void soloud_portaudio_deinit(SoLoud::Soloud *aSoloud) { dll_Pa_CloseStream(gStream); dll_Pa_Terminate(); Thread::destroyMutex(aSoloud->mMutex); aSoloud->mMutex = 0; aSoloud->mLockMutexFunc = 0; aSoloud->mUnlockMutexFunc = 0; }
void soloud_portaudio_deinit(SoLoud::Soloud *aSoloud) { dll_Pa_CloseStream(gStream); dll_Pa_Terminate(); }