_bitmap);
	lister->render_bitmap=0;

	// Free backdrop stuff
	backdrop_free_info(lister->backdrop_info);

	// Free gauge gadget 
	if (lister->gauge_gadget)
	{
		DisposeObject((Object *)lister->gauge_gadget);
		lister->gauge_gadget=0;
	}

	// Free pens
	for (a=0;a<ENVCOL_MAX;a++)
		lister_init_colour(lister,a,TRUE);

	// Remember flags
	lister->old_flags=lister->flags;

	// Clear flags
	lister->flags&=	LISTERF_LOCK_POS|
					LISTERF_ICONIFIED|
					LISTERF_BUSY|
					LISTERF_VIEW_ICONS|
					LISTERF_ICON_ACTION|
					LISTERF_SHOW_ALL;

	// Store source/destination status
	if (lister->old_flags&LISTERF_SOURCE) lister->flags|=LISTERF_STORED_SOURCE;
	else if (lister->old_flags&LISTERF_DEST) lister->flags|=LISTERF_STORED_DEST;
}